Player Matchup

Ullr
Ullr
 
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
AnMurder
Artio
Level 17
God Stats
20W - 17L
1,398 SR
Queue Stats
35W - 30L
1,426 Elo+
Party 1
Arachne
Arachne
Devilmidnight_
Arachne
Level 2
God Stats
5W - 5L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
Scylla
Scylla
Fischiflitzsky
Scylla
Level 18
God Stats
1W - 5L
1,449 SR
Queue Stats
24W - 28L
1,461 Elo+
Party 3
Guan Yu
Guan Yu
PrestigousLB
Guan Yu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Team Averages
Level 13
1,469 SR
1,477 Elo+

VS

Team Averages
Level 20
1,552 SR
1,392 Elo+
Medusa
Medusa
RaeWookie
Medusa
Level 24
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
RafxfunZ
Hercules
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,225 Elo+
Party 2
Yemoja
Yemoja
Teomoe
Yemoja
Level 8
God Stats
7W - 5L
1,542 SR
Queue Stats
44W - 37L
1,295 Elo+
Solo
Tiamat
Tiamat
Uravity-Wolf
Tiamat
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
21W - 27L
1,442 Elo+
Party 2
Thor
Thor
xMGLY
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
4 / 0 / 1
8,814
490
7,771
6,602
2,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
AnMurder
Artio
13
0 / 0 / 7
8,829
491
5,291
14,555
17,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 2 / 5
9,647
536
8,609
12,755
4,880
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 0 / 6
10,203
567
15,170
7,798
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
PrestigousLB
Guan Yu
12
3 / 2 / 4
8,258
459
9,153
12,913
12,215
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RaeWookie
Medusa
10
0 / 3 / 0
6,277
349
4,715
8,668
2,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
RafxfunZ
Hercules
10
3 / 5 / 1
7,589
422
11,070
17,545
14,587
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Teomoe
Yemoja
10
0 / 2 / 0
6,161
342
4,089
7,753
4,847
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
11
0 / 7 / 1
7,233
402
5,973
11,720
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
xMGLY
Thor
11
1 / 9 / 0
7,087
394
3,433
14,806
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
25
Kills
4
4
Deaths
26
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
1
4.5
W
Artio
AnMurder
Artio
0
0
7
3.5
W
8
2
5
5.25
W
10
0
6
13
W
Guan Yu
PrestigousLB
Guan Yu
3
2
4
2.5
L
Medusa
RaeWookie
Medusa
0
3
0
0
L
Hercules
RafxfunZ
Hercules
3
5
1
0.7
L
Yemoja
Teomoe
Yemoja
0
2
0
0
L
Tiamat
0
7
1
0.07
L
Thor
xMGLY
Thor
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,994
Damage
29,280
54,623
Taken
60,492
39,588
Mitigated
31,064
22,784
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,771
3,221
0
146
6,602
2,906
3,030
2,139
4,381
0
58,361
W
Artio
AnMurder
Artio
5,291
472
1,236
7,425
14,555
17,042
539
3,082
11,407
22,567
0
W
8,609
7,429
0
4,566
12,755
4,880
177
1,060
11,651
0
55,925
W
15,170
536
41
3,296
7,798
2,545
1,735
3,570
3,784
61,181
0
W
Guan Yu
PrestigousLB
Guan Yu
9,153
2,168
428
5,646
12,913
12,215
172
1,852
10,995
3,085
30,296
L
Medusa
RaeWookie
Medusa
4,715
2,027
0
1,806
8,668
2,432
0
3,574
5,054
0
26,161
L
Hercules
RafxfunZ
Hercules
11,070
4,464
0
6,230
17,545
14,587
229
4,022
13,461
9,405
25,842
L
Yemoja
Teomoe
Yemoja
4,089
1,307
391
1,236
7,753
4,847
0
2,904
4,763
23,915
0
L
Tiamat
5,973
588
0
1,598
11,720
5,051
287
7,166
4,117
37,200
0
L
Thor
xMGLY
Thor
3,433
851
0
2,732
14,806
4,147
0
3,181
11,449
0
36,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,751
Gold Earned
34,347
398
Minions Killed
298
0
Camps Cleared
0
1,716,425
Distance Traveled
1,596,568
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,814
490
108
6
0
321,705
5
W
Artio
8,829
491
34
2
0
342,672
5
W
Arachne
9,647
536
82
5
0
338,227
0
W
Scylla
10,203
567
120
7
0
354,605
8
W
Guan Yu
8,258
459
54
3
0
359,216
1
L
Medusa
6,277
349
53
3
0
339,824
7
L
Hercules
7,589
422
48
3
0
331,576
1
L
Yemoja
6,161
342
47
3
0
309,516
2
L
Tiamat
7,233
402
78
4
0
318,686
2
L
Thor
7,087
394
72
4
0
296,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role