Player Matchup

Hades
Hades
Sniffles98
Hades
Level 58
God Stats
17W - 26L
1,319 SR
Queue Stats
36W - 68L
1,163 Elo+
Party 2
Ra
Ra
TheDarkness5247
Ra
Level 5
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 5L
1,147 Elo+
Solo
Thanatos
Thanatos
jinxx6995
Thanatos
Level 68
God Stats
26W - 26L
1,439 SR
Queue Stats
69W - 99L
1,209 Elo+
Party 2
Team Averages
Level 44
1,345 SR
1,173 Elo+

VS

Team Averages
Level 24
1,565 SR
1,197 Elo+
Geb
Geb
ForceGod99
Geb
Level 40
God Stats
9W - 4L
1,666 SR
Queue Stats
75W - 81L
1,258 Elo+
Party 1
Cliodhna
Cliodhna
GeminiJoker5979
Cliodhna
Level 17
God Stats
2W - 0L
1,666 SR
Queue Stats
19W - 29L
1,160 Elo+
Party 1
Merlin
Merlin
im shamless
Merlin
Level 15
God Stats
3W - 8L
1,362 SR
Queue Stats
10W - 24L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
0 / 4 / 6
11,893
595
6,283
17,610
10,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 9 / 2
10,390
520
2,622
8,985
2,912
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
jinxx6995
Thanatos
18
7 / 5 / 1
13,239
662
18,212
18,834
8,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 9
15,008
750
14,305
19,666
20,476
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
18
10 / 5 / 7
14,038
702
19,506
16,757
6,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
1
0 / 0 / 0
7,608
380
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
17
18
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
4
9
2.88
W
Cliodhna
10
5
7
2.7
L
Hades
0
4
6
0.75
L
0
9
2
0.11
W
Merlin
0
0
0
0
L
Thanatos
jinxx6995
Thanatos
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
33,811
45,429
Taken
36,423
21,830
Mitigated
27,426
22,183
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,305
1,654
282
3,534
19,666
20,476
645
5,380
14,286
37,535
0
W
Cliodhna
19,506
2,166
265
5,920
16,757
6,950
2,140
3,689
13,068
0
44,059
L
Hades
6,283
666
553
4,930
17,610
10,203
117
5,388
12,222
40,201
0
L
2,622
577
66
30
8,985
2,912
0
2,485
6,500
13,703
0
W
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
jinxx6995
Thanatos
18,212
5,183
165
16,439
18,834
8,715
1,614
7,122
11,712
0
70,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,522
Gold Earned
36,654
206
Minions Killed
96
12
Camps Cleared
1
862,357
Distance Traveled
683,793
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
15,008
750
44
2
0
358,635
2
W
Cliodhna
14,038
702
52
3
1
325,158
1
L
Hades
11,893
595
75
4
5
326,057
0
L
Ra
10,390
520
26
1
0
176,501
6
W
Merlin
7,608
380
0
0
0
0
0
L
Thanatos
13,239
662
105
5
7
359,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role