Player Matchup

Janus
Janus
YevRahRose
Janus
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 15L
1,474 Elo+
Party 2
Mercury
Mercury
ZYapperZ
Mercury
Level 77
God Stats
1W - 1L
1,526 SR
Queue Stats
128W - 132L
1,480 Elo+
Party 1
Bacchus
Bacchus
iFreezeTag
Bacchus
Level 29
God Stats
0W - 1L
1,514 SR
Queue Stats
10W - 8L
1,492 Elo+
Party 2
Hades
Hades
ninjamuduru
Hades
Level 96
God Stats
3W - 1L
1,571 SR
Queue Stats
88W - 92L
1,392 Elo+
Party 2
Cupid
Cupid
ricolinoxxxd
Cupid
Level 6
God Stats
0W - 1L
1,349 SR
Queue Stats
4W - 4L
1,492 Elo+
Party 1
Team Averages
Level 43
1,492 SR
1,466 Elo+

VS

Team Averages
Level 22
1,668 SR
1,490 Elo+
Geb
Geb
ConfusedMelon
Geb
Level 28
God Stats
24W - 20L
1,468 SR
Queue Stats
135W - 146L
1,416 Elo+
Solo
Hachiman
Hachiman
KB33
Hachiman
Level 16
God Stats
6W - 2L
1,888 SR
Queue Stats
23W - 21L
1,502 Elo+
Solo
Bellona
Bellona
SirFuzzyWumpkins
Bellona
Level 30
God Stats
6W - 3L
1,889 SR
Queue Stats
84W - 105L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
ezequiel12grg
Baron Samedi
Level 28
God Stats
14W - 16L
1,517 SR
Queue Stats
113W - 122L
1,458 Elo+
Solo
Cliodhna
Cliodhna
sebsuleysuki
Cliodhna
Level 6
God Stats
3W - 1L
1,579 SR
Queue Stats
3W - 1L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
3 / 7 / 5
8,741
460
12,726
11,399
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ZYapperZ
Mercury
16
6 / 6 / 2
9,899
521
10,456
18,859
7,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
iFreezeTag
Bacchus
10
0 / 5 / 6
7,281
383
6,040
14,275
15,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 8 / 3
9,411
495
14,575
19,811
9,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 10 / 3
7,385
389
4,244
12,280
3,335
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 16
10,160
535
12,601
20,339
18,741
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
KB33
Hachiman
15
12 / 3 / 4
10,524
554
10,638
13,697
5,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 1 / 9
11,782
620
13,201
16,738
14,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ezequiel12grg
Baron Samedi
14
2 / 7 / 11
9,343
492
8,863
14,297
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
sebsuleysuki
Cliodhna
18
14 / 1 / 9
11,667
614
16,591
12,366
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
85
14
Kills
36
36
Deaths
14
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
2
2
16
5
W
Hachiman
KB33
Hachiman
12
3
4
4.67
W
6
1
9
10.5
L
Janus
3
7
5
0.79
L
Mercury
ZYapperZ
Mercury
6
6
2
1.17
W
Baron Samedi
ezequiel12grg
Baron Samedi
2
7
11
1.07
L
Bacchus
iFreezeTag
Bacchus
0
5
6
0.6
L
5
8
3
0.81
L
0
10
3
0.15
W
Cliodhna
sebsuleysuki
Cliodhna
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,041
Damage
61,894
76,624
Taken
77,437
38,438
Mitigated
50,013
19,414
Healing
26,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,601
1,057
4,008
5,755
20,339
18,741
150
9,202
10,891
32,771
0
W
Hachiman
KB33
Hachiman
10,638
4,909
0
4,485
13,697
5,256
2,635
3,731
9,927
0
60,013
W
13,201
2,883
0
4,629
16,738
14,899
1,615
7,419
9,249
15,045
64,109
L
Janus
12,726
903
0
758
11,399
3,045
369
4,076
7,323
30,747
0
L
Mercury
ZYapperZ
Mercury
10,456
5,241
0
3,010
18,859
7,412
0
5,963
12,896
0
54,142
W
Baron Samedi
ezequiel12grg
Baron Samedi
8,863
577
580
4,075
14,297
6,177
260
7,120
6,832
42,668
0
L
Bacchus
iFreezeTag
Bacchus
6,040
727
1,217
1,435
14,275
15,321
120
5,519
8,756
14,566
0
L
14,575
2,666
1,770
8,792
19,811
9,325
659
5,624
14,187
54,406
0
L
4,244
2,262
1,136
1,296
12,280
3,335
1,279
3,780
8,500
0
32,732
W
Cliodhna
sebsuleysuki
Cliodhna
16,591
1,974
0
3,446
12,366
4,940
0
4,955
7,197
0
86,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,717
Gold Earned
53,476
318
Minions Killed
471
0
Camps Cleared
0
1,740,025
Distance Traveled
1,799,023
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,160
535
27
1
0
375,675
0
W
Hachiman
10,524
554
97
5
0
326,756
0
W
Bellona
11,782
620
143
8
0
351,927
0
L
Janus
8,741
460
44
2
0
325,832
2
L
Mercury
9,899
521
79
4
0
410,773
5
W
Baron Samedi
9,343
492
77
4
0
320,308
4
L
Bacchus
7,281
383
18
1
0
364,202
1
L
Hades
9,411
495
95
5
0
330,913
0
L
Cupid
7,385
389
82
4
0
308,305
0
W
Cliodhna
11,667
614
127
7
0
424,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role