Player Matchup

Bellona
Bellona
Cap_bigodinho
Bellona
Level 23
God Stats
21W - 19L
1,530 SR
Queue Stats
54W - 43L
1,524 Elo+
Solo
Ra
Ra
ModerateGMR
Ra
Level 10
God Stats
2W - 5L
1,715 SR
Queue Stats
195W - 164L
1,456 Elo+
Party 2
Neith
Neith
TyingKn0tz
Neith
Level 28
God Stats
52W - 48L
1,531 SR
Queue Stats
158W - 142L
1,550 Elo+
Solo
Izanami
Izanami
awfulvneva
Izanami
Level 29
God Stats
32W - 24L
1,598 SR
Queue Stats
388W - 374L
1,493 Elo+
Solo
Merlin
Merlin
frwg
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 146L
1,452 Elo+
Party 2
Team Averages
Level 22
1,575 SR
1,495 Elo+

VS

Team Averages
Level 37
1,512 SR
1,506 Elo+
Gilgamesh
Gilgamesh
PSFiveDeveloper
Gilgamesh
Level 29
God Stats
2W - 3L
1,364 SR
Queue Stats
153W - 59L
1,752 Elo+
Solo
Athena
Athena
Primaris-Astarte
Athena
Level 20
God Stats
1W - 1L
1,212 SR
Queue Stats
6W - 7L
1,357 Elo+
Solo
Nemesis
Nemesis
SmittyFettuccini
Nemesis
Level 27
God Stats
3W - 0L
1,813 SR
Queue Stats
3W - 3L
1,416 Elo+
Solo
Hel
Hel
dav1d_gogs73
Hel
Level 102
God Stats
5W - 3L
1,558 SR
Queue Stats
276W - 282L
1,469 Elo+
Party 1
Neith
Neith
kirstj16
Neith
Level 5
God Stats
5W - 7L
1,615 SR
Queue Stats
6W - 7L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
5 / 4 / 9
12,803
985
16,161
19,548
25,680
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 7 / 4
11,594
892
14,506
15,077
6,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
20
4 / 6 / 14
13,063
1,005
26,922
17,691
8,408
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
awfulvneva
Izanami
19
7 / 8 / 8
12,927
994
27,110
26,614
12,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
frwg
Merlin
19
1 / 5 / 13
12,066
928
18,294
16,319
8,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

67

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PSFiveDeveloper
Gilgamesh
20
21 / 1 / 5
17,075
1,313
41,771
29,505
27,874
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 3 / 12
13,311
1,024
11,906
26,518
38,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
3 / 7 / 8
11,618
894
13,634
22,507
9,284
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 7 / 15
13,168
1,013
16,478
21,324
13,179
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
kirstj16
Neith
19
0 / 3 / 8
11,541
888
6,414
8,695
3,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
78
21
Kills
30
30
Deaths
21
48
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bellona
5
4
9
2.38
L
4
7
4
0.86
W
Gilgamesh
PSFiveDeveloper
Gilgamesh
21
1
5
23.5
W
3
3
12
3
W
3
7
8
1
L
Neith
4
6
14
1.83
L
Izanami
awfulvneva
Izanami
7
8
8
1.38
W
3
7
15
1.5
L
Merlin
frwg
Merlin
1
5
13
1.5
W
Neith
kirstj16
Neith
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,993
Damage
90,203
95,249
Taken
108,549
61,528
Mitigated
92,265
9,636
Healing
26,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
16,161
4,606
0
210
19,548
25,680
0
7,106
12,442
0
27,629
L
14,506
1,501
2,752
586
15,077
6,944
0
2,316
12,761
29,104
0
W
Gilgamesh
PSFiveDeveloper
Gilgamesh
41,771
18,083
0
2,132
29,505
27,874
0
7,851
21,654
0
63,909
W
11,906
1,393
0
3,598
26,518
38,382
0
8,982
17,536
31,639
0
W
13,634
8,021
0
2,630
22,507
9,284
0
6,051
16,456
0
27,991
L
Neith
26,922
11,984
0
3,794
17,691
8,408
0
5,919
11,772
0
51,843
L
Izanami
awfulvneva
Izanami
27,110
16,509
0
90
26,614
12,382
0
7,068
19,546
0
53,386
W
16,478
443
8,569
8,444
21,324
13,179
0
8,740
12,584
41,996
0
L
Merlin
frwg
Merlin
18,294
1,824
480
1,724
16,319
8,114
0
5,975
10,344
44,442
0
W
Neith
kirstj16
Neith
6,414
2,485
0
1,398
8,695
3,546
0
1,176
7,519
0
29,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,453
Gold Earned
66,713
244
Minions Killed
235
4
Camps Cleared
9
1,187,459
Distance Traveled
1,161,972
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,803
985
33
3
0
256,674
1
L
Ra
11,594
892
39
3
1
253,002
1
W
Gilgamesh
17,075
1,313
38
3
4
280,752
0
W
Athena
13,311
1,024
47
4
0
225,900
0
W
Nemesis
11,618
894
24
2
3
222,563
1
L
Neith
13,063
1,005
45
3
2
215,369
0
L
Izanami
12,927
994
64
5
0
231,640
0
W
Hel
13,168
1,013
59
5
2
241,785
0
L
Merlin
12,066
928
63
5
1
230,774
0
W
Neith
11,541
888
67
5
0
190,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role