Player Matchup

Cthulhu
Cthulhu
BaneBandito
Cthulhu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 25L
1,129 Elo+
Party 1
Tyr
Tyr
DeadlyLion
Tyr
Level 15
God Stats
6W - 6L
1,577 SR
Queue Stats
59W - 64L
1,440 Elo+
Party 1
Olorun
Olorun
INonzeroI
Olorun
Level 27
God Stats
6W - 10L
1,404 SR
Queue Stats
44W - 66L
1,312 Elo+
Party 1
Izanami
Izanami
NightMare0910
Izanami
Level 27
God Stats
5W - 3L
1,598 SR
Queue Stats
108W - 118L
1,392 Elo+
Party 1
Arachne
Arachne
Sh0tK1Lz
Arachne
Level 107
God Stats
12W - 20L
1,387 SR
Queue Stats
405W - 457L
1,391 Elo+
Party 1
Team Averages
Level 41
1,493 SR
1,333 Elo+

VS

Team Averages
Level 11
1,532 SR
1,378 Elo+
Anhur
Anhur
LORD_CABRODICS
Anhur
Level 17
God Stats
8W - 15L
1,480 SR
Queue Stats
41W - 48L
1,419 Elo+
Party 2
Cerberus
Cerberus
S01as_RE1X
Cerberus
Level 15
God Stats
8W - 5L
1,682 SR
Queue Stats
27W - 27L
1,473 Elo+
Party 3
Khepri
Khepri
gatitolo_fer
Khepri
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 34L
1,322 Elo+
Party 2
Olorun
Olorun
rudo_colgante12
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Solo
Thor
Thor
seth_blade_101
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaneBandito
Cthulhu
16
3 / 1 / 10
10,715
429
7,559
10,420
8,608
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 1 / 12
12,357
494
12,200
14,406
12,161
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
INonzeroI
Olorun
19
7 / 1 / 12
13,242
530
16,623
9,654
4,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
17
5 / 2 / 8
11,901
476
20,160
13,395
5,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Sh0tK1Lz
Arachne
20
24 / 0 / 8
15,990
640
32,142
22,660
10,671
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
8,970
359
6,155
22,368
6,801
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
S01as_RE1X
Cerberus
14
2 / 3 / 1
9,578
383
10,203
24,069
18,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
14
0 / 5 / 3
9,481
379
6,155
17,957
21,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 9 / 2
8,229
329
2,850
16,475
6,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 18 / 1
7,868
315
4,198
20,819
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
12
43
Kills
4
5
Deaths
43
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BaneBandito
Cthulhu
3
1
10
8
W
4
1
12
10
W
Olorun
INonzeroI
Olorun
7
1
12
13
L
1
8
1
0.19
W
Izanami
5
2
8
4.5
L
Cerberus
S01as_RE1X
Cerberus
2
3
1
0.83
W
Arachne
Sh0tK1Lz
Arachne
24
0
8
28
L
Khepri
0
5
3
0.3
L
0
9
2
0.11
L
1
18
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,684
Damage
29,561
70,535
Taken
101,688
40,633
Mitigated
59,426
28,187
Healing
13,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BaneBandito
Cthulhu
7,559
159
1,037
2,121
10,420
8,608
866
3,320
6,437
29,581
0
W
12,200
2,532
0
697
14,406
12,161
1,903
1,764
12,471
0
53,406
W
Olorun
INonzeroI
Olorun
16,623
3,868
2,311
4,659
9,654
4,155
2,182
4,729
4,925
91,606
0
L
6,155
2,745
0
3,593
22,368
6,801
0
5,109
17,259
0
58,237
W
Izanami
20,160
11,547
0
1,044
13,395
5,038
7,560
4,476
8,919
0
91,363
L
Cerberus
S01as_RE1X
Cerberus
10,203
276
20
4,059
24,069
18,972
21
5,707
18,362
43,316
0
W
Arachne
Sh0tK1Lz
Arachne
32,142
24,202
0
16,318
22,660
10,671
540
4,840
16,805
0
154,400
L
Khepri
6,155
359
2,600
1,641
17,957
21,584
0
4,506
13,451
33,521
0
L
2,850
1,307
194
1,455
16,475
6,685
0
4,577
11,898
30,370
2,079
L
4,198
662
0
0
20,819
5,384
0
4,283
16,536
0
19,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,205
Gold Earned
44,126
610
Minions Killed
321
0
Camps Cleared
0
2,498,577
Distance Traveled
1,938,574
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,715
429
43
2
0
509,086
1
W
Tyr
12,357
494
84
3
0
510,139
0
W
Olorun
13,242
530
142
6
0
474,771
2
L
Anhur
8,970
359
108
4
0
378,923
2
W
Izanami
11,901
476
159
6
0
431,526
2
L
Cerberus
9,578
383
84
3
0
475,233
0
W
Arachne
15,990
640
182
7
0
573,055
3
L
Khepri
9,481
379
35
1
0
450,240
3
L
Olorun
8,229
329
56
2
0
296,722
0
L
Thor
7,868
315
38
2
0
337,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role