Player Matchup

Horus
Horus
Dblaydigiman
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,642 Elo+
Solo
Ymir
Ymir
FuzzyPineapple49
Ymir
Level 5
God Stats
4W - 3L
1,507 SR
Queue Stats
4W - 3L
1,559 Elo+
Solo
Thor
Thor
HollowHellBound
Thor
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 31L
1,662 Elo+
Solo
Chang'e
Chang'e
Loki Reborne
Chang'e
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 16L
1,720 Elo+
Solo
Arachne
Arachne
shawnita
Arachne
Level 12
God Stats
6W - 6L
1,317 SR
Queue Stats
21W - 30L
1,512 Elo+
Solo
Team Averages
Level 13
1,465 SR
1,619 Elo+

VS

Team Averages
Level 26
1,645 SR
1,564 Elo+
Ymir
Ymir
DirtyDan18675
Ymir
Level 27
God Stats
149W - 136L
1,558 SR
Queue Stats
210W - 219L
1,554 Elo+
Solo
Charybdis
Charybdis
Donahue421
Charybdis
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
157W - 159L
1,466 Elo+
Solo
Awilix
Awilix
NOVAKING XCX
Awilix
Level 21
God Stats
1W - 0L
1,746 SR
Queue Stats
38W - 35L
1,548 Elo+
Solo
Sylvanus
Sylvanus
Pykies
Sylvanus
Level 29
God Stats
49W - 42L
1,613 SR
Queue Stats
255W - 260L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
Remty Mwuah
Zhong Kui
Level 29
God Stats
2W - 0L
1,810 SR
Queue Stats
27W - 10L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,027
457
1,464
8,243
4,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 4 / 5
4,627
421
3,470
8,836
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 7 / 3
4,939
449
3,715
10,222
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Loki Reborne
Chang'e
9
3 / 5 / 2
5,471
497
7,147
7,237
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
shawnita
Arachne
8
2 / 7 / 2
5,547
504
2,246
8,890
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 7
8,263
751
12,393
7,701
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
Donahue421
Charybdis
7
1 / 3 / 1
5,094
463
1,456
6,250
1,740
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
8
2 / 0 / 3
5,470
497
2,189
5,998
1,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Pykies
Sylvanus
10
4 / 1 / 8
6,050
550
4,481
8,264
4,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Remty Mwuah
Zhong Kui
13
11 / 0 / 4
7,615
692
11,620
8,565
6,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
5
Kills
30
31
Deaths
5
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
12
1
7
15.5
W
Charybdis
Donahue421
Charybdis
1
3
1
0.5
L
0
4
5
0.63
L
0
7
3
0.21
L
Chang'e
Loki Reborne
Chang'e
3
5
2
0.8
W
Awilix
2
0
3
3.5
W
Sylvanus
Pykies
Sylvanus
4
1
8
8
W
Zhong Kui
Remty Mwuah
Zhong Kui
11
0
4
13
L
Arachne
shawnita
Arachne
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,042
Damage
32,139
43,428
Taken
36,778
16,440
Mitigated
20,521
8,256
Healing
16,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,464
985
52
247
8,243
4,381
360
5,691
2,552
0
17,630
W
12,393
4,611
0
2,411
7,701
6,854
0
1,875
5,826
50,434
3,142
W
Charybdis
Donahue421
Charybdis
1,456
786
0
2,028
6,250
1,740
650
1,313
4,937
0
21,622
L
3,470
571
0
858
8,836
4,345
0
6,617
2,219
8,845
0
L
3,715
850
0
2,150
10,222
3,022
0
6,056
4,166
0
19,507
L
Chang'e
Loki Reborne
Chang'e
7,147
286
1,161
2,475
7,237
2,021
0
4,099
3,138
29,315
0
W
Awilix
2,189
630
0
1,989
5,998
1,714
248
1,387
4,611
0
21,207
W
Sylvanus
Pykies
Sylvanus
4,481
1,577
1,428
2,287
8,264
4,012
843
4,023
4,241
13,348
4,425
W
Zhong Kui
Remty Mwuah
Zhong Kui
11,620
2,240
0
5,885
8,565
6,201
547
2,019
6,546
53,684
0
L
Arachne
shawnita
Arachne
2,246
1,560
0
1,313
8,890
2,671
315
4,802
4,088
0
14,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,611
Gold Earned
32,492
183
Minions Killed
286
0
Camps Cleared
0
1,019,184
Distance Traveled
1,037,742
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,027
457
41
4
0
221,674
0
W
Ymir
8,263
751
84
8
0
192,958
3
W
Charybdis
5,094
463
38
3
0
177,811
0
L
Ymir
4,627
421
8
1
0
189,126
0
L
Thor
4,939
449
46
4
0
199,804
1
L
Chang'e
5,471
497
49
4
0
190,370
3
W
Awilix
5,470
497
42
4
0
262,666
0
W
Sylvanus
6,050
550
28
3
0
203,821
2
W
Zhong Kui
7,615
692
94
9
0
200,486
4
L
Arachne
5,547
504
39
4
0
218,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role