Player Matchup

Odin
Odin
Kamkisie
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,735 Elo+
Solo
Susano
Susano
Panicchild7
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,735 Elo+
Solo
Yemoja
Yemoja
SmokeThemCookies
Yemoja
Level 6
God Stats
5W - 4L
1,734 SR
Queue Stats
25W - 21L
1,795 Elo+
Solo
Tiamat
Tiamat
TheCapten
Tiamat
Level 28
God Stats
1W - 1L
1,704 SR
Queue Stats
114W - 99L
1,577 Elo+
Solo
Artemis
Artemis
mando77
Artemis
Level 4
God Stats
5W - 6L
1,500 SR
Queue Stats
29W - 38L
1,372 Elo+
Solo
Team Averages
Level 9
1,588 SR
1,643 Elo+

VS

Team Averages
Level 22
1,654 SR
1,611 Elo+
The Morrigan
The Morrigan
Dingirus
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,608 Elo+
Solo
Merlin
Merlin
GapedSoda
Merlin
Level 25
God Stats
37W - 40L
1,483 SR
Queue Stats
151W - 135L
1,530 Elo+
Solo
Medusa
Medusa
Momen100
Medusa
Level 26
God Stats
6W - 1L
1,871 SR
Queue Stats
54W - 40L
1,555 Elo+
Solo
Cliodhna
Cliodhna
NotSorry16
Cliodhna
Level 23
God Stats
17W - 10L
1,778 SR
Queue Stats
49W - 37L
1,679 Elo+
Solo
Hades
Hades
SadBoiSushi
Hades
Level 29
God Stats
8W - 3L
1,636 SR
Queue Stats
87W - 72L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
0 / 7 / 2
9,125
365
3,385
17,437
10,320
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
11
2 / 14 / 1
8,297
332
6,995
19,332
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 6 / 4
10,185
407
7,454
19,815
17,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
TheCapten
Tiamat
15
4 / 12 / 3
9,729
389
3,606
22,260
18,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
mando77
Artemis
10
0 / 8 / 2
8,043
322
4,008
10,306
3,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dingirus
The Morrigan
20
7 / 2 / 17
14,400
576
12,015
10,540
5,919
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
GapedSoda
Merlin
18
3 / 4 / 17
12,217
489
15,571
12,000
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Momen100
Medusa
19
14 / 3 / 9
13,653
546
15,572
18,532
7,671
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
NotSorry16
Cliodhna
20
18 / 0 / 7
17,358
694
21,742
15,692
10,786
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 1 / 6
12,962
518
5,408
17,020
10,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
102
9
Kills
46
47
Deaths
10
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Dingirus
The Morrigan
7
2
17
7.75
W
Merlin
GapedSoda
Merlin
3
4
17
2.88
L
Odin
0
7
2
0.14
W
Medusa
Momen100
Medusa
14
3
9
6.17
W
Cliodhna
NotSorry16
Cliodhna
18
0
7
21.5
L
Susano
2
14
1
0.18
W
4
1
6
7
L
3
6
4
0.83
L
Tiamat
TheCapten
Tiamat
4
12
3
0.46
L
Artemis
mando77
Artemis
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,448
Damage
70,308
89,150
Taken
73,784
53,717
Mitigated
38,786
8,162
Healing
33,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Dingirus
The Morrigan
12,015
2,190
0
4,108
10,540
5,919
316
1,403
8,774
89,181
9,690
W
Merlin
GapedSoda
Merlin
15,571
336
0
942
12,000
4,402
1,473
2,404
9,492
73,186
0
L
Odin
3,385
616
0
750
17,437
10,320
0
6,002
11,253
0
56,309
W
Medusa
Momen100
Medusa
15,572
10,611
0
7,862
18,532
7,671
3,626
5,548
12,960
0
75,805
W
Cliodhna
NotSorry16
Cliodhna
21,742
3,904
0
10,138
15,692
10,786
3,367
1,274
14,278
0
182,136
L
Susano
6,995
1,345
0
770
19,332
4,684
0
7,866
11,269
0
24,969
W
5,408
492
828
9,518
17,020
10,008
296
2,394
14,532
87,452
0
L
7,454
768
978
1,377
19,815
17,337
0
5,526
13,981
22,679
0
L
Tiamat
TheCapten
Tiamat
3,606
482
83
2,909
22,260
18,242
0
9,183
12,776
40,663
0
L
Artemis
mando77
Artemis
4,008
902
0
1,295
10,306
3,134
0
2,248
7,804
0
27,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,379
Gold Earned
70,590
295
Minions Killed
784
0
Camps Cleared
0
1,678,210
Distance Traveled
2,364,896
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,400
576
155
6
0
470,208
5
W
Merlin
12,217
489
102
4
0
454,654
2
L
Odin
9,125
365
109
4
0
397,365
12
W
Medusa
13,653
546
107
4
0
439,824
1
W
Cliodhna
17,358
694
262
10
0
592,913
3
L
Susano
8,297
332
21
1
0
330,817
1
W
Hades
12,962
518
158
6
0
407,297
0
L
Yemoja
10,185
407
30
1
0
364,329
0
L
Tiamat
9,729
389
75
3
0
347,215
2
L
Artemis
8,043
322
60
2
0
238,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role