Player Matchup

Kukulkan
Kukulkan
Aaclys
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,234 Elo+
Solo
Artio
Artio
KingDraggun30
Artio
Level 28
God Stats
0W - 1L
1,509 SR
Queue Stats
2W - 4L
1,282 Elo+
Solo
Bellona
Bellona
Shoppingcart156
Bellona
Level 8
God Stats
3W - 5L
1,553 SR
Queue Stats
3W - 7L
1,670 Elo+
Party 2
Izanami
Izanami
Spartan1913
Izanami
Level 28
God Stats
1W - 1L
1,710 SR
Queue Stats
116W - 128L
1,407 Elo+
Solo
Bakasura
Bakasura
SuperHulkSlug
Bakasura
Level 53
God Stats
2W - 3L
1,494 SR
Queue Stats
75W - 124L
1,341 Elo+
Party 2
Team Averages
Level 24
1,553 SR
1,387 Elo+

VS

Team Averages
Level 13
1,459 SR
1,352 Elo+
Ymir
Ymir
AstralWalker117
Ymir
Level 16
God Stats
1W - 1L
1,339 SR
Queue Stats
8W - 12L
1,330 Elo+
Party 1
King Arthur
King Arthur
DaBioYeet
King Arthur
Level 16
God Stats
21W - 28L
1,403 SR
Queue Stats
38W - 60L
1,269 Elo+
Solo
Anhur
Anhur
KΔpΦ
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 67L
1,459 Elo+
Solo
Set
Set
Ranamutante312
Set
Level 4
God Stats
1W - 0L
1,552 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Agni
Agni
swampy1111
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aaclys
Kukulkan
15
6 / 7 / 1
9,662
509
10,027
9,294
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 8 / 4
8,100
426
5,036
20,028
20,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 4 / 7
8,432
444
5,595
12,005
9,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Spartan1913
Izanami
14
3 / 8 / 1
8,658
456
8,390
14,457
3,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
SuperHulkSlug
Bakasura
13
3 / 5 / 3
8,795
463
6,628
14,454
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 14
9,714
511
6,943
12,786
9,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
DaBioYeet
King Arthur
14
2 / 4 / 8
8,747
460
4,220
12,170
7,793
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
KΔpΦ
Anhur
18
16 / 3 / 6
11,345
597
18,361
12,443
4,207
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 2 / 6
10,023
528
10,369
13,435
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 8 / 3
8,911
469
7,767
11,157
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
17
Kills
30
32
Deaths
19
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aaclys
Kukulkan
6
7
1
0.93
W
2
2
14
4.5
W
King Arthur
DaBioYeet
King Arthur
2
4
8
1.5
L
3
8
4
0.63
W
Anhur
KΔpΦ
Anhur
16
3
6
6.33
W
7
2
6
5
L
2
4
7
1.38
L
Izanami
Spartan1913
Izanami
3
8
1
0.44
L
Bakasura
SuperHulkSlug
Bakasura
3
5
3
0.9
W
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,676
Damage
47,660
70,238
Taken
61,991
40,452
Mitigated
30,275
9,163
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aaclys
Kukulkan
10,027
1,007
0
310
9,294
2,887
984
1,634
7,590
50,948
0
W
6,943
2,340
0
1,601
12,786
9,810
817
4,694
7,927
26,803
0
W
King Arthur
DaBioYeet
King Arthur
4,220
639
0
2,170
12,170
7,793
503
3,672
8,420
2,417
34,069
L
5,036
1,187
440
2,022
20,028
20,005
0
5,608
14,386
15,687
0
W
Anhur
KΔpΦ
Anhur
18,361
10,013
401
3,552
12,443
4,207
3,197
3,328
9,005
0
77,410
W
10,369
5,505
0
3,438
13,435
4,777
0
2,103
11,094
0
65,970
L
5,595
477
0
102
12,005
9,016
181
3,364
8,345
7,532
17,251
L
Izanami
Spartan1913
Izanami
8,390
6,360
0
2,528
14,457
3,240
858
4,122
10,279
0
54,795
L
Bakasura
SuperHulkSlug
Bakasura
6,628
4,122
50
3,711
14,454
5,304
0
1,674
12,692
0
42,234
W
7,767
1,019
79
1,179
11,157
3,688
793
3,481
7,636
35,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,647
Gold Earned
48,740
324
Minions Killed
400
0
Camps Cleared
0
1,623,118
Distance Traveled
1,716,330
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,662
509
85
4
0
287,901
0
W
Ymir
9,714
511
38
2
0
348,881
3
W
King Arthur
8,747
460
74
4
0
321,456
3
L
Artio
8,100
426
20
1
0
283,504
2
W
Anhur
11,345
597
114
6
0
351,084
0
W
Set
10,023
528
106
6
0
362,226
2
L
Bellona
8,432
444
45
2
0
325,572
0
L
Izanami
8,658
456
97
5
0
336,004
0
L
Bakasura
8,795
463
77
4
0
390,137
0
W
Agni
8,911
469
68
4
0
332,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role