Player Matchup

Serqet
Serqet
OyMistah
Serqet
Level 25
God Stats
5W - 4L
1,840 SR
Queue Stats
62W - 44L
1,611 Elo+
Solo
Cthulhu
Cthulhu
Rogue301
Cthulhu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 25L
1,630 Elo+
Party 1
Charybdis
Charybdis
Sureshotken
Charybdis
Level 145
God Stats
3W - 1L
1,490 SR
Queue Stats
142W - 120L
1,629 Elo+
Party 1
Guan Yu
Guan Yu
ThePurpleFencer
Guan Yu
Level 28
God Stats
3W - 1L
1,533 SR
Queue Stats
76W - 38L
1,669 Elo+
Solo
Vulcan
Vulcan
imLOSTTTT
Vulcan
Level 14
God Stats
11W - 3L
1,484 SR
Queue Stats
90W - 76L
1,691 Elo+
Party 1
Team Averages
Level 45
1,569 SR
1,646 Elo+

VS

Team Averages
Level 12
1,493 SR
1,754 Elo+
Heimdallr
Heimdallr
FreeCosby6969
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,921 Elo+
Party 2
Geb
Geb
Yozora2260
Geb
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,761 Elo+
Party 2
Thoth
Thoth
beijuDLOOD
Thoth
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,664 Elo+
Solo
Cu Chulainn
Cu Chulainn
darkmin3
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,804 Elo+
Solo
Mercury
Mercury
zahmbe
Mercury
Level 27
God Stats
3W - 6L
1,467 SR
Queue Stats
25W - 22L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
OyMistah
Serqet
9
4 / 1 / 6
5,959
596
4,519
5,138
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Rogue301
Cthulhu
9
4 / 0 / 4
5,841
584
2,152
5,655
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Sureshotken
Charybdis
11
1 / 0 / 8
6,259
626
7,172
4,914
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 0
5,466
547
1,893
6,747
4,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
imLOSTTTT
Vulcan
12
5 / 0 / 1
7,003
700
2,609
2,330
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FreeCosby6969
Heimdallr
9
0 / 4 / 0
5,409
541
2,364
7,209
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 2 / 0
4,521
452
2,235
5,668
2,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
9
0 / 3 / 0
4,995
500
915
3,525
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
darkmin3
Cu Chulainn
12
2 / 0 / 0
6,576
658
4,899
5,856
4,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
zahmbe
Mercury
10
1 / 5 / 1
5,819
582
2,627
8,454
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
14
Kills
3
3
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FreeCosby6969
Heimdallr
0
4
0
0
W
Serqet
OyMistah
Serqet
4
1
6
7
W
Cthulhu
Rogue301
Cthulhu
4
0
4
6
W
Charybdis
Sureshotken
Charybdis
1
0
8
5
W
0
2
0
0
L
0
2
0
0
L
Thoth
0
3
0
0
L
Cu Chulainn
darkmin3
Cu Chulainn
2
0
0
2
W
Vulcan
imLOSTTTT
Vulcan
5
0
1
5.5
L
Mercury
zahmbe
Mercury
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,345
Damage
13,040
24,784
Taken
30,712
12,085
Mitigated
11,489
8,164
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FreeCosby6969
Heimdallr
2,364
1,762
0
1,878
7,209
1,477
0
1,605
5,455
0
27,905
W
Serqet
OyMistah
Serqet
4,519
695
0
1,831
5,138
1,558
0
524
4,562
0
21,888
W
Cthulhu
Rogue301
Cthulhu
2,152
288
71
1,339
5,655
3,823
0
844
4,486
12,533
0
W
Charybdis
Sureshotken
Charybdis
7,172
4,105
0
1,000
4,914
1,323
428
803
3,962
0
43,887
W
1,893
274
0
2,803
6,747
4,583
0
692
6,055
4,104
25,864
L
2,235
100
0
711
5,668
2,744
0
1,399
4,253
12,323
0
L
Thoth
915
0
0
167
3,525
610
0
354
3,131
23,432
0
L
Cu Chulainn
darkmin3
Cu Chulainn
4,899
1,068
0
2,151
5,856
4,662
0
433
5,423
9,290
33,790
W
Vulcan
imLOSTTTT
Vulcan
2,609
689
0
1,120
2,330
798
338
630
1,577
35,941
0
L
Mercury
zahmbe
Mercury
2,627
1,627
0
2,982
8,454
1,996
318
1,450
6,556
0
31,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
27,320
309
Minions Killed
304
0
Camps Cleared
0
1,086,230
Distance Traveled
1,063,055
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,409
541
75
8
0
186,587
0
W
Serqet
5,959
596
42
4
0
238,274
3
W
Cthulhu
5,841
584
24
2
0
199,322
0
W
Charybdis
6,259
626
79
8
0
199,284
3
W
Guan Yu
5,466
547
79
8
0
225,826
1
L
Geb
4,521
452
19
2
0
212,046
2
L
Thoth
4,995
500
49
5
0
201,246
2
L
Cu Chulainn
6,576
658
92
9
0
227,659
5
W
Vulcan
7,003
700
85
9
0
223,524
0
L
Mercury
5,819
582
69
7
0
235,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role