Player Matchup

Thor
Thor
RabidGorilla
Thor
Level 22
God Stats
0W - 1L
1,176 SR
Queue Stats
16W - 17L
1,355 Elo+
Solo
Da Ji
Da Ji
SHIORIO
Da Ji
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Spajroo
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Achilles
Achilles
zRelax
Achilles
Level 23
God Stats
0W - 2L
1,194 SR
Queue Stats
1W - 3L
1,153 Elo+
Solo
Yemoja
Yemoja
Женяс
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,165 Elo+
Solo
Team Averages
Level 13
1,374 SR
1,335 Elo+

VS

Team Averages
Level 28
1,401 SR
1,358 Elo+
Persephone
Persephone
CerberOfTheDoor
Persephone
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
81W - 122L
1,258 Elo+
Solo
Artemis
Artemis
PAPUZAPS
Artemis
Level 28
God Stats
1W - 3L
1,320 SR
Queue Stats
77W - 95L
1,296 Elo+
Solo
Yemoja
Yemoja
Teomoe
Yemoja
Level 8
God Stats
7W - 5L
1,480 SR
Queue Stats
44W - 37L
1,260 Elo+
Solo
Bellona
Bellona
cevula
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
igramsmite
Erlang Shen
Level 88
God Stats
1W - 2L
1,205 SR
Queue Stats
28W - 28L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 0
5,043
458
3,034
7,396
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
SHIORIO
Da Ji
8
1 / 6 / 0
4,986
453
2,018
7,824
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Spajroo
Neith
8
0 / 5 / 2
5,231
476
4,133
5,210
1,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
zRelax
Achilles
9
4 / 3 / 0
5,602
509
3,020
6,399
2,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Женяс
Yemoja
6
0 / 2 / 0
4,619
420
649
5,476
2,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CerberOfTheDoor
Persephone
10
2 / 1 / 4
6,298
573
3,049
2,741
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
PAPUZAPS
Artemis
9
3 / 3 / 0
5,635
512
2,646
4,709
1,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Teomoe
Yemoja
9
0 / 1 / 5
5,151
468
1,887
3,606
1,639
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
cevula
Bellona
11
1 / 2 / 6
6,231
566
3,167
6,913
5,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
igramsmite
Erlang Shen
14
14 / 0 / 1
8,260
751
9,346
7,191
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
7
Kills
20
20
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Persephone
CerberOfTheDoor
Persephone
2
1
4
4
W
Artemis
PAPUZAPS
Artemis
3
3
0
1
L
2
4
0
0.5
L
Da Ji
SHIORIO
Da Ji
1
6
0
0.17
L
Neith
Spajroo
Neith
0
5
2
0.2
W
Yemoja
Teomoe
Yemoja
0
1
5
2.5
W
Bellona
cevula
Bellona
1
2
6
2
W
Erlang Shen
igramsmite
Erlang Shen
14
0
1
14.5
L
Achilles
zRelax
Achilles
4
3
0
1.33
L
Yemoja
Женяс
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,854
Damage
20,095
32,305
Taken
25,160
10,031
Mitigated
11,994
4,486
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
CerberOfTheDoor
Persephone
3,049
214
0
1,078
2,741
652
276
0
2,740
26,714
0
W
Artemis
PAPUZAPS
Artemis
2,646
1,654
0
0
4,709
1,338
570
362
4,347
0
24,653
L
3,034
877
0
1,718
7,396
1,458
0
813
6,583
0
19,023
L
Da Ji
SHIORIO
Da Ji
2,018
511
0
770
7,824
1,950
0
2,830
4,994
0
14,342
L
Neith
Spajroo
Neith
4,133
1,924
0
457
5,210
1,587
100
168
5,042
0
20,447
W
Yemoja
Teomoe
Yemoja
1,887
702
148
831
3,606
1,639
68
371
3,235
12,033
0
W
Bellona
cevula
Bellona
3,167
268
0
3,021
6,913
5,464
243
0
6,913
4,687
19,535
W
Erlang Shen
igramsmite
Erlang Shen
9,346
5,248
0
3,992
7,191
2,901
731
74
7,117
0
42,427
L
Achilles
zRelax
Achilles
3,020
723
0
1,123
6,399
2,886
0
791
5,608
0
16,585
L
Yemoja
Женяс
Yemoja
649
289
251
167
5,476
2,150
0
619
4,857
11,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,481
Gold Earned
31,575
170
Minions Killed
274
0
Camps Cleared
0
891,138
Distance Traveled
998,095
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,298
573
55
5
0
184,203
0
W
Artemis
5,635
512
55
5
0
195,935
0
L
Thor
5,043
458
44
4
0
189,739
3
L
Da Ji
4,986
453
33
3
0
214,245
0
L
Neith
5,231
476
38
3
0
174,047
2
W
Yemoja
5,151
468
23
2
0
190,893
2
W
Bellona
6,231
566
56
5
0
202,420
0
W
Erlang Shen
8,260
751
85
8
0
224,644
0
L
Achilles
5,602
509
35
3
0
182,701
0
L
Yemoja
4,619
420
20
2
0
130,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role