Player Matchup

Chang'e
Chang'e
ImuuhSeaUrchin
Chang'e
Level 51
God Stats
2W - 0L
1,587 SR
Queue Stats
13W - 10L
1,412 Elo+
Solo
Geb
Geb
Meyzere
Geb
Level 79
God Stats
3W - 0L
1,704 SR
Queue Stats
32W - 18L
1,550 Elo+
Solo
Bastet
Bastet
TruT1gerK1ng
Bastet
Level 69
God Stats
36W - 25L
1,403 SR
Queue Stats
157W - 181L
1,349 Elo+
Solo
Team Averages
Level 66
1,565 SR
1,437 Elo+

VS

Team Averages
Level 70
1,285 SR
1,330 Elo+
Kukulkan
Kukulkan
HiLLi-Bee
Kukulkan
Level 75
God Stats
66W - 116L
1,342 SR
Queue Stats
627W - 1,007L
1,262 Elo+
Solo
Bastet
Bastet
public_jail780
Bastet
Level 89
God Stats
2W - 8L
1,400 SR
Queue Stats
164W - 261L
1,372 Elo+
Solo
Artio
Artio
vENVY Liljoe
Artio
Level 45
God Stats
0W - 3L
1,114 SR
Queue Stats
70W - 84L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 10
11,278
663
9,118
10,011
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
15
1 / 3 / 21
11,996
706
12,521
20,354
21,876
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
17
17 / 0 / 6
13,377
787
19,600
13,120
6,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HiLLi-Bee
Kukulkan
13
1 / 6 / 2
9,514
560
13,873
11,162
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 9 / 0
10,282
605
11,902
17,266
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 8 / 3
9,003
530
5,484
21,789
19,043
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
23
Kills
4
5
Deaths
23
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
HiLLi-Bee
Kukulkan
1
6
2
0.33
W
5
2
10
5
W
Geb
1
3
21
3.83
W
Bastet
17
0
6
20
L
3
9
0
0.33
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,239
Damage
31,259
43,485
Taken
50,217
31,347
Mitigated
27,898
19,276
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
HiLLi-Bee
Kukulkan
13,873
761
0
769
11,162
3,677
54
5,517
5,404
45,939
0
W
9,118
717
5,113
3,655
10,011
3,224
382
4,549
5,224
44,525
0
W
Geb
12,521
2,206
283
3,779
20,354
21,876
560
9,481
10,269
31,585
0
W
Bastet
19,600
5,001
530
5,916
13,120
6,247
1,938
5,112
7,682
0
47,807
L
11,902
2,562
0
2,197
17,266
5,178
0
6,758
9,844
0
39,424
L
5,484
938
287
2,642
21,789
19,043
0
9,192
11,578
18,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,651
Gold Earned
28,799
202
Minions Killed
162
7
Camps Cleared
7
929,655
Distance Traveled
822,376
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,514
560
85
5
3
272,352
0
W
Chang'e
11,278
663
92
5
5
291,586
2
W
Geb
11,996
706
30
2
0
302,920
1
W
Bastet
13,377
787
80
5
2
335,149
1
L
Bastet
10,282
605
60
4
4
278,142
0
L
Artio
9,003
530
17
1
0
271,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role