Player Matchup

Hachiman
Hachiman
Rhinomelo868
Hachiman
Level 59
God Stats
16W - 8L
1,534 SR
Queue Stats
173W - 209L
1,415 Elo+
Solo
Geb
Geb
ScrubShrubT
Geb
Level 101
God Stats
1W - 1L
1,516 SR
Queue Stats
58W - 47L
1,495 Elo+
Party 2
Susano
Susano
SoulzRend
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,503 Elo+
Party 2
Anubis
Anubis
Spadetizzle
Anubis
Level 160
God Stats
2W - 0L
1,634 SR
Queue Stats
38W - 32L
1,545 Elo+
Solo
Fenrir
Fenrir
Swervin xv
Fenrir
Level 61
God Stats
6W - 5L
1,456 SR
Queue Stats
29W - 31L
1,456 Elo+
Solo
Team Averages
Level 82
1,528 SR
1,483 Elo+

VS

Team Averages
Level 81
1,509 SR
1,513 Elo+
Ares
Ares
Belfets
Ares
Level 61
God Stats
15W - 13L
1,545 SR
Queue Stats
84W - 66L
1,555 Elo+
Solo
Zeus
Zeus
MIniStro-REC
Zeus
Level 106
God Stats
11W - 7L
1,551 SR
Queue Stats
62W - 48L
1,444 Elo+
Party 1
Tyr
Tyr
MK Ultralord
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,660 Elo+
Solo
King Arthur
King Arthur
Tflashpr
King Arthur
Level 124
God Stats
4W - 3L
1,412 SR
Queue Stats
27W - 25L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
spookebuu
Jing Wei
Level 48
God Stats
4W - 10L
1,538 SR
Queue Stats
319W - 354L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Rhinomelo868
Hachiman
15
3 / 0 / 9
9,235
1,154
6,734
5,971
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 2 / 14
9,371
1,171
9,363
10,209
7,222
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
SoulzRend
Susano
14
1 / 5 / 5
7,849
981
7,481
9,847
3,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
1 / 3 / 10
8,881
1,110
6,430
8,202
4,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Swervin xv
Fenrir
15
12 / 1 / 3
11,219
1,402
11,398
7,567
3,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

319

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Belfets
Ares
15
1 / 2 / 5
9,045
1,131
3,090
9,113
7,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 7 / 3
9,784
1,223
23,052
11,800
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 8
8,795
1,099
4,234
11,581
12,047
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Tflashpr
King Arthur
13
1 / 0 / 1
7,389
924
1,314
1,660
501
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
spookebuu
Jing Wei
14
2 / 6 / 5
8,308
1,039
6,247
9,896
4,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
19
Kills
11
11
Deaths
19
41
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
Belfets
Ares
1
2
5
1.75
L
6
7
3
1.07
L
1
4
8
1.25
W
Hachiman
Rhinomelo868
Hachiman
3
0
9
7.5
W
2
2
14
4.5
W
Susano
SoulzRend
Susano
1
5
5
0.7
W
Anubis
1
3
10
2
W
Fenrir
Swervin xv
Fenrir
12
1
3
13.5
L
King Arthur
Tflashpr
King Arthur
1
0
1
1.5
L
Jing Wei
spookebuu
Jing Wei
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,406
Damage
37,937
41,796
Taken
44,050
20,987
Mitigated
29,473
3,940
Healing
3,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Belfets
Ares
3,090
426
0
1,426
9,113
7,837
0
4,270
4,843
15,165
0
L
23,052
2,186
334
490
11,800
4,784
0
3,132
8,668
39,522
0
L
4,234
1,380
0
1,111
11,581
12,047
0
4,269
7,312
0
11,407
W
Hachiman
Rhinomelo868
Hachiman
6,734
5,081
0
0
5,971
2,109
0
3,760
2,211
0
15,670
W
9,363
1,380
283
390
10,209
7,222
0
6,323
3,886
25,272
0
W
Susano
SoulzRend
Susano
7,481
1,205
246
355
9,847
3,821
0
5,331
4,516
0
14,074
W
Anubis
6,430
498
0
1,403
8,202
4,384
0
5,577
2,625
30,327
0
W
Fenrir
Swervin xv
Fenrir
11,398
1,993
142
1,121
7,567
3,451
0
5,151
2,416
0
21,758
L
King Arthur
Tflashpr
King Arthur
1,314
121
0
230
1,660
501
0
544
1,116
0
3,452
L
Jing Wei
spookebuu
Jing Wei
6,247
3,678
0
159
9,896
4,304
0
3,578
6,318
0
16,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,555
Gold Earned
43,321
141
Minions Killed
95
7
Camps Cleared
3
843,942
Distance Traveled
712,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,045
1,131
14
2
0
164,569
0
L
Zeus
9,784
1,223
40
5
2
151,957
0
L
Tyr
8,795
1,099
23
3
1
185,847
0
W
Hachiman
9,235
1,154
16
2
2
175,709
0
W
Geb
9,371
1,171
31
4
0
177,992
0
W
Susano
7,849
981
10
1
1
159,986
0
W
Anubis
8,881
1,110
64
8
1
136,445
0
W
Fenrir
11,219
1,402
20
3
3
193,810
0
L
King Arthur
7,389
924
3
0
0
37,335
0
L
Jing Wei
8,308
1,039
15
2
0
172,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role