Player Matchup

Hou Yi
Hou Yi
Platinum III
JakeO24
Hou Yi
Platinum III
Level 147
God Stats
18W - 9L
1,701 SR
Queue Stats
348W - 350L
1,516 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,701 SR
1,516 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,332 SR
1,500 MMR
Merlin
Merlin
Bronze III
TavoDr
Merlin
Bronze III
Level 67
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JakeO24
Hou Yi
17
2 / 0 / 0
11,316
870
3,465
9,352
5,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ChronosAo KuangBakasuraCabrakanAh Muzen Cab

VS

Bans
GebHe BoYmirSkadiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TavoDr
Merlin
14
0 / 2 / 0
8,691
669
2,145
5,105
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
JakeO24
Hou Yi
2
0
0
2
L
Merlin
TavoDr
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,465
Damage
2,145
9,352
Taken
5,105
5,275
Mitigated
1,707
3,173
Healing
794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
JakeO24
Hou Yi
3,465
1,666
0
3,173
9,352
5,275
2,915
2,775
6,577
0
85,046
L
Merlin
TavoDr
Merlin
2,145
0
0
794
5,105
1,707
0
522
4,583
50,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,316
Gold Earned
8,691
162
Minions Killed
94
10
Camps Cleared
2
245,552
Distance Traveled
221,212
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,316
870
162
12
10
245,552
8
L
Merlin
8,691
669
94
7
2
221,212
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role