Player Matchup

Zeus
Zeus
Elijuan
Zeus
Level 15
God Stats
2W - 5L
1,214 SR
Queue Stats
23W - 54L
1,167 Elo+
Solo
Ares
Ares
Flankion_PR
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
HerbyCloudz
Nemesis
Level 16
God Stats
2W - 1L
1,363 SR
Queue Stats
20W - 18L
1,316 Elo+
Solo
Cerberus
Cerberus
Jacob-_23PR
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
SlickrThanAPlanB
Xbalanque
Level 27
God Stats
5W - 5L
1,513 SR
Queue Stats
152W - 182L
1,385 Elo+
Solo
Team Averages
Level 13
1,418 SR
1,373 Elo+

VS

Team Averages
Level 19
1,496 SR
1,266 Elo+
Thoth
Thoth
GeorgeTheGlac
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,174 Elo+
Solo
Hel
Hel
JennerGAMBLE
Hel
Level 17
God Stats
16W - 8L
1,664 SR
Queue Stats
51W - 44L
1,388 Elo+
Solo
Heimdallr
Heimdallr
SoyMatloquen01
Heimdallr
Level 28
God Stats
1W - 2L
1,508 SR
Queue Stats
69W - 67L
1,401 Elo+
Solo
King Arthur
King Arthur
SylarZLeon
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 113L
1,211 Elo+
Solo
Artemis
Artemis
ivander31
Artemis
Level 8
God Stats
8W - 17L
1,309 SR
Queue Stats
12W - 29L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Elijuan
Zeus
19
3 / 7 / 9
12,025
859
12,991
13,967
4,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 5 / 13
12,572
898
13,910
19,394
15,319
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
HerbyCloudz
Nemesis
20
15 / 6 / 9
15,004
1,072
31,063
20,970
8,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Jacob-_23PR
Cerberus
20
3 / 1 / 14
14,503
1,036
8,589
11,035
15,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
20
4 / 5 / 17
13,720
980
24,729
16,000
7,054
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 8
14,982
1,070
26,102
17,623
4,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 3 / 13
14,896
1,064
30,592
25,460
9,770
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
SoyMatloquen01
Heimdallr
18
0 / 2 / 11
11,145
796
2,617
5,232
1,680
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
SylarZLeon
King Arthur
19
3 / 5 / 14
13,094
935
5,467
23,802
15,900
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ivander31
Artemis
19
1 / 16 / 12
12,197
871
6,852
26,762
7,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
82
29
Kills
24
24
Deaths
29
62
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zeus
Elijuan
Zeus
3
7
9
1.07
W
4
5
13
2.1
L
12
3
8
5.33
W
Nemesis
HerbyCloudz
Nemesis
15
6
9
3.25
W
Cerberus
Jacob-_23PR
Cerberus
3
1
14
10
L
8
3
13
4.83
W
Xbalanque
4
5
17
2.5
L
Heimdallr
SoyMatloquen01
Heimdallr
0
2
11
2.75
L
King Arthur
SylarZLeon
King Arthur
3
5
14
2
L
Artemis
ivander31
Artemis
1
16
12
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,282
Damage
71,630
81,366
Taken
98,879
51,268
Mitigated
39,777
10,576
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Elijuan
Zeus
12,991
3,649
108
878
13,967
4,878
0
8,465
5,502
37,885
0
W
13,910
1,129
0
40
19,394
15,319
0
12,343
7,051
21,495
0
L
26,102
2,687
292
1,439
17,623
4,675
0
6,666
10,957
38,850
0
W
Nemesis
HerbyCloudz
Nemesis
31,063
16,458
0
3,706
20,970
8,768
0
17,026
3,944
0
46,304
W
Cerberus
Jacob-_23PR
Cerberus
8,589
388
0
3,419
11,035
15,249
0
7,532
3,503
42,301
0
L
30,592
4,541
4,301
9,748
25,460
9,770
0
9,335
16,125
60,889
0
W
Xbalanque
24,729
18,059
0
2,425
16,000
7,054
0
11,328
4,672
0
50,357
L
Heimdallr
SoyMatloquen01
Heimdallr
2,617
1,513
0
226
5,232
1,680
0
1,736
3,496
0
8,274
L
King Arthur
SylarZLeon
King Arthur
5,467
1,053
0
0
23,802
15,900
0
10,128
13,674
0
22,366
L
Artemis
ivander31
Artemis
6,852
2,784
785
294
26,762
7,752
0
7,625
19,137
0
13,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,824
Gold Earned
66,314
239
Minions Killed
160
7
Camps Cleared
3
1,117,471
Distance Traveled
1,066,720
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,025
859
58
4
1
195,847
2
W
Ares
12,572
898
14
1
1
234,254
1
L
Thoth
14,982
1,070
26
2
0
253,065
0
W
Nemesis
15,004
1,072
31
2
2
228,268
0
W
Cerberus
14,503
1,036
61
4
3
253,945
0
L
Hel
14,896
1,064
69
5
3
223,537
0
W
Xbalanque
13,720
980
75
5
0
205,157
0
L
Heimdallr
11,145
796
9
1
0
110,711
2
L
King Arthur
13,094
935
48
3
0
286,700
3
L
Artemis
12,197
871
8
1
0
192,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role