Player Matchup

Athena
Athena
 
Athena
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Dain113
Bastet
Level 55
God Stats
35W - 22L
1,812 SR
Queue Stats
210W - 228L
1,439 Elo+
Solo
Anubis
Anubis
SAPPERxDRAGON
Anubis
Level 48
God Stats
13W - 6L
1,653 SR
Queue Stats
52W - 57L
1,355 Elo+
Solo
Mulan
Mulan
SAVAGELILBEAST
Mulan
Level 129
God Stats
21W - 15L
1,507 SR
Queue Stats
263W - 348L
1,387 Elo+
Solo
Heimdallr
Heimdallr
ScrimpyAlpaca51
Heimdallr
Level 87
God Stats
12W - 14L
1,442 SR
Queue Stats
180W - 201L
1,421 Elo+
Solo
Team Averages
Level 76
1,583 SR
1,420 Elo+

VS

Team Averages
Level 70
1,366 SR
1,358 Elo+
Ullr
Ullr
CathedralCarp33
Ullr
Level 129
God Stats
15W - 17L
1,340 SR
Queue Stats
395W - 405L
1,391 Elo+
Solo
Bellona
Bellona
InsaneKiller1001
Bellona
Level 45
God Stats
2W - 4L
1,310 SR
Queue Stats
11W - 14L
1,451 Elo+
Solo
Da Ji
Da Ji
Neerochaan
Da Ji
Level 43
God Stats
5W - 8L
1,334 SR
Queue Stats
156W - 212L
1,268 Elo+
Solo
Nu Wa
Nu Wa
Poke_The_Dope
Nu Wa
Level 66
God Stats
12W - 18L
1,422 SR
Queue Stats
27W - 37L
1,335 Elo+
Solo
Merlin
Merlin
Samurai__Rasta
Merlin
Level 69
God Stats
19W - 22L
1,423 SR
Queue Stats
106W - 138L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
5 / 0 / 11
9,042
532
6,072
11,234
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Dain113
Bastet
13
4 / 1 / 7
8,603
506
6,759
13,263
5,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 1 / 1
9,539
561
5,069
11,645
5,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 0 / 2
10,363
610
7,167
11,081
8,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
ScrimpyAlpaca51
Heimdallr
14
8 / 2 / 6
8,882
522
9,399
10,496
3,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,766
398
6,413
10,449
3,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 0
6,550
385
3,409
10,972
7,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
11
0 / 5 / 1
6,676
393
2,762
10,817
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 8 / 0
7,349
432
11,697
10,128
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 0
7,958
468
10,861
9,113
2,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
27
Kills
4
4
Deaths
27
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
0
11
10.5
L
0
4
2
0.25
W
Bastet
Dain113
Bastet
4
1
7
7.5
L
0
6
0
0
L
Da Ji
0
5
1
0.1
L
2
8
0
0.25
W
3
1
1
3.5
W
7
0
2
8
L
2
4
0
0.5
W
Heimdallr
ScrimpyAlpaca51
Heimdallr
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,466
Damage
35,142
57,719
Taken
51,479
31,163
Mitigated
19,524
25,933
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,072
1,762
0
1,099
11,234
8,872
107
4,625
6,609
27,445
0
L
6,413
2,432
0
1,070
10,449
3,179
0
2,256
8,178
0
38,745
W
Bastet
Dain113
Bastet
6,759
2,008
388
6,570
13,263
5,110
581
5,032
8,231
0
47,261
L
3,409
1,805
0
2,860
10,972
7,594
0
616
10,356
0
27,532
L
Da Ji
2,762
449
357
2,654
10,817
3,637
0
1,955
8,862
0
30,957
L
11,697
5,562
0
445
10,128
2,468
596
1,592
8,536
42,264
0
W
5,069
210
0
6,869
11,645
5,672
128
7,142
4,503
59,691
0
W
7,167
1,607
0
7,665
11,081
8,298
2,114
1,324
9,757
2,823
57,000
L
10,861
70
0
2,427
9,113
2,646
490
4,961
4,152
55,760
0
W
Heimdallr
ScrimpyAlpaca51
Heimdallr
9,399
3,739
0
3,342
10,496
3,211
119
4,435
6,061
0
47,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,429
Gold Earned
35,299
400
Minions Killed
331
0
Camps Cleared
0
1,547,155
Distance Traveled
1,385,721
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,042
532
33
2
0
341,278
1
L
Ullr
6,766
398
54
3
0
295,070
1
W
Bastet
8,603
506
64
4
0
356,638
3
L
Bellona
6,550
385
51
3
0
270,149
0
L
Da Ji
6,676
393
67
4
0
327,310
3
L
Nu Wa
7,349
432
64
4
0
241,150
1
W
Anubis
9,539
561
108
6
0
273,622
0
W
Mulan
10,363
610
117
7
0
276,516
2
L
Merlin
7,958
468
95
6
0
252,042
0
W
Heimdallr
8,882
522
78
5
0
299,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role