Player Matchup

Morgan Le Fay
Morgan Le Fay
Artajin6552
Morgan Le Fay
Level 53
God Stats
2W - 2L
1,481 SR
Queue Stats
47W - 63L
1,360 Elo+
Party 1
King Arthur
King Arthur
HMA Vanguard
King Arthur
Level 96
God Stats
2W - 8L
1,153 SR
Queue Stats
142W - 183L
1,412 Elo+
Party 1
Merlin
Merlin
TheMuffinMan983
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,328 Elo+
Party 1
Team Averages
Level 66
1,378 SR
1,367 Elo+

VS

Team Averages
Level 113
1,462 SR
1,404 Elo+
Chaac
Chaac
ChaoticGamer988
Chaac
Level 75
God Stats
57W - 43L
1,547 SR
Queue Stats
460W - 581L
1,385 Elo+
Solo
Eset
Eset
Erebusskii
Eset
Level 126
God Stats
3W - 1L
1,378 SR
Queue Stats
133W - 145L
1,482 Elo+
Solo
Cliodhna
Cliodhna
GigiGalore
Cliodhna
Level 137
God Stats
49W - 58L
1,459 SR
Queue Stats
703W - 766L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Artajin6552
Morgan Le Fay
15
1 / 11 / 9
11,762
588
10,447
17,539
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
HMA Vanguard
King Arthur
17
9 / 8 / 5
14,446
722
20,422
22,689
23,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
5 / 12 / 7
12,754
638
11,998
20,958
5,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 14
14,473
724
14,351
26,560
36,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

15
5 / 11 / 15
13,192
660
13,035
17,261
7,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
GigiGalore
Cliodhna
18
15 / 4 / 12
15,157
758
26,322
17,848
8,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
15
Kills
31
31
Deaths
16
21
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Artajin6552
Morgan Le Fay
1
11
9
0.5
W
11
1
14
18
W
5
11
15
1.14
W
Cliodhna
GigiGalore
Cliodhna
15
4
12
5.25
L
King Arthur
HMA Vanguard
King Arthur
9
8
5
1.44
L
5
12
7
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,867
Damage
53,708
61,186
Taken
61,669
33,957
Mitigated
52,475
2,337
Healing
17,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Artajin6552
Morgan Le Fay
10,447
515
0
1,776
17,539
4,963
406
3,421
13,842
37,930
0
W
14,351
2,724
212
8,494
26,560
36,935
1,056
11,407
15,153
0
53,970
W
13,035
408
869
1,936
17,261
7,430
575
8,049
9,212
35,397
0
W
Cliodhna
GigiGalore
Cliodhna
26,322
885
1,115
4,847
17,848
8,110
883
7,350
10,498
0
54,154
L
King Arthur
HMA Vanguard
King Arthur
20,422
2,305
0
0
22,689
23,111
0
6,140
16,115
11,077
36,328
L
11,998
1,544
87
474
20,958
5,883
0
2,939
17,725
36,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,962
Gold Earned
42,822
170
Minions Killed
188
4
Camps Cleared
10
850,239
Distance Traveled
1,110,501
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,762
588
71
4
1
273,781
0
W
Chaac
14,473
724
89
4
3
406,350
1
W
Eset
13,192
660
49
2
4
303,714
7
W
Cliodhna
15,157
758
50
3
3
400,437
2
L
King Arthur
14,446
722
48
2
3
312,342
2
L
Merlin
12,754
638
51
3
0
264,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role