Player Matchup

Fenrir
Fenrir
BePrime
Fenrir
Level 160
God Stats
33W - 17L
1,652 SR
Queue Stats
171W - 171L
1,539 Elo+
Solo
Bacchus
Bacchus
DefaintShark
Bacchus
Level 94
God Stats
0W - 3L
1,183 SR
Queue Stats
134W - 184L
1,431 Elo+
Party 2
Artemis
Artemis
GIBROtheGOAT
Artemis
Level 7
God Stats
6W - 2L
1,188 SR
Queue Stats
21W - 25L
1,349 Elo+
Party 2
Team Averages
Level 87
1,341 SR
1,440 Elo+

VS

Team Averages
Level 42
1,465 SR
1,485 Elo+
Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Biphos
Bellona
Level 24
God Stats
1W - 0L
1,311 SR
Queue Stats
18W - 20L
1,451 Elo+
Party 1
Izanami
Izanami
FireRain928
Izanami
Level 14
God Stats
3W - 1L
1,585 SR
Queue Stats
7W - 5L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BePrime
Fenrir
15
6 / 3 / 2
10,915
682
6,643
15,966
12,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
DefaintShark
Bacchus
15
2 / 2 / 7
10,471
654
7,918
17,720
22,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
GIBROtheGOAT
Artemis
13
1 / 5 / 3
9,575
598
9,427
9,666
4,201
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
6 / 4 / 2
11,194
700
16,369
8,429
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Biphos
Bellona
14
2 / 4 / 8
10,500
656
8,363
15,929
15,470
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
FireRain928
Izanami
15
2 / 2 / 8
10,590
662
8,573
8,048
3,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
9
Kills
10
10
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
4
2
1.75
L
Fenrir
BePrime
Fenrir
6
3
2
2.33
W
Bellona
Biphos
Bellona
2
4
8
1.5
L
Bacchus
DefaintShark
Bacchus
2
2
7
2.75
W
Izanami
FireRain928
Izanami
2
2
8
3
L
Artemis
GIBROtheGOAT
Artemis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,988
Damage
33,305
43,352
Taken
32,406
39,026
Mitigated
21,834
3,520
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
16,369
3,953
0
1,175
8,429
3,306
244
1,884
6,344
44,288
0
L
Fenrir
BePrime
Fenrir
6,643
1,208
0
3,358
15,966
12,064
176
4,933
10,831
0
41,543
W
Bellona
Biphos
Bellona
8,363
2,190
0
3,189
15,929
15,470
281
4,570
11,003
0
27,571
L
Bacchus
DefaintShark
Bacchus
7,918
1,055
0
162
17,720
22,761
231
7,406
9,950
25,269
0
W
Izanami
FireRain928
Izanami
8,573
6,275
0
1,545
8,048
3,058
2,609
2,206
5,781
0
43,870
L
Artemis
GIBROtheGOAT
Artemis
9,427
4,599
0
0
9,666
4,201
1,295
3,912
5,584
0
36,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,961
Gold Earned
32,284
169
Minions Killed
178
8
Camps Cleared
7
884,351
Distance Traveled
878,910
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,194
700
71
4
1
287,247
6
L
Fenrir
10,915
682
66
4
6
312,364
6
W
Bellona
10,500
656
28
2
3
299,502
5
L
Bacchus
10,471
654
36
2
1
328,355
4
W
Izanami
10,590
662
79
5
3
292,161
3
L
Artemis
9,575
598
67
4
1
243,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role