Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DeaTh1eSSs
Cthulhu
Level 145
God Stats
3W - 2L
1,729 SR
Queue Stats
266W - 259L
1,554 Elo+
Party 2
Scylla
Scylla
Gamshoe
Scylla
Level 88
God Stats
2W - 4L
1,353 SR
Queue Stats
249W - 239L
1,575 Elo+
Solo
Raijin
Raijin
Tale-of-the-wolf
Raijin
Level 160
God Stats
1W - 9L
1,464 SR
Queue Stats
486W - 474L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
midna991
Ah Muzen Cab
Level 119
God Stats
0W - 2L
1,307 SR
Queue Stats
57W - 74L
1,496 Elo+
Solo
Team Averages
Level 128
1,471 SR
1,536 Elo+

VS

Team Averages
Level 121
1,588 SR
1,543 Elo+
Sun Wukong
Sun Wukong
DoYouEvenTyrM8
Sun Wukong
Level 46
God Stats
2W - 0L
1,756 SR
Queue Stats
194W - 205L
1,502 Elo+
Solo
Tiamat
Tiamat
Dragonboy131
Tiamat
Level 96
God Stats
2W - 0L
1,494 SR
Queue Stats
21W - 22L
1,585 Elo+
Party 1
Ah Puch
Ah Puch
Gx99 breeze
Ah Puch
Level 158
God Stats
3W - 1L
1,673 SR
Queue Stats
121W - 106L
1,541 Elo+
Party 1
Bastet
Bastet
KAMENJAR
Bastet
Level 147
God Stats
2W - 2L
1,481 SR
Queue Stats
46W - 40L
1,555 Elo+
Solo
Scylla
Scylla
SaggyKnight
Scylla
Level 160
God Stats
1W - 2L
1,537 SR
Queue Stats
138W - 136L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 5 / 3
10,592
623
14,795
28,974
29,991
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
DeaTh1eSSs
Cthulhu
19
1 / 8 / 6
10,959
645
17,165
20,648
16,086
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Gamshoe
Scylla
17
1 / 7 / 7
10,158
598
4,518
15,917
4,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 8 / 9
10,716
630
10,509
18,721
6,261
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
midna991
Ah Muzen Cab
20
7 / 8 / 3
11,639
685
21,850
18,080
7,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DoYouEvenTyrM8
Sun Wukong
19
5 / 3 / 15
12,149
715
14,468
24,056
33,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
18
2 / 2 / 16
11,588
682
14,456
12,707
8,476
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Gx99 breeze
Ah Puch
18
6 / 3 / 14
11,885
699
25,468
15,446
7,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bastet
KAMENJAR
Bastet
20
11 / 4 / 15
13,005
765
22,279
20,076
10,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
20
12 / 2 / 13
14,232
837
17,907
14,465
6,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
109
14
Kills
36
36
Deaths
14
28
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
5
3
1.1
L
Cthulhu
DeaTh1eSSs
Cthulhu
1
8
6
0.5
W
Sun Wukong
DoYouEvenTyrM8
Sun Wukong
5
3
15
4.17
W
Tiamat
2
2
16
5
L
Scylla
Gamshoe
Scylla
1
7
7
0.64
W
Ah Puch
Gx99 breeze
Ah Puch
6
3
14
4.33
W
Bastet
KAMENJAR
Bastet
11
4
15
4.63
W
Scylla
12
2
13
9.25
L
1
8
9
0.69
L
Ah Muzen Cab
midna991
Ah Muzen Cab
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,837
Damage
94,578
102,340
Taken
86,750
64,188
Mitigated
66,360
31,111
Healing
36,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,795
1,301
1,575
10,042
28,974
29,991
200
16,845
11,936
0
20,028
L
Cthulhu
DeaTh1eSSs
Cthulhu
17,165
31
2,071
2,316
20,648
16,086
0
13,647
6,693
27,639
0
W
Sun Wukong
DoYouEvenTyrM8
Sun Wukong
14,468
1,188
3,844
6,826
24,056
33,024
343
9,205
14,298
0
26,576
W
Tiamat
14,456
674
1,119
3,182
12,707
8,476
636
3,972
8,341
26,525
0
L
Scylla
Gamshoe
Scylla
4,518
666
1,008
3,391
15,917
4,693
383
9,051
6,614
27,368
0
W
Ah Puch
Gx99 breeze
Ah Puch
25,468
558
1,783
4,704
15,446
7,325
1,459
5,118
10,193
41,199
0
W
Bastet
KAMENJAR
Bastet
22,279
3,084
2,685
5,600
20,076
10,725
688
8,154
11,471
0
30,065
W
Scylla
17,907
476
3,492
3,457
14,465
6,810
1,768
5,743
8,468
56,489
0
L
10,509
661
1,272
3,442
18,721
6,261
580
9,352
9,126
29,472
0
L
Ah Muzen Cab
midna991
Ah Muzen Cab
21,850
3,084
1,663
4,331
18,080
7,157
0
8,936
8,736
0
35,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,064
Gold Earned
62,859
199
Minions Killed
200
0
Camps Cleared
0
1,444,553
Distance Traveled
1,673,207
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,592
623
10
1
0
308,887
0
L
Cthulhu
10,959
645
31
2
0
309,133
0
W
Sun Wukong
12,149
715
40
2
0
319,988
4
W
Tiamat
11,588
682
22
1
0
320,287
1
L
Scylla
10,158
598
58
3
0
284,455
0
W
Ah Puch
11,885
699
38
2
0
337,570
0
W
Bastet
13,005
765
20
1
0
356,395
0
W
Scylla
14,232
837
80
5
0
338,967
0
L
Raijin
10,716
630
60
4
0
237,755
0
L
Ah Muzen Cab
11,639
685
40
2
0
304,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role