Player Matchup

Sun Wukong
Sun Wukong
Gonzalo_Uhh
Sun Wukong
Level 29
God Stats
2W - 0L
1,672 SR
Queue Stats
46W - 47L
1,537 Elo+
Solo
Athena
Athena
Lil Insulin1050
Athena
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 5L
1,676 Elo+
Party 1
Apollo
Apollo
Luis_PG_Lagarto
Apollo
Level 28
God Stats
4W - 5L
1,482 SR
Queue Stats
47W - 31L
1,617 Elo+
Solo
Ra
Ra
PanteraTex
Ra
Level 26
God Stats
4W - 4L
1,681 SR
Queue Stats
101W - 108L
1,514 Elo+
Solo
Loki
Loki
vRaginCajun
Loki
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 51L
1,607 Elo+
Party 1
Team Averages
Level 46
1,567 SR
1,590 Elo+

VS

Team Averages
Level 39
1,713 SR
1,589 Elo+
King Arthur
King Arthur
NOX-NightGoddess
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 97L
1,574 Elo+
Solo
Jormungandr
Jormungandr
TopWardsPlaced
Jormungandr
Level 29
God Stats
1W - 4L
1,743 SR
Queue Stats
144W - 111L
1,609 Elo+
Solo
Hun Batz
Hun Batz
XxspinettaxX
Hun Batz
Level 28
God Stats
9W - 5L
1,911 SR
Queue Stats
103W - 100L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
YOmamaDEAD
Baron Samedi
Level 105
God Stats
2W - 3L
1,833 SR
Queue Stats
70W - 70L
1,548 Elo+
Party 2
Jing Wei
Jing Wei
Your mother1849
Jing Wei
Level 9
God Stats
1W - 2L
1,578 SR
Queue Stats
33W - 33L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gonzalo_Uhh
Sun Wukong
19
1 / 4 / 6
12,143
552
9,796
21,118
14,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 3 / 13
12,192
554
22,227
20,772
9,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 3 / 6
13,509
614
12,450
20,514
8,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 8 / 10
11,309
514
7,471
14,628
6,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 1 / 11
11,944
543
9,534
12,873
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NOX-NightGoddess
King Arthur
19
4 / 4 / 1
12,208
555
17,653
17,997
18,669
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
TopWardsPlaced
Jormungandr
16
5 / 4 / 4
10,683
486
13,032
16,133
16,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
XxspinettaxX
Hun Batz
16
5 / 6 / 6
10,418
474
12,614
17,605
6,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
YOmamaDEAD
Baron Samedi
16
3 / 10 / 7
10,643
484
9,060
18,666
6,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
20
2 / 3 / 2
11,486
522
9,801
14,150
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
27
Kills
19
19
Deaths
27
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Gonzalo_Uhh
Sun Wukong
1
4
6
1
W
10
3
13
5.5
W
7
3
6
3.33
L
King Arthur
NOX-NightGoddess
King Arthur
4
4
1
1.13
W
2
8
10
0.88
L
Jormungandr
TopWardsPlaced
Jormungandr
5
4
4
1.75
L
Hun Batz
XxspinettaxX
Hun Batz
5
6
6
1.33
L
Baron Samedi
YOmamaDEAD
Baron Samedi
3
10
7
0.65
L
Jing Wei
2
3
2
1
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,478
Damage
62,160
89,905
Taken
84,551
44,739
Mitigated
52,935
30,403
Healing
18,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Gonzalo_Uhh
Sun Wukong
9,796
1,895
0
7,348
21,118
14,626
394
5,844
14,949
8,199
77,871
W
22,227
5,312
730
6,160
20,772
9,135
231
7,256
13,370
72,750
0
W
12,450
5,916
0
8,493
20,514
8,892
2,201
4,712
15,672
0
126,847
L
King Arthur
NOX-NightGoddess
King Arthur
17,653
1,850
0
2,078
17,997
18,669
140
3,810
14,120
17,800
71,204
W
7,471
845
494
3,010
14,628
6,753
925
4,085
10,106
74,343
0
L
Jormungandr
TopWardsPlaced
Jormungandr
13,032
3,404
30
1,709
16,133
16,465
320
6,987
8,948
42,567
0
L
Hun Batz
XxspinettaxX
Hun Batz
12,614
3,371
0
3,023
17,605
6,705
0
9,463
8,044
0
70,362
L
Baron Samedi
YOmamaDEAD
Baron Samedi
9,060
853
451
3,888
18,666
6,959
1,892
8,723
9,733
51,070
0
L
Jing Wei
9,801
7,834
0
7,673
14,150
4,137
2,478
1,738
12,412
0
102,002
W
9,534
2,550
0
4,168
12,873
5,333
129
4,336
8,419
0
66,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,097
Gold Earned
55,438
726
Minions Killed
590
0
Camps Cleared
0
2,192,683
Distance Traveled
1,982,873
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,143
552
193
9
0
419,651
1
W
Athena
12,192
554
80
4
0
469,897
1
W
Apollo
13,509
614
203
9
0
403,855
4
L
King Arthur
12,208
555
180
8
0
364,628
3
W
Ra
11,309
514
143
7
0
393,616
2
L
Jormungandr
10,683
486
60
3
0
395,813
13
L
Hun Batz
10,418
474
95
4
0
444,685
1
L
Baron Samedi
10,643
484
90
4
0
339,234
1
L
Jing Wei
11,486
522
165
8
0
438,513
6
W
Loki
11,944
543
107
5
0
505,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role