Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GrimPcNorris
Janus
Level 57
God Stats
0W - 4L
1,601 SR
Queue Stats
135W - 80L
1,619 Elo+
Party 1
Bastet
Bastet
LesOgameZ
Bastet
Level 49
God Stats
4W - 2L
1,592 SR
Queue Stats
121W - 77L
1,634 Elo+
Party 1
Scylla
Scylla
i__P____R____O__
Scylla
Level 129
God Stats
1W - 2L
1,757 SR
Queue Stats
64W - 57L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
soho1996
Jormungandr
Level 126
God Stats
2W - 4L
1,391 SR
Queue Stats
177W - 154L
1,580 Elo+
Solo
Team Averages
Level 97
1,568 SR
1,572 Elo+

VS

Team Averages
Level 143
1,617 SR
1,547 Elo+
Sun Wukong
Sun Wukong
AngelMakeR12
Sun Wukong
Level 148
God Stats
3W - 2L
1,583 SR
Queue Stats
126W - 106L
1,560 Elo+
Solo
Cabrakan
Cabrakan
Chicharron568
Cabrakan
Level 122
God Stats
19W - 17L
1,450 SR
Queue Stats
1,845W - 1,885L
1,608 Elo+
Solo
Sylvanus
Sylvanus
JohnMclaine0815
Sylvanus
Level 159
God Stats
6W - 4L
1,554 SR
Queue Stats
164W - 177L
1,483 Elo+
Solo
Ah Puch
Ah Puch
SuchProMuchKills
Ah Puch
Level 145
God Stats
9W - 1L
1,908 SR
Queue Stats
427W - 383L
1,542 Elo+
Party 2
Skadi
Skadi
Wuthullius
Skadi
Level 143
God Stats
6W - 3L
1,590 SR
Queue Stats
404W - 369L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 6 / 10
8,342
642
8,934
18,838
21,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 4 / 10
10,982
845
18,149
10,540
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
LesOgameZ
Bastet
15
6 / 6 / 8
9,365
720
15,151
14,856
6,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 6 / 8
9,445
727
15,386
10,571
3,808
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
soho1996
Jormungandr
16
2 / 8 / 8
9,177
706
18,009
24,179
27,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AngelMakeR12
Sun Wukong
18
12 / 3 / 12
11,946
919
17,939
22,036
17,745
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Chicharron568
Cabrakan
17
4 / 3 / 15
10,465
805
9,193
20,783
29,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
17
3 / 3 / 18
9,940
765
7,853
19,857
20,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 5 / 19
9,842
757
15,923
16,296
7,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
18
8 / 3 / 16
11,210
862
22,245
14,760
6,655
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
110
17
Kills
30
30
Deaths
17
44
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
6
10
1
W
Sun Wukong
AngelMakeR12
Sun Wukong
12
3
12
6
W
Cabrakan
Chicharron568
Cabrakan
4
3
15
3.83
L
5
4
10
2.5
W
Sylvanus
3
3
18
4
L
Bastet
LesOgameZ
Bastet
6
6
8
1.67
W
3
5
19
2.5
W
Skadi
8
3
16
5.33
L
3
6
8
1.17
L
Jormungandr
soho1996
Jormungandr
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,629
Damage
73,153
78,984
Taken
93,732
63,534
Mitigated
82,308
25,112
Healing
38,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,934
956
3,844
5,286
18,838
21,448
479
7,218
11,620
289
12,648
W
Sun Wukong
AngelMakeR12
Sun Wukong
17,939
2,609
2,453
3,567
22,036
17,745
169
12,134
9,626
0
34,195
W
Cabrakan
Chicharron568
Cabrakan
9,193
1,658
1,905
3,658
20,783
29,959
413
10,607
9,832
19,282
0
L
18,149
1,025
1,937
2,151
10,540
4,370
47
5,039
5,501
37,156
0
W
Sylvanus
7,853
2,163
12,977
7,080
19,857
20,615
153
10,622
9,008
18,058
0
L
Bastet
LesOgameZ
Bastet
15,151
3,185
1,985
2,966
14,856
6,412
0
4,579
10,277
0
19,934
W
15,923
865
1,158
4,070
16,296
7,334
257
10,228
5,933
31,841
0
W
Skadi
22,245
11,543
762
937
14,760
6,655
4,114
8,242
6,518
0
41,623
L
15,386
668
2,069
880
10,571
3,808
0
7,330
3,241
25,965
0
L
Jormungandr
soho1996
Jormungandr
18,009
1,584
723
3,271
24,179
27,496
0
8,803
15,376
34,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,311
Gold Earned
53,403
137
Minions Killed
167
0
Camps Cleared
0
1,124,243
Distance Traveled
1,154,211
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,342
642
17
1
0
224,191
3
W
Sun Wukong
11,946
919
30
2
0
274,310
1
W
Cabrakan
10,465
805
13
1
0
200,847
0
L
Janus
10,982
845
51
4
0
210,067
5
W
Sylvanus
9,940
765
18
1
0
210,446
2
L
Bastet
9,365
720
14
1
0
260,238
0
W
Ah Puch
9,842
757
27
2
0
243,550
0
W
Skadi
11,210
862
79
6
0
225,058
1
L
Scylla
9,445
727
28
2
0
230,945
1
L
Jormungandr
9,177
706
27
2
0
198,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role