Player Matchup

Danzaburou
Danzaburou
Blacknokia
Danzaburou
Level 156
God Stats
83W - 113L
1,529 SR
Queue Stats
162W - 199L
1,456 Elo+
Solo
Artio
Artio
KonekoSama
Artio
Level 85
God Stats
0W - 2L
1,268 SR
Queue Stats
89W - 87L
1,504 Elo+
Party 2
Cliodhna
Cliodhna
Tiovwvoto
Cliodhna
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 53L
1,575 Elo+
Party 2
Team Averages
Level 106
1,432 SR
1,512 Elo+

VS

Team Averages
Level 91
1,606 SR
1,541 Elo+
Arachne
Arachne
Arkadiosz
Arachne
Level 45
God Stats
1W - 1L
1,436 SR
Queue Stats
2W - 4L
1,227 Elo+
Solo
Hercules
Hercules
GOLDENGALAXY8766
Hercules
Level 142
God Stats
8W - 3L
1,699 SR
Queue Stats
151W - 104L
1,706 Elo+
Party 1
Ra
Ra
HideUrWife69
Ra
Level 86
God Stats
44W - 23L
1,683 SR
Queue Stats
103W - 60L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blacknokia
Danzaburou
10
0 / 5 / 4
7,173
652
8,500
8,887
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
11
3 / 4 / 1
7,605
691
5,514
12,718
13,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
Tiovwvoto
Cliodhna
10
1 / 6 / 3
7,317
665
7,654
9,673
3,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arkadiosz
Arachne
11
2 / 1 / 9
7,702
700
7,146
5,518
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 8
8,217
747
8,632
14,968
10,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
9 / 1 / 4
9,340
849
9,765
7,682
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
15
15
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
Arkadiosz
Arachne
2
1
9
6.5
L
Danzaburou
Blacknokia
Danzaburou
0
5
4
0.4
W
4
2
8
4
W
9
1
4
11
L
Artio
3
4
1
0.88
L
Cliodhna
Tiovwvoto
Cliodhna
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,668
Damage
25,543
31,278
Taken
28,168
20,188
Mitigated
18,996
5,969
Healing
14,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Arkadiosz
Arachne
7,146
3,906
0
2,007
5,518
2,482
450
1,582
3,936
0
14,906
L
Danzaburou
Blacknokia
Danzaburou
8,500
2,667
0
983
8,887
3,293
539
3,810
5,077
0
31,973
W
8,632
1,683
0
3,977
14,968
10,505
0
3,816
11,152
5,724
14,940
W
9,765
895
2,628
5,438
7,682
6,009
420
661
7,021
45,507
0
L
Artio
5,514
615
927
3,391
12,718
13,477
0
3,797
8,921
13,043
0
L
Cliodhna
Tiovwvoto
Cliodhna
7,654
1,396
0
668
9,673
3,418
0
3,933
5,740
0
20,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,095
Gold Earned
25,259
128
Minions Killed
131
1
Camps Cleared
8
598,161
Distance Traveled
675,345
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,702
700
19
2
3
243,962
2
L
Danzaburou
7,173
652
68
6
0
162,673
4
W
Hercules
8,217
747
29
3
2
222,024
3
W
Ra
9,340
849
83
8
3
209,359
2
L
Artio
7,605
691
24
2
0
221,422
0
L
Cliodhna
7,317
665
36
3
1
214,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role