Player Matchup

Pele
Pele
OneGameYTTV
Pele
Level 160
God Stats
6W - 6L
1,492 SR
Queue Stats
573W - 588L
1,522 Elo+
Solo
Artio
Artio
Shmurdy
Artio
Level 109
God Stats
1W - 0L
1,576 SR
Queue Stats
2W - 1L
1,512 Elo+
Solo
Hera
Hera
TheMason60
Hera
Level 98
God Stats
2W - 10L
1,379 SR
Queue Stats
255W - 259L
1,469 Elo+
Party 1
Ares
Ares
drako-dxd
Ares
Level 127
God Stats
6W - 3L
1,587 SR
Queue Stats
280W - 277L
1,466 Elo+
Party 1
Kali
Kali
xDeadman
Kali
Level 126
God Stats
23W - 18L
1,648 SR
Queue Stats
440W - 449L
1,477 Elo+
Solo
Team Averages
Level 124
1,536 SR
1,489 Elo+

VS

Team Averages
Level 133
1,616 SR
1,541 Elo+
Hun Batz
Hun Batz
CORVIKNIGHT
Hun Batz
Level 158
God Stats
4W - 4L
1,526 SR
Queue Stats
289W - 282L
1,558 Elo+
Solo
Athena
Athena
DaWommel
Athena
Level 159
God Stats
1W - 4L
1,498 SR
Queue Stats
97W - 116L
1,508 Elo+
Solo
Jormungandr
Jormungandr
DeaDRaBiT257
Jormungandr
Level 105
God Stats
5W - 2L
1,779 SR
Queue Stats
169W - 158L
1,493 Elo+
Party 2
Hera
Hera
DeepMountain_
Hera
Level 147
God Stats
30W - 11L
1,778 SR
Queue Stats
1,628W - 1,650L
1,554 Elo+
Solo
Zeus
Zeus
Heroit
Zeus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 7
10,279
1,028
12,156
14,475
14,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
Shmurdy
Artio
15
6 / 3 / 10
9,408
941
8,823
16,959
21,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 11
8,355
836
8,331
5,304
2,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
14
1 / 3 / 14
8,849
885
6,893
11,216
15,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
14
3 / 1 / 12
8,708
871
5,948
12,434
10,181
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CORVIKNIGHT
Hun Batz
15
6 / 6 / 2
8,509
851
8,845
8,616
3,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
DaWommel
Athena
13
2 / 4 / 5
7,675
768
3,578
9,775
8,941
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
DeaDRaBiT257
Jormungandr
14
1 / 3 / 8
7,806
781
5,864
14,264
10,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 6 / 4
6,939
694
7,981
5,938
1,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
Heroit
Zeus
14
2 / 5 / 4
7,726
773
11,519
6,943
2,858
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
24
Kills
12
13
Deaths
24
54
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CORVIKNIGHT
Hun Batz
6
6
2
1.17
L
Athena
DaWommel
Athena
2
4
5
1.13
L
Jormungandr
DeaDRaBiT257
Jormungandr
1
3
8
1.67
L
1
6
4
0.5
L
Zeus
Heroit
Zeus
2
5
4
0.8
W
12
3
7
5.17
W
Artio
Shmurdy
Artio
6
3
10
3.67
W
2
3
11
2.5
W
Ares
1
3
14
2.67
W
Kali
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,151
Damage
37,787
60,388
Taken
45,536
63,974
Mitigated
27,860
29,581
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CORVIKNIGHT
Hun Batz
8,845
1,321
437
64
8,616
3,818
0
5,500
3,024
0
18,681
L
Athena
DaWommel
Athena
3,578
644
477
1,757
9,775
8,941
0
5,814
3,775
5,323
0
L
Jormungandr
DeaDRaBiT257
Jormungandr
5,864
1,693
545
5,893
14,264
10,262
0
7,718
6,263
13,072
0
L
7,981
2,643
0
0
5,938
1,981
0
1,400
4,342
13,237
0
L
Zeus
Heroit
Zeus
11,519
2,017
197
670
6,943
2,858
0
3,615
3,244
25,116
0
W
12,156
2,401
1,666
5,999
14,475
14,036
1,079
6,872
7,603
0
28,893
W
Artio
Shmurdy
Artio
8,823
687
3,643
7,061
16,959
21,624
379
7,786
9,173
19,494
0
W
8,331
1,562
112
537
5,304
2,759
1,849
2,001
3,303
24,008
0
W
Ares
6,893
422
0
1,567
11,216
15,374
597
6,219
4,997
9,235
0
W
Kali
5,948
2,103
2,797
6,199
12,434
10,181
1,139
6,064
6,370
0
11,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,599
Gold Earned
38,655
96
Minions Killed
83
0
Camps Cleared
0
966,182
Distance Traveled
840,602
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,509
851
19
2
0
165,878
0
L
Athena
7,675
768
3
0
0
154,100
2
L
Jormungandr
7,806
781
11
1
0
184,874
0
L
Hera
6,939
694
11
1
0
164,106
0
L
Zeus
7,726
773
39
4
0
171,644
1
W
Pele
10,279
1,028
34
3
0
172,616
0
W
Artio
9,408
941
21
2
0
196,684
2
W
Hera
8,355
836
23
2
0
196,418
0
W
Ares
8,849
885
10
1
0
191,816
1
W
Kali
8,708
871
8
1
0
208,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role