Player Matchup

Ymir
Ymir
Cay_engel19
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,679 Elo+
Party 1
Mercury
Mercury
ITS_OROCHI
Mercury
Level 16
God Stats
6W - 0L
1,703 SR
Queue Stats
25W - 10L
1,562 Elo+
Party 1
Raijin
Raijin
Kyuunchun
Raijin
Level 99
God Stats
5W - 14L
1,307 SR
Queue Stats
350W - 309L
1,494 Elo+
Party 1
Neith
Neith
MeRek1stSUN
Neith
Level 5
God Stats
21W - 6L
1,808 SR
Queue Stats
25W - 8L
1,876 Elo+
Party 1
Zeus
Zeus
mlungu24
Zeus
Level 28
God Stats
4W - 1L
1,638 SR
Queue Stats
36W - 17L
1,585 Elo+
Party 1
Team Averages
Level 33
1,591 SR
1,639 Elo+

VS

Team Averages
Level 24
1,570 SR
1,535 Elo+
Hachiman
Hachiman
 
Hachiman
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Kang Yeseo
Geb
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 31L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
SlyBei
Sun Wukong
Level 29
God Stats
9W - 9L
1,672 SR
Queue Stats
168W - 161L
1,520 Elo+
Solo
Agni
Agni
Tutto_Fvesco__
Agni
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,509 Elo+
Solo
Ullr
Ullr
pandacaat
Ullr
Level 29
God Stats
11W - 6L
1,680 SR
Queue Stats
120W - 78L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
6,312
574
3,084
4,330
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
ITS_OROCHI
Mercury
11
3 / 1 / 4
6,476
589
2,904
7,379
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Kyuunchun
Raijin
11
5 / 3 / 1
6,792
617
3,702
5,033
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 3 / 1
6,130
557
2,934
4,928
1,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
12
4 / 1 / 0
7,211
656
5,390
3,756
1,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 6 / 2
4,391
399
1,319
5,378
1,641
Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 1
5,368
488
1,564
6,196
3,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
SlyBei
Sun Wukong
9
1 / 2 / 1
5,494
499
1,872
7,350
4,067
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
4 / 3 / 0
5,915
538
1,736
4,654
1,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
10
1 / 3 / 2
5,527
502
4,824
6,106
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
16
Kills
7
8
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
6
2
0.17
W
1
0
6
4
W
Mercury
ITS_OROCHI
Mercury
3
1
4
5
L
1
2
1
0.75
W
Raijin
Kyuunchun
Raijin
5
3
1
1.83
W
3
3
1
1.17
L
Sun Wukong
SlyBei
Sun Wukong
1
2
1
0.75
L
4
3
0
1.33
W
Zeus
4
1
0
4
L
Ullr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,014
Damage
11,315
25,426
Taken
29,684
9,590
Mitigated
12,423
7,744
Healing
6,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,319
649
0
15
5,378
1,641
329
2,753
2,553
0
4,641
W
3,084
641
0
1,162
4,330
2,694
93
1,022
3,308
14,373
0
W
Mercury
ITS_OROCHI
Mercury
2,904
679
0
3,256
7,379
2,138
0
275
7,104
0
33,980
L
1,564
81
0
1,044
6,196
3,329
0
612
5,584
15,082
0
W
Raijin
Kyuunchun
Raijin
3,702
708
0
1,080
5,033
1,986
324
1,285
3,748
35,416
0
W
2,934
1,969
0
1,144
4,928
1,313
744
718
4,210
0
24,627
L
Sun Wukong
SlyBei
Sun Wukong
1,872
72
0
2,181
7,350
4,067
16
3,591
3,062
0
24,949
L
1,736
254
0
1,157
4,654
1,479
423
1,879
2,591
19,438
0
W
Zeus
5,390
654
0
1,102
3,756
1,459
0
0
3,756
40,262
0
L
Ullr
4,824
1,751
0
1,860
6,106
1,907
0
2,289
3,718
0
29,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,921
Gold Earned
26,695
322
Minions Killed
210
0
Camps Cleared
0
1,002,970
Distance Traveled
955,079
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,391
399
8
1
0
156,100
3
W
Ymir
6,312
574
22
2
0
200,080
1
W
Mercury
6,476
589
71
6
0
244,817
1
L
Geb
5,368
488
26
2
0
211,628
0
W
Raijin
6,792
617
79
7
0
200,157
2
W
Neith
6,130
557
48
4
0
168,146
0
L
Sun Wukong
5,494
499
61
6
0
198,669
0
L
Agni
5,915
538
56
5
0
208,391
1
W
Zeus
7,211
656
102
9
0
189,770
2
L
Ullr
5,527
502
59
5
0
180,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role