Player Matchup

Gilgamesh
Gilgamesh
RoflanTsigan
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,428 Elo+
Party 1
Zeus
Zeus
TheUknownREAL
Zeus
Level 49
God Stats
17W - 21L
1,380 SR
Queue Stats
48W - 61L
1,403 Elo+
Solo
Anhur
Anhur
crazyAlesha
Anhur
Level 14
God Stats
4W - 0L
1,715 SR
Queue Stats
17W - 12L
1,412 Elo+
Party 1
Team Averages
Level 23
1,532 SR
1,414 Elo+

VS

Team Averages
Level 68
1,605 SR
1,306 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BiscuitsHamilton
Chaac
Level 45
God Stats
4W - 7L
1,618 SR
Queue Stats
37W - 82L
1,275 Elo+
Solo
Agni
Agni
kolllidones
Agni
Level 7
God Stats
1W - 4L
1,697 SR
Queue Stats
7W - 15L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RoflanTsigan
Gilgamesh
13
8 / 1 / 7
8,816
882
9,624
11,819
4,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

11
6 / 3 / 7
7,861
786
9,440
4,415
1,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 1 / 6
7,033
703
6,679
7,019
2,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
4 / 4 / 1
7,321
732
7,531
13,495
5,620
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 0
6,347
635
7,528
10,973
7,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 8 / 2
5,990
599
1,431
6,779
1,666
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
5
5
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
4
1
1.13
L
1
4
0
0.25
W
Gilgamesh
RoflanTsigan
Gilgamesh
8
1
7
11.5
W
6
3
7
3.17
W
2
1
6
5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,743
Damage
16,490
23,253
Taken
31,247
8,314
Mitigated
14,514
7,730
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,531
1,143
21
1,825
13,495
5,620
0
4,386
9,109
0
21,796
L
7,528
769
0
3,054
10,973
7,228
0
2,683
8,290
0
17,736
W
Gilgamesh
RoflanTsigan
Gilgamesh
9,624
2,170
0
4,264
11,819
4,942
168
1,628
9,856
0
23,500
W
9,440
1,992
0
14
4,415
1,263
673
70
4,221
19,727
0
W
6,679
3,390
0
3,452
7,019
2,109
622
508
6,311
0
24,468
L
1,431
278
0
140
6,779
1,666
112
2,440
4,339
4,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,710
Gold Earned
19,658
95
Minions Killed
67
7
Camps Cleared
1
538,133
Distance Traveled
467,342
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,321
732
20
2
1
175,034
0
L
Chaac
6,347
635
37
4
0
168,611
1
W
Gilgamesh
8,816
882
30
3
1
207,223
0
W
Zeus
7,861
786
22
2
1
158,230
0
W
Anhur
7,033
703
43
4
5
172,680
0
L
Agni
5,990
599
10
1
0
123,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role