Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AmazonWaifu
Da Ji
Level 29
God Stats
0W - 1L
1,685 SR
Queue Stats
48W - 72L
1,470 Elo+
Solo
Chaac
Chaac
Hagev
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jkid1
Kumbhakarna
Level 131
God Stats
8W - 14L
1,398 SR
Queue Stats
517W - 535L
1,452 Elo+
Solo
Kukulkan
Kukulkan
Zeta-dealer
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Team Averages
Level 63
1,517 SR
1,436 Elo+

VS

Team Averages
Level 135
1,535 SR
1,503 Elo+
Nemesis
Nemesis
G ShoNuff
Nemesis
Level 160
God Stats
4W - 3L
1,604 SR
Queue Stats
165W - 187L
1,442 Elo+
Solo
King Arthur
King Arthur
GUMNUTHASGASRAG
King Arthur
Level 160
God Stats
1W - 2L
1,170 SR
Queue Stats
312W - 314L
1,455 Elo+
Solo
Sol
Sol
QuickyWiggles
Sol
Level 69
God Stats
3W - 0L
1,913 SR
Queue Stats
137W - 135L
1,501 Elo+
Party 1
Athena
Athena
TehWrexxor
Athena
Level 141
God Stats
4W - 5L
1,329 SR
Queue Stats
351W - 296L
1,535 Elo+
Party 1
Hou Yi
Hou Yi
xl D Wiggles lx
Hou Yi
Level 147
God Stats
7W - 3L
1,659 SR
Queue Stats
332W - 295L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
3 / 3 / 6
10,105
842
16,564
11,082
7,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 3
7,630
636
3,933
11,761
6,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Hagev
Chaac
16
2 / 6 / 6
9,185
765
15,571
22,523
28,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Jkid1
Kumbhakarna
18
4 / 4 / 4
8,764
730
6,773
12,696
14,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Zeta-dealer
Kukulkan
14
2 / 12 / 1
8,864
739
5,090
12,673
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
G ShoNuff
Nemesis
18
5 / 3 / 16
10,352
863
10,580
12,196
10,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
GUMNUTHASGASRAG
King Arthur
2
0 / 0 / 0
3,664
305
0
0
0
20
12 / 2 / 15
11,933
994
23,711
11,315
4,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
TehWrexxor
Athena
20
11 / 2 / 20
11,690
974
19,101
25,637
24,275
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 5 / 15
10,199
850
10,130
9,351
3,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
99
12
Kills
33
33
Deaths
12
20
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
3
6
2
L
1
8
3
0.31
W
Nemesis
G ShoNuff
Nemesis
5
3
16
4.33
W
King Arthur
GUMNUTHASGASRAG
King Arthur
0
0
0
0
L
Chaac
Hagev
Chaac
2
6
6
0.83
L
Kumbhakarna
Jkid1
Kumbhakarna
4
4
4
1.5
W
12
2
15
9.75
W
Athena
TehWrexxor
Athena
11
2
20
10.5
L
Kukulkan
Zeta-dealer
Kukulkan
2
12
1
0.21
W
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,931
Damage
63,522
70,735
Taken
58,499
63,201
Mitigated
42,927
19,836
Healing
28,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
16,564
455
1,743
4,531
11,082
7,687
0
6,577
4,505
35,891
0
L
3,933
828
476
1,526
11,761
6,726
0
8,043
3,718
158
7,982
W
Nemesis
G ShoNuff
Nemesis
10,580
5,474
1,772
5,391
12,196
10,258
1,636
4,791
7,405
0
18,684
W
King Arthur
GUMNUTHASGASRAG
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
Hagev
Chaac
15,571
3,043
1,203
7,531
22,523
28,999
0
12,591
9,932
0
26,786
L
Kumbhakarna
Jkid1
Kumbhakarna
6,773
351
725
1,905
12,696
14,912
0
6,420
6,276
16,847
0
W
23,711
8,380
11
5,757
11,315
4,738
412
6,516
4,799
52,818
0
W
Athena
TehWrexxor
Athena
19,101
4,610
611
13,077
25,637
24,275
41
11,394
14,243
32,371
0
L
Kukulkan
Zeta-dealer
Kukulkan
5,090
1,140
196
0
12,673
4,877
0
9,181
3,492
13,948
0
W
10,130
3,609
798
1,080
9,351
3,656
1,012
5,752
3,599
0
21,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,548
Gold Earned
47,838
109
Minions Killed
148
0
Camps Cleared
0
1,043,292
Distance Traveled
875,682
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,105
842
44
4
0
254,190
1
L
Da Ji
7,630
636
15
1
0
202,341
0
W
Nemesis
10,352
863
24
2
0
209,399
1
W
King Arthur
3,664
305
0
0
0
0
0
L
Chaac
9,185
765
15
1
0
223,172
3
L
Kumbhakarna
8,764
730
16
1
0
203,594
0
W
Sol
11,933
994
76
6
0
240,471
0
W
Athena
11,690
974
23
2
0
241,845
0
L
Kukulkan
8,864
739
19
2
0
159,995
0
W
Hou Yi
10,199
850
25
2
0
183,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role