Player Matchup

Baron Samedi
Baron Samedi
Tumbellweed
Baron Samedi
Level 126
God Stats
6W - 10L
1,465 SR
Queue Stats
71W - 73L
1,487 Elo+
Party 3
Kukulkan
Kukulkan
fevado_7
Kukulkan
Level 78
God Stats
14W - 10L
1,515 SR
Queue Stats
238W - 283L
1,412 Elo+
Party 4
Bellona
Bellona
franbehar2018-Fr
Bellona
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 94L
1,438 Elo+
Solo
Bakasura
Bakasura
oCLaSiiiCaL
Bakasura
Level 25
God Stats
3W - 8L
1,428 SR
Queue Stats
24W - 34L
1,403 Elo+
Party 3
Da Ji
Da Ji
sebas7676
Da Ji
Level 29
God Stats
8W - 3L
1,525 SR
Queue Stats
92W - 101L
1,417 Elo+
Party 4
Team Averages
Level 65
1,487 SR
1,432 Elo+

VS

Team Averages
Level 37
1,408 SR
1,326 Elo+
Mulan
Mulan
 
Mulan
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DriverHawk
Yemoja
Level 67
God Stats
3W - 8L
1,290 SR
Queue Stats
20W - 30L
1,348 Elo+
Party 2
Kukulkan
Kukulkan
FlexOClock
Kukulkan
Level 35
God Stats
3W - 6L
1,278 SR
Queue Stats
3W - 13L
1,091 Elo+
Solo
Heimdallr
Heimdallr
JoseOrozcoTTV
Heimdallr
Level 25
God Stats
17W - 20L
1,473 SR
Queue Stats
36W - 47L
1,371 Elo+
Party 1
Ne Zha
Ne Zha
sampicles
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Tumbellweed
Baron Samedi
19
11 / 4 / 13
14,381
533
19,631
30,420
34,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
fevado_7
Kukulkan
20
5 / 0 / 8
16,344
605
18,088
12,831
5,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
1 / 3 / 7
14,988
555
12,061
25,127
27,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
oCLaSiiiCaL
Bakasura
20
13 / 8 / 8
15,501
574
21,346
25,235
13,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
sebas7676
Da Ji
19
9 / 8 / 9
14,748
546
22,272
27,468
12,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
4 / 7 / 2
12,592
466
23,033
28,515
31,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
DriverHawk
Yemoja
18
2 / 5 / 9
12,048
446
13,030
28,215
24,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kukulkan
FlexOClock
Kukulkan
20
12 / 3 / 2
15,378
570
21,051
24,143
9,950
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
JoseOrozcoTTV
Heimdallr
19
1 / 10 / 1
11,918
441
5,323
18,246
7,068
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
sampicles
Ne Zha
17
1 / 14 / 2
10,976
407
4,192
21,695
7,744
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
39
Kills
20
23
Deaths
39
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
7
2
0.71
L
Yemoja
DriverHawk
Yemoja
2
5
9
1.3
L
Kukulkan
FlexOClock
Kukulkan
12
3
2
4.33
L
Heimdallr
JoseOrozcoTTV
Heimdallr
1
10
1
0.15
W
Baron Samedi
Tumbellweed
Baron Samedi
11
4
13
4.38
W
Kukulkan
fevado_7
Kukulkan
5
0
8
9
W
1
3
7
1.5
W
Bakasura
oCLaSiiiCaL
Bakasura
13
8
8
2.13
L
Ne Zha
sampicles
Ne Zha
1
14
2
0.14
W
Da Ji
sebas7676
Da Ji
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,398
Damage
66,629
121,081
Taken
120,814
92,756
Mitigated
80,814
42,845
Healing
30,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
23,033
3,812
0
9,222
28,515
31,730
0
5,248
22,883
16,861
77,171
L
Yemoja
DriverHawk
Yemoja
13,030
1,024
3,907
5,000
28,215
24,322
30
7,920
19,416
48,650
0
L
Kukulkan
FlexOClock
Kukulkan
21,051
932
0
6,191
24,143
9,950
0
12,077
11,758
117,969
0
L
Heimdallr
JoseOrozcoTTV
Heimdallr
5,323
1,541
0
2,473
18,246
7,068
984
3,694
13,925
0
104,874
W
Baron Samedi
Tumbellweed
Baron Samedi
19,631
1,678
3,113
15,751
30,420
34,277
1,562
9,941
20,122
76,234
0
W
Kukulkan
fevado_7
Kukulkan
18,088
1,643
0
5,174
12,831
5,895
6,098
6,320
6,457
129,258
0
W
12,061
3,038
0
5,130
25,127
27,218
1,255
8,154
15,680
0
98,301
W
Bakasura
oCLaSiiiCaL
Bakasura
21,346
13,504
0
7,794
25,235
13,249
3,836
8,045
17,143
0
89,151
L
Ne Zha
sampicles
Ne Zha
4,192
1,868
0
3,921
21,695
7,744
0
8,116
13,323
0
59,881
W
Da Ji
sebas7676
Da Ji
22,272
5,533
0
5,883
27,468
12,117
4,432
11,451
15,604
0
88,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,962
Gold Earned
62,912
754
Minions Killed
667
0
Camps Cleared
0
2,670,232
Distance Traveled
2,354,566
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,592
466
171
6
0
447,982
7
L
Yemoja
12,048
446
57
2
0
484,491
2
L
Kukulkan
15,378
570
185
7
0
484,042
1
L
Heimdallr
11,918
441
145
5
0
471,983
8
W
Baron Samedi
14,381
533
76
3
0
531,562
0
W
Kukulkan
16,344
605
245
9
0
537,131
2
W
Bellona
14,988
555
200
7
0
528,804
4
W
Bakasura
15,501
574
130
5
0
557,781
3
L
Ne Zha
10,976
407
109
4
0
466,068
0
W
Da Ji
14,748
546
103
4
0
514,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role