Player Matchup

Fenrir
Fenrir
A ProGorilla
Fenrir
Level 147
God Stats
18W - 21L
1,501 SR
Queue Stats
375W - 392L
1,410 Elo+
Solo
Nike
Nike
El Bobb0
Nike
Level 63
God Stats
11W - 5L
1,662 SR
Queue Stats
259W - 311L
1,466 Elo+
Party 2
Thoth
Thoth
RusianGrlSmp
Thoth
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
313W - 305L
1,444 Elo+
Party 2
Izanami
Izanami
WeeTodeed
Izanami
Level 100
God Stats
1W - 2L
1,200 SR
Queue Stats
137W - 163L
1,427 Elo+
Party 1
Athena
Athena
jtb1990
Athena
Level 81
God Stats
6W - 8L
1,364 SR
Queue Stats
102W - 147L
1,394 Elo+
Party 1
Team Averages
Level 100
1,445 SR
1,428 Elo+

VS

Team Averages
Level 90
1,584 SR
1,460 Elo+
Thanatos
Thanatos
AndrewG2244
Thanatos
Level 127
God Stats
2W - 3L
1,742 SR
Queue Stats
160W - 173L
1,473 Elo+
Solo
Nike
Nike
EraticWizard311
Nike
Level 78
God Stats
12W - 5L
1,787 SR
Queue Stats
137W - 153L
1,493 Elo+
Solo
Scylla
Scylla
Fenikest
Scylla
Level 75
God Stats
1W - 3L
1,265 SR
Queue Stats
99W - 106L
1,434 Elo+
Solo
Tyr
Tyr
WideningCash435
Tyr
Level 108
God Stats
3W - 3L
1,623 SR
Queue Stats
136W - 131L
1,445 Elo+
Solo
Neith
Neith
dhjraven
Neith
Level 63
God Stats
7W - 4L
1,500 SR
Queue Stats
327W - 390L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 1 / 0
6,790
679
4,128
5,785
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
11
1 / 1 / 3
6,374
637
3,668
5,345
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 1
5,490
549
1,913
3,995
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
WeeTodeed
Izanami
11
7 / 1 / 1
6,597
660
8,544
4,874
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
jtb1990
Athena
10
2 / 1 / 7
6,170
617
2,668
6,454
5,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AndrewG2244
Thanatos
10
5 / 2 / 1
6,088
609
2,427
6,787
2,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 1
5,024
502
3,346
8,347
3,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Fenikest
Scylla
9
3 / 2 / 1
5,566
557
2,032
4,430
1,138
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,774
477
2,172
10,108
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Neith
dhjraven
Neith
6
0 / 4 / 1
4,190
419
3,708
4,969
1,043
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
8
8
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
1
0
4
L
Thanatos
AndrewG2244
Thanatos
5
2
1
2.75
W
Nike
1
1
3
2.5
L
0
4
1
0.13
L
Scylla
Fenikest
Scylla
3
2
1
1.75
W
1
4
1
0.38
W
Izanami
WeeTodeed
Izanami
7
1
1
7.5
L
0
3
1
0.17
L
Neith
dhjraven
Neith
0
4
1
0.13
W
Athena
jtb1990
Athena
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,921
Damage
13,685
26,453
Taken
34,641
13,948
Mitigated
12,936
8,581
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,128
1,000
0
2,842
5,785
2,175
0
218
5,515
0
39,659
L
Thanatos
AndrewG2244
Thanatos
2,427
854
0
4,922
6,787
2,192
0
1,214
5,527
0
29,835
W
Nike
3,668
690
0
1,001
5,345
3,554
430
0
4,903
5,264
25,558
L
3,346
503
0
2,415
8,347
3,454
0
1,019
7,328
0
19,571
L
Scylla
Fenikest
Scylla
2,032
281
0
120
4,430
1,138
0
1,165
3,169
23,588
0
W
1,913
87
121
95
3,995
1,014
676
1,429
2,362
19,260
0
W
Izanami
WeeTodeed
Izanami
8,544
5,281
0
1,555
4,874
1,882
888
325
4,546
0
45,464
L
2,172
94
229
4,499
10,108
5,109
0
1,049
9,059
0
18,923
L
Neith
dhjraven
Neith
3,708
2,360
173
968
4,969
1,043
112
1,011
3,958
0
16,931
W
Athena
jtb1990
Athena
2,668
758
39
2,928
6,454
5,323
0
0
6,454
9,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,421
Gold Earned
25,642
283
Minions Killed
221
0
Camps Cleared
0
930,526
Distance Traveled
934,525
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,790
679
76
8
0
208,590
3
L
Thanatos
6,088
609
65
7
0
186,320
1
W
Nike
6,374
637
73
7
0
203,366
0
L
Nike
5,024
502
47
5
0
199,721
1
L
Scylla
5,566
557
47
5
0
192,608
3
W
Thoth
5,490
549
44
4
0
148,873
0
W
Izanami
6,597
660
80
8
0
170,668
1
L
Tyr
4,774
477
32
3
0
191,525
0
L
Neith
4,190
419
30
3
0
164,351
3
W
Athena
6,170
617
10
1
0
199,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role