Player Matchup

Kukulkan
Kukulkan
AcheoQ
Kukulkan
Level 22
God Stats
26W - 27L
1,400 SR
Queue Stats
35W - 37L
1,378 Elo+
Party 3
Ares
Ares
CMikee
Ares
Level 24
God Stats
26W - 15L
1,801 SR
Queue Stats
93W - 91L
1,396 Elo+
Party 3
Neith
Neith
Jiraal
Neith
Level 7
God Stats
3W - 0L
1,827 SR
Queue Stats
8W - 14L
1,338 Elo+
Party 1
Serqet
Serqet
Nakayubi
Serqet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,430 Elo+
Party 1
Sun Wukong
Sun Wukong
dihorelu
Sun Wukong
Level 17
God Stats
12W - 11L
1,463 SR
Queue Stats
18W - 23L
1,315 Elo+
Party 3
Team Averages
Level 19
1,598 SR
1,371 Elo+

VS

Team Averages
Level 11
1,445 SR
1,314 Elo+
Merlin
Merlin
GrimDarkCat
Merlin
Level 23
God Stats
4W - 3L
1,706 SR
Queue Stats
43W - 36L
1,423 Elo+
Solo
Nemesis
Nemesis
MinervaLoyar
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,149 Elo+
Solo
He Bo
He Bo
Rherrajan
He Bo
Level 7
God Stats
1W - 4L
1,279 SR
Queue Stats
5W - 12L
1,268 Elo+
Party 2
Sol
Sol
StorTommy
Sol
Level 15
God Stats
0W - 4L
1,132 SR
Queue Stats
11W - 28L
1,227 Elo+
Party 2
Guan Yu
Guan Yu
Viken44
Guan Yu
Level 4
God Stats
4W - 3L
1,608 SR
Queue Stats
4W - 3L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AcheoQ
Kukulkan
18
9 / 0 / 10
11,848
1,077
20,325
4,636
1,931
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
CMikee
Ares
17
0 / 1 / 16
10,927
993
4,356
13,385
10,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Jiraal
Neith
18
10 / 0 / 13
11,548
1,050
16,475
9,076
3,658
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Nakayubi
Serqet
18
8 / 1 / 13
11,397
1,036
15,519
9,808
3,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
dihorelu
Sun Wukong
17
2 / 1 / 12
9,762
887
7,922
7,240
4,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

265

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 3 / 0
9,166
833
10,140
12,042
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
MinervaLoyar
Nemesis
15
1 / 6 / 1
8,905
810
5,879
13,450
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

He Bo
Rherrajan
He Bo
15
0 / 6 / 0
9,129
830
6,113
12,841
3,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 10 / 0
9,004
819
12,744
16,375
3,933
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Viken44
Guan Yu
15
2 / 4 / 1
9,938
903
6,245
13,978
16,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
5
29
Kills
3
3
Deaths
29
64
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AcheoQ
Kukulkan
9
0
10
14
W
Ares
CMikee
Ares
0
1
16
8
L
Merlin
0
3
0
0
W
Neith
Jiraal
Neith
10
0
13
16.5
L
Nemesis
MinervaLoyar
Nemesis
1
6
1
0.25
W
Serqet
Nakayubi
Serqet
8
1
13
14.5
L
He Bo
Rherrajan
He Bo
0
6
0
0
L
0
10
0
0
L
Guan Yu
Viken44
Guan Yu
2
4
1
0.63
W
Sun Wukong
dihorelu
Sun Wukong
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,597
Damage
41,121
44,145
Taken
68,686
24,887
Mitigated
32,819
6,785
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AcheoQ
Kukulkan
20,325
1,098
0
250
4,636
1,931
0
2,324
2,214
63,185
0
W
Ares
CMikee
Ares
4,356
322
0
2,466
13,385
10,601
0
9,470
3,735
14,972
0
L
Merlin
10,140
718
424
1,142
12,042
3,357
0
4,296
7,456
46,040
0
W
Neith
Jiraal
Neith
16,475
7,320
0
3,243
9,076
3,658
0
6,725
2,211
0
29,756
L
Nemesis
MinervaLoyar
Nemesis
5,879
2,475
0
229
13,450
5,127
0
4,085
8,178
0
11,073
W
Serqet
Nakayubi
Serqet
15,519
4,773
0
0
9,808
3,902
0
5,663
3,925
0
20,175
L
He Bo
Rherrajan
He Bo
6,113
616
0
220
12,841
3,664
0
5,569
6,639
28,250
0
L
12,744
4,486
0
2,850
16,375
3,933
0
4,732
11,330
32,449
0
L
Guan Yu
Viken44
Guan Yu
6,245
733
737
2,127
13,978
16,738
0
5,999
7,772
0
10,128
W
Sun Wukong
dihorelu
Sun Wukong
7,922
962
0
826
7,240
4,795
0
4,815
2,302
0
10,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,482
Gold Earned
46,142
183
Minions Killed
193
6
Camps Cleared
3
1,007,172
Distance Traveled
912,827
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,848
1,077
111
10
0
217,967
0
W
Ares
10,927
993
26
2
0
216,742
0
L
Merlin
9,166
833
83
8
0
176,757
0
W
Neith
11,548
1,050
29
3
2
198,052
0
L
Nemesis
8,905
810
6
1
1
172,337
0
W
Serqet
11,397
1,036
10
1
4
208,143
0
L
He Bo
9,129
830
57
5
1
175,293
1
L
Sol
9,004
819
38
3
1
167,869
0
L
Guan Yu
9,938
903
9
1
0
220,571
1
W
Sun Wukong
9,762
887
7
1
0
166,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role