Player Matchup

Sylvanus
Sylvanus
Belzin
Sylvanus
Level 15
God Stats
22W - 27L
1,355 SR
Queue Stats
53W - 53L
1,284 Elo+
Solo
Jing Wei
Jing Wei
Cartoon Voices
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,681 Elo+
Party 2
King Arthur
King Arthur
LuckyDragon9980
King Arthur
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 102L
1,306 Elo+
Solo
Tiamat
Tiamat
Saphistired
Tiamat
Level 123
God Stats
6W - 4L
1,480 SR
Queue Stats
251W - 227L
1,489 Elo+
Party 2
Cliodhna
Cliodhna
moonvoid
Cliodhna
Level 4
God Stats
2W - 1L
1,567 SR
Queue Stats
2W - 2L
1,302 Elo+
Solo
Team Averages
Level 33
1,480 SR
1,412 Elo+

VS

Team Averages
Level 20
1,476 SR
1,295 Elo+
Sun Wukong
Sun Wukong
FutaClock19
Sun Wukong
Level 18
God Stats
5W - 7L
1,380 SR
Queue Stats
10W - 18L
1,317 Elo+
Party 1
Ra
Ra
Go1dF1r3
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,051 Elo+
Solo
Apollo
Apollo
GriffinJTS
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 142L
1,398 Elo+
Party 1
Set
Set
KakaNoice
Set
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 118L
1,382 Elo+
Party 1
Susano
Susano
jam617letsgo
Susano
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 190L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Belzin
Sylvanus
18
1 / 1 / 17
13,027
501
12,074
23,817
41,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
20
32 / 0 / 3
16,803
646
44,161
23,085
11,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
LuckyDragon9980
King Arthur
17
3 / 7 / 7
12,036
463
10,229
29,543
26,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
20
15 / 0 / 5
15,979
615
24,313
19,834
20,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
moonvoid
Cliodhna
11
1 / 1 / 2
9,749
375
3,568
4,521
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FutaClock19
Sun Wukong
13
0 / 7 / 0
8,930
343
5,785
26,216
22,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 11 / 0
8,820
339
4,154
18,008
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
GriffinJTS
Apollo
16
4 / 10 / 1
10,531
405
11,357
27,629
9,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 12 / 0
8,570
330
13,060
23,502
14,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
18
4 / 12 / 3
11,574
445
13,321
23,511
9,182
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
13
52
Kills
9
9
Deaths
52
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Belzin
Sylvanus
1
1
17
9.5
W
Jing Wei
32
0
3
33.5
L
Sun Wukong
FutaClock19
Sun Wukong
0
7
0
0
L
1
11
0
0.09
L
Apollo
GriffinJTS
Apollo
4
10
1
0.45
L
0
12
0
0
W
King Arthur
LuckyDragon9980
King Arthur
3
7
7
0.93
W
Tiamat
15
0
5
17.5
L
Susano
4
12
3
0.46
W
Cliodhna
moonvoid
Cliodhna
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,345
Damage
47,677
100,800
Taken
118,866
100,676
Mitigated
60,325
39,947
Healing
21,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Belzin
Sylvanus
12,074
3,729
1,211
8,995
23,817
41,799
2,253
0
23,817
43,965
0
W
Jing Wei
44,161
38,326
0
12,795
23,085
11,470
6,516
1,187
21,808
0
160,771
L
Sun Wukong
FutaClock19
Sun Wukong
5,785
2,052
184
4,990
26,216
22,480
38
9,578
16,638
0
26,910
L
4,154
986
0
3,877
18,008
5,004
268
4,986
13,022
32,938
0
L
Apollo
GriffinJTS
Apollo
11,357
6,534
0
4,919
27,629
9,448
0
7,443
20,186
0
66,353
L
13,060
6,111
9
3,721
23,502
14,211
69
7,741
15,761
0
54,308
W
King Arthur
LuckyDragon9980
King Arthur
10,229
1,150
0
6,718
29,543
26,173
296
732
28,770
0
54,521
W
Tiamat
24,313
2,105
173
7,734
19,834
20,033
3,178
1,249
18,471
145,455
0
L
Susano
13,321
7,342
0
3,348
23,511
9,182
494
7,000
16,511
0
61,872
W
Cliodhna
moonvoid
Cliodhna
3,568
93
0
2,321
4,521
1,201
0
866
3,555
0
29,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,594
Gold Earned
48,425
637
Minions Killed
424
0
Camps Cleared
0
2,121,893
Distance Traveled
2,049,214
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,027
501
63
2
0
373,017
1
W
Jing Wei
16,803
646
216
8
0
554,280
0
L
Sun Wukong
8,930
343
40
2
0
518,961
0
L
Ra
8,820
339
77
3
0
330,760
0
L
Apollo
10,531
405
112
4
0
397,061
6
L
Set
8,570
330
80
3
0
413,544
1
W
King Arthur
12,036
463
78
3
0
420,511
0
W
Tiamat
15,979
615
221
9
0
528,968
3
L
Susano
11,574
445
115
4
0
388,888
0
W
Cliodhna
9,749
375
59
2
0
245,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role