Player Matchup

Baron Samedi
Baron Samedi
DRIFTFISH10
Baron Samedi
Level 42
God Stats
30W - 31L
1,635 SR
Queue Stats
159W - 170L
1,508 Elo+
Party 2
Cupid
Cupid
Ge_Lopez
Cupid
Level 148
God Stats
8W - 12L
1,500 SR
Queue Stats
88W - 108L
1,410 Elo+
Solo
King Arthur
King Arthur
SlayerWhy
King Arthur
Level 25
God Stats
6W - 5L
1,720 SR
Queue Stats
151W - 53L
1,730 Elo+
Party 2
Team Averages
Level 72
1,619 SR
1,549 Elo+

VS

Team Averages
Level 81
1,558 SR
1,659 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OutLawWit
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
PWA Dubstep
Sylvanus
Level 18
God Stats
10W - 1L
1,674 SR
Queue Stats
191W - 18L
1,978 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRIFTFISH10
Baron Samedi
14
3 / 8 / 3
10,470
654
12,574
17,119
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Ge_Lopez
Cupid
15
3 / 10 / 5
11,477
717
8,852
20,761
7,176
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SlayerWhy
King Arthur
14
2 / 9 / 6
10,657
666
14,393
27,610
28,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
10 / 1 / 16
12,515
782
22,539
14,371
7,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
OutLawWit
Ah Muzen Cab
17
9 / 2 / 14
12,275
767
18,503
9,358
3,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
PWA Dubstep
Sylvanus
16
8 / 5 / 14
11,943
746
17,983
22,927
13,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
8
Kills
27
27
Deaths
8
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
1
16
18
L
Baron Samedi
DRIFTFISH10
Baron Samedi
3
8
3
0.56
L
Cupid
Ge_Lopez
Cupid
3
10
5
0.55
W
Ah Muzen Cab
OutLawWit
Ah Muzen Cab
9
2
14
8
W
Sylvanus
PWA Dubstep
Sylvanus
8
5
14
3
L
King Arthur
SlayerWhy
King Arthur
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,819
Damage
59,025
65,490
Taken
46,656
41,907
Mitigated
24,531
8,616
Healing
18,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
22,539
6,849
0
1,602
14,371
7,398
793
3,788
10,119
0
39,772
L
Baron Samedi
DRIFTFISH10
Baron Samedi
12,574
176
1,028
1,870
17,119
5,933
0
7,153
9,966
39,194
0
L
Cupid
Ge_Lopez
Cupid
8,852
5,922
291
1,466
20,761
7,176
473
4,631
16,130
0
36,810
W
Ah Muzen Cab
OutLawWit
Ah Muzen Cab
18,503
6,535
0
1,414
9,358
3,825
0
1,704
7,259
0
61,492
W
Sylvanus
PWA Dubstep
Sylvanus
17,983
3,982
5,153
10,188
22,927
13,308
1,073
7,357
14,961
37,816
5,275
L
King Arthur
SlayerWhy
King Arthur
14,393
2,869
0
3,961
27,610
28,798
8
5,998
21,612
0
30,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,604
Gold Earned
36,733
187
Minions Killed
180
6
Camps Cleared
8
718,076
Distance Traveled
790,906
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,515
782
40
3
2
276,416
0
L
Baron Samedi
10,470
654
60
4
3
259,861
3
L
Cupid
11,477
717
86
5
1
226,031
1
W
Ah Muzen Cab
12,275
767
79
5
2
276,890
1
W
Sylvanus
11,943
746
61
4
4
237,600
5
L
King Arthur
10,657
666
41
3
2
232,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role