Player Matchup

Discordia
Discordia
 
Discordia
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DrunkenMonk1718
Gilgamesh
Level 125
God Stats
33W - 25L
1,560 SR
Queue Stats
292W - 260L
1,568 Elo+
Solo
Bastet
Bastet
That1GuyMythic
Bastet
Level 109
God Stats
10W - 3L
1,895 SR
Queue Stats
125W - 106L
1,564 Elo+
Party 1
Team Averages
Level 95
1,652 SR
1,544 Elo+

VS

Team Averages
Level 89
1,412 SR
1,471 Elo+
Nox
Nox
Kev Blizzy
Nox
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 198L
1,526 Elo+
Party 2
Jing Wei
Jing Wei
Lit Doperunner
Jing Wei
Level 62
God Stats
17W - 20L
1,319 SR
Queue Stats
191W - 189L
1,526 Elo+
Party 2
Kumbhakarna
Kumbhakarna
raspuman
Kumbhakarna
Level 136
God Stats
5W - 6L
1,416 SR
Queue Stats
138W - 203L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 1 / 9
7,966
724
9,152
3,638
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
DrunkenMonk1718
Gilgamesh
11
2 / 1 / 11
7,775
707
5,549
6,921
5,680
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
8 / 1 / 4
9,109
828
9,980
6,421
2,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
7,249
659
3,525
6,652
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
10
1 / 4 / 1
7,285
662
2,175
9,966
3,221
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
raspuman
Kumbhakarna
9
0 / 5 / 1
6,756
614
442
9,833
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
3
3
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
9
7.5
W
Gilgamesh
DrunkenMonk1718
Gilgamesh
2
1
11
7.5
L
2
4
0
0.5
L
Jing Wei
1
4
1
0.38
W
8
1
4
10
L
Kumbhakarna
raspuman
Kumbhakarna
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,681
Damage
6,142
16,980
Taken
26,451
9,233
Mitigated
14,475
2,864
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,152
492
0
226
3,638
1,132
29
876
2,678
33,718
0
W
Gilgamesh
DrunkenMonk1718
Gilgamesh
5,549
614
394
868
6,921
5,680
93
1,657
5,120
0
11,475
L
3,525
271
0
581
6,652
2,509
0
2,017
4,635
18,315
0
L
Jing Wei
2,175
1,356
459
1,338
9,966
3,221
0
4,292
5,674
0
13,569
W
9,980
2,475
0
1,376
6,421
2,421
608
1,352
4,935
0
27,482
L
Kumbhakarna
raspuman
Kumbhakarna
442
0
0
565
9,833
8,745
0
3,227
6,606
5,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,850
Gold Earned
21,290
114
Minions Killed
91
6
Camps Cleared
3
644,096
Distance Traveled
528,588
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,966
724
48
4
0
214,153
0
W
Gilgamesh
7,775
707
14
1
1
193,082
2
L
Nox
7,249
659
42
4
2
203,196
1
L
Jing Wei
7,285
662
32
3
0
185,433
3
W
Bastet
9,109
828
52
5
5
236,861
1
L
Kumbhakarna
6,756
614
17
2
1
139,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role