Player Matchup

Neith
Neith
FawnHercules885
Neith
Level 15
God Stats
13W - 12L
1,483 SR
Queue Stats
19W - 22L
1,304 Elo+
Party 2
Cerberus
Cerberus
RESURECTION2014
Cerberus
Level 85
God Stats
1W - 1L
1,455 SR
Queue Stats
28W - 48L
1,296 Elo+
Solo
Baron Samedi
Baron Samedi
TechnicJester93
Baron Samedi
Level 16
God Stats
1W - 0L
1,276 SR
Queue Stats
19W - 16L
1,453 Elo+
Party 2
Team Averages
Level 39
1,405 SR
1,351 Elo+

VS

Team Averages
Level 106
1,480 SR
1,491 Elo+
Ganesha
Ganesha
BloodyKitana_420
Ganesha
Level 145
God Stats
0W - 2L
1,470 SR
Queue Stats
65W - 67L
1,498 Elo+
Party 1
Tiamat
Tiamat
CtnDalorean
Tiamat
Level 160
God Stats
1W - 4L
1,480 SR
Queue Stats
107W - 101L
1,475 Elo+
Party 1
Bellona
Bellona
HoodPope0420
Bellona
Level 14
God Stats
0W - 1L
1,489 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
7,233
804
8,205
5,957
1,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
10
1 / 0 / 7
6,359
707
3,484
4,773
3,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
TechnicJester93
Baron Samedi
12
2 / 0 / 7
7,014
779
6,075
3,586
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,022
669
3,148
10,645
7,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
10
1 / 1 / 0
5,863
651
4,718
6,458
3,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
HoodPope0420
Bellona
4
0 / 5 / 0
4,954
550
1,299
4,755
2,262
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Tiamat
1
1
0
1
W
6
1
1
6.5
L
Bellona
HoodPope0420
Bellona
0
5
0
0
W
Cerberus
1
0
7
4.5
W
Baron Samedi
TechnicJester93
Baron Samedi
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,764
Damage
9,165
14,316
Taken
21,858
6,472
Mitigated
12,672
6,221
Healing
6,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,148
134
150
3,028
10,645
7,218
0
4,109
5,776
12,337
0
L
Tiamat
4,718
155
0
2,950
6,458
3,192
0
2,222
3,920
22,805
0
W
8,205
4,786
0
658
5,957
1,970
457
4,608
1,349
0
20,888
L
Bellona
HoodPope0420
Bellona
1,299
246
0
150
4,755
2,262
0
2,189
2,295
0
2,874
W
Cerberus
3,484
34
0
2,018
4,773
3,213
255
2,000
2,773
10,871
0
W
Baron Samedi
TechnicJester93
Baron Samedi
6,075
266
1,622
1,923
3,586
1,289
741
2,109
1,477
30,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,606
Gold Earned
16,839
136
Minions Killed
65
7
Camps Cleared
2
486,498
Distance Traveled
384,579
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,022
669
4
0
0
144,571
2
L
Tiamat
5,863
651
57
6
2
159,452
4
W
Neith
7,233
804
32
4
2
162,162
1
L
Bellona
4,954
550
4
0
0
80,556
0
W
Cerberus
6,359
707
34
4
2
153,202
2
W
Baron Samedi
7,014
779
70
8
3
171,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role