Player Matchup

Gilgamesh
Gilgamesh
DestroLive
Gilgamesh
Level 154
God Stats
36W - 21L
1,655 SR
Queue Stats
358W - 424L
1,478 Elo+
Party 1
Cliodhna
Cliodhna
Pαтαтα
Cliodhna
Level 152
God Stats
4W - 1L
1,660 SR
Queue Stats
350W - 419L
1,492 Elo+
Party 1
Poseidon
Poseidon
samielsobao
Poseidon
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 64L
1,532 Elo+
Party 1
Team Averages
Level 147
1,605 SR
1,501 Elo+

VS

Team Averages
Level 81
1,390 SR
1,376 Elo+
Fenrir
Fenrir
Ankotenshi
Fenrir
Level 16
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dremmels
Kumbhakarna
Level 109
God Stats
1W - 3L
1,170 SR
Queue Stats
57W - 46L
1,554 Elo+
Party 2
Kukulkan
Kukulkan
ErringMold
Kukulkan
Level 117
God Stats
0W - 2L
1,288 SR
Queue Stats
15W - 17L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DestroLive
Gilgamesh
15
2 / 3 / 12
10,353
647
9,240
14,090
14,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
Pαтαтα
Cliodhna
17
13 / 0 / 7
12,552
785
18,092
9,846
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
samielsobao
Poseidon
15
5 / 6 / 14
11,594
725
19,090
13,077
5,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ankotenshi
Fenrir
13
4 / 9 / 3
9,945
622
6,746
24,030
14,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Dremmels
Kumbhakarna
14
5 / 2 / 3
10,608
663
9,714
17,009
16,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ErringMold
Kukulkan
13
0 / 9 / 8
9,398
587
10,110
12,642
4,648
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
20
Kills
9
9
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ankotenshi
Fenrir
4
9
3
0.61
W
Gilgamesh
DestroLive
Gilgamesh
2
3
12
2.67
L
Kumbhakarna
Dremmels
Kumbhakarna
5
2
3
3.25
L
Kukulkan
ErringMold
Kukulkan
0
9
8
0.44
W
Cliodhna
Pαтαтα
Cliodhna
13
0
7
16.5
W
Poseidon
samielsobao
Poseidon
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,422
Damage
26,570
37,013
Taken
53,681
25,804
Mitigated
35,350
10,370
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ankotenshi
Fenrir
6,746
2,522
0
3,548
24,030
14,548
0
9,929
13,654
271
13,438
W
Gilgamesh
DestroLive
Gilgamesh
9,240
1,225
0
2,225
14,090
14,141
358
6,600
7,490
4,357
24,330
L
Kumbhakarna
Dremmels
Kumbhakarna
9,714
754
146
3,934
17,009
16,154
0
4,874
11,463
24,347
0
L
Kukulkan
ErringMold
Kukulkan
10,110
678
0
1,466
12,642
4,648
214
6,167
6,381
52,143
0
W
Cliodhna
Pαтαтα
Cliodhna
18,092
1,821
0
5,624
9,846
6,257
1,196
5,609
4,237
0
46,078
W
Poseidon
samielsobao
Poseidon
19,090
3,420
0
2,521
13,077
5,406
796
8,221
4,856
55,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,499
Gold Earned
29,951
173
Minions Killed
144
10
Camps Cleared
3
898,623
Distance Traveled
811,795
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,945
622
21
1
0
267,681
3
W
Gilgamesh
10,353
647
40
3
3
298,577
1
L
Kumbhakarna
10,608
663
27
2
2
297,189
4
L
Kukulkan
9,398
587
96
6
1
246,925
4
W
Cliodhna
12,552
785
52
3
3
329,919
3
W
Poseidon
11,594
725
81
5
4
270,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role