Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Knife Seeker21
Chaac
Level 64
God Stats
5W - 3L
1,538 SR
Queue Stats
305W - 337L
1,513 Elo+
Solo
Guan Yu
Guan Yu
PoOkYjOhNsOn
Guan Yu
Level 160
God Stats
9W - 5L
1,641 SR
Queue Stats
576W - 585L
1,509 Elo+
Party 1
Sobek
Sobek
islanders210
Sobek
Level 95
God Stats
6W - 4L
1,481 SR
Queue Stats
366W - 356L
1,473 Elo+
Solo
Medusa
Medusa
xaxscratchxax
Medusa
Level 160
God Stats
11W - 4L
1,595 SR
Queue Stats
412W - 413L
1,526 Elo+
Party 1
Team Averages
Level 121
1,551 SR
1,504 Elo+

VS

Team Averages
Level 83
1,413 SR
1,472 Elo+
Chernobog
Chernobog
BabyMamaDrama
Chernobog
Level 89
God Stats
0W - 3L
1,220 SR
Queue Stats
339W - 299L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
SoldierSeuss
Gilgamesh
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,531 Elo+
Solo
Danzaburou
Danzaburou
ToneTheDog
Danzaburou
Level 104
God Stats
5W - 5L
1,527 SR
Queue Stats
205W - 211L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
Zlaja90SRB
Sylvanus
Level 27
God Stats
0W - 1L
1,567 SR
Queue Stats
30W - 44L
1,379 Elo+
Solo
Izanami
Izanami
Zyx_u7
Izanami
Level 88
God Stats
0W - 1L
1,251 SR
Queue Stats
10W - 16L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
7 / 3 / 18
9,236
1,026
12,963
14,335
16,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 2 / 15
8,191
910
9,505
12,622
13,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
PoOkYjOhNsOn
Guan Yu
14
3 / 2 / 22
8,838
982
5,095
11,902
15,020
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 1 / 20
8,737
971
7,389
14,438
17,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
8 / 3 / 12
9,070
1,008
15,436
9,528
4,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BabyMamaDrama
Chernobog
11
1 / 7 / 4
6,471
719
5,055
9,812
3,694
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
SoldierSeuss
Gilgamesh
14
4 / 4 / 5
8,588
954
9,468
11,708
10,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
ToneTheDog
Danzaburou
14
2 / 5 / 7
7,958
884
11,178
12,648
5,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Zlaja90SRB
Sylvanus
10
0 / 6 / 5
6,102
678
7,822
12,226
12,308
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Zyx_u7
Izanami
14
4 / 5 / 5
7,954
884
10,123
8,754
3,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
37
27
Kills
11
11
Deaths
27
87
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
3
18
5.33
L
Chernobog
BabyMamaDrama
Chernobog
1
7
4
0.43
W
4
2
15
5.75
W
Guan Yu
PoOkYjOhNsOn
Guan Yu
3
2
22
7
L
Gilgamesh
SoldierSeuss
Gilgamesh
4
4
5
1.63
L
Danzaburou
ToneTheDog
Danzaburou
2
5
7
1.1
L
Sylvanus
Zlaja90SRB
Sylvanus
0
6
5
0.42
L
Izanami
Zyx_u7
Izanami
4
5
5
1.3
W
5
1
20
15
W
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,388
Damage
43,646
62,825
Taken
55,148
67,267
Mitigated
35,086
31,017
Healing
17,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,963
2,502
816
2,888
14,335
16,312
586
1,949
12,386
29,052
0
L
Chernobog
BabyMamaDrama
Chernobog
5,055
3,055
980
476
9,812
3,694
57
2,659
7,036
0
9,285
W
9,505
1,114
1,047
4,728
12,622
13,204
915
1,083
10,771
0
19,713
W
Guan Yu
PoOkYjOhNsOn
Guan Yu
5,095
400
9,441
5,828
11,902
15,020
467
2,269
9,633
0
9,621
L
Gilgamesh
SoldierSeuss
Gilgamesh
9,468
3,053
560
1,043
11,708
10,000
0
3,855
7,528
0
15,582
L
Danzaburou
ToneTheDog
Danzaburou
11,178
4,439
2,027
2,708
12,648
5,937
0
4,701
7,721
0
20,041
L
Sylvanus
Zlaja90SRB
Sylvanus
7,822
1,014
5,086
2,904
12,226
12,308
0
4,577
7,497
8,872
0
L
Izanami
Zyx_u7
Izanami
10,123
4,975
983
822
8,754
3,147
0
3,559
5,014
0
28,450
W
7,389
892
1,319
4,026
14,438
17,830
528
1,424
13,014
13,670
0
W
15,436
5,539
196
728
9,528
4,901
2,625
1,097
8,431
0
27,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,072
Gold Earned
37,073
121
Minions Killed
73
0
Camps Cleared
0
899,852
Distance Traveled
768,930
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,236
1,026
46
5
0
155,672
0
L
Chernobog
6,471
719
5
1
0
136,572
0
W
Chaac
8,191
910
19
2
0
200,072
4
W
Guan Yu
8,838
982
15
2
0
188,273
0
L
Gilgamesh
8,588
954
10
1
0
166,838
0
L
Danzaburou
7,958
884
13
1
0
157,080
0
L
Sylvanus
6,102
678
4
0
0
153,314
0
L
Izanami
7,954
884
41
5
0
155,126
3
W
Sobek
8,737
971
8
1
0
183,826
0
W
Medusa
9,070
1,008
33
4
0
172,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role