Player Matchup

Thor
Thor
BugsnaxLORD
Thor
Level 15
God Stats
2W - 0L
1,731 SR
Queue Stats
14W - 15L
1,344 Elo+
Solo
Artemis
Artemis
Cythrous
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 46L
1,367 Elo+
Party 1
Gilgamesh
Gilgamesh
Gr0R
Gilgamesh
Level 14
God Stats
9W - 11L
1,579 SR
Queue Stats
42W - 39L
1,283 Elo+
Party 1
Ares
Ares
dopenoir
Ares
Level 13
God Stats
4W - 2L
1,721 SR
Queue Stats
50W - 43L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
killersenjy
Nu Wa
Level 29
God Stats
6W - 9L
1,193 SR
Queue Stats
59W - 60L
1,375 Elo+
Solo
Team Averages
Level 17
1,545 SR
1,360 Elo+

VS

Team Averages
Level 12
1,536 SR
1,459 Elo+
Artemis
Artemis
ARSHIAAJ
Artemis
Level 15
God Stats
6W - 5L
1,681 SR
Queue Stats
11W - 10L
1,386 Elo+
Party 2
Izanami
Izanami
Denimere
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
Djuk1s
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Neith
Neith
NeXTDieYou
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Tiamat
Tiamat
Spblackwolf
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,158
516
750
5,637
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Cythrous
Artemis
10
1 / 1 / 4
5,562
556
5,538
5,470
2,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Gr0R
Gilgamesh
11
15 / 0 / 0
7,541
754
10,001
7,129
3,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
7
0 / 0 / 1
5,096
510
1,141
7,053
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 0
5,613
561
1,583
3,410
836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ARSHIAAJ
Artemis
10
2 / 1 / 0
5,246
525
2,966
5,549
1,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Denimere
Izanami
7
1 / 8 / 0
4,615
462
4,219
6,276
1,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Djuk1s
Yemoja
7
0 / 2 / 1
4,863
486
2,486
6,172
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
6
0 / 2 / 0
4,171
417
2,284
2,975
886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
6
0 / 3 / 0
4,220
422
1,653
6,831
1,908
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
16
Kills
3
3
Deaths
16
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
ARSHIAAJ
Artemis
2
1
0
2
W
0
1
1
0.5
W
Artemis
Cythrous
Artemis
1
1
4
3
L
Izanami
Denimere
Izanami
1
8
0
0.13
L
Yemoja
Djuk1s
Yemoja
0
2
1
0.25
W
Gilgamesh
Gr0R
Gilgamesh
15
0
0
15
L
Neith
0
2
0
0
L
Tiamat
0
3
0
0
W
Ares
0
0
1
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,013
Damage
13,608
28,699
Taken
27,803
11,617
Mitigated
8,253
9,931
Healing
4,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ARSHIAAJ
Artemis
2,966
1,145
0
1,734
5,549
1,675
804
1,527
3,978
0
26,309
W
750
72
0
2,113
5,637
1,467
58
62
5,575
0
27,877
W
Artemis
Cythrous
Artemis
5,538
2,327
0
2,202
5,470
2,121
1,188
1,247
4,223
0
28,255
L
Izanami
Denimere
Izanami
4,219
3,053
0
292
6,276
1,095
0
178
5,814
0
16,942
L
Yemoja
Djuk1s
Yemoja
2,486
624
105
1,192
6,172
2,689
0
428
5,648
10,417
0
W
Gilgamesh
Gr0R
Gilgamesh
10,001
3,053
0
1,940
7,129
3,339
470
1,099
6,030
0
32,247
L
Neith
2,284
1,395
0
342
2,975
886
36
226
2,749
0
14,185
L
Tiamat
1,653
324
0
1,166
6,831
1,908
0
365
6,216
12,718
0
W
Ares
1,141
80
0
2,355
7,053
3,854
338
1,663
5,390
8,629
0
W
1,583
621
0
1,321
3,410
836
680
68
3,342
26,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,970
Gold Earned
23,115
223
Minions Killed
132
0
Camps Cleared
0
977,608
Distance Traveled
852,117
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,246
525
42
4
0
182,003
0
W
Thor
5,158
516
53
5
0
214,496
1
W
Artemis
5,562
556
55
6
0
164,300
1
L
Izanami
4,615
462
31
3
0
201,196
2
L
Yemoja
4,863
486
17
2
0
142,425
2
W
Gilgamesh
7,541
754
54
5
0
222,255
1
L
Neith
4,171
417
27
3
0
124,109
1
L
Tiamat
4,220
422
15
2
0
202,384
0
W
Ares
5,096
510
13
1
0
207,207
2
W
Nu Wa
5,613
561
48
5
0
169,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role