Player Matchup

Zeus
Zeus
 
Zeus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
BolasDoOM
Xbalanque
Level 15
God Stats
42W - 39L
1,521 SR
Queue Stats
42W - 39L
1,444 Elo+
Solo
Nemesis
Nemesis
Doka27
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Horus
Horus
TheSaltybird
Horus
Level 29
God Stats
26W - 16L
1,680 SR
Queue Stats
108W - 102L
1,461 Elo+
Solo
Olorun
Olorun
Yoello
Olorun
Level 24
God Stats
1W - 2L
1,525 SR
Queue Stats
14W - 8L
1,576 Elo+
Solo
Team Averages
Level 20
1,545 SR
1,496 Elo+

VS

Team Averages
Level 42
1,584 SR
1,499 Elo+
Gilgamesh
Gilgamesh
Garbaddon
Gilgamesh
Level 82
God Stats
3W - 2L
1,555 SR
Queue Stats
107W - 99L
1,472 Elo+
Party 1
Yemoja
Yemoja
OnlyDrack
Yemoja
Level 15
God Stats
3W - 3L
1,684 SR
Queue Stats
16W - 21L
1,369 Elo+
Party 1
Bellona
Bellona
OnlyEmpa
Bellona
Level 8
God Stats
2W - 3L
1,549 SR
Queue Stats
2W - 4L
1,667 Elo+
Party 1
Izanami
Izanami
Xuflaes
Izanami
Level 17
God Stats
8W - 11L
1,500 SR
Queue Stats
83W - 75L
1,494 Elo+
Solo
Raijin
Raijin
lenkar205
Raijin
Level 88
God Stats
9W - 4L
1,630 SR
Queue Stats
102W - 93L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
3 / 3 / 1
5,497
550
4,921
4,170
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
BolasDoOM
Xbalanque
8
0 / 1 / 0
5,003
500
4,221
4,135
938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Doka27
Nemesis
7
0 / 3 / 0
4,575
458
1,943
6,109
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 4 / 0
4,421
442
799
6,017
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Yoello
Olorun
7
0 / 3 / 0
4,359
436
1,382
3,815
1,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Garbaddon
Gilgamesh
11
6 / 0 / 1
6,799
680
3,988
7,394
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
OnlyDrack
Yemoja
8
0 / 0 / 4
5,404
540
1,045
4,720
2,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
OnlyEmpa
Bellona
7
0 / 4 / 1
4,812
481
1,823
5,767
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Xuflaes
Izanami
10
4 / 0 / 1
6,261
626
4,788
5,186
1,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
lenkar205
Raijin
11
4 / 0 / 2
6,467
647
4,402
4,232
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
14
14
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
3
1
1.17
L
Xbalanque
BolasDoOM
Xbalanque
0
1
0
0
L
Nemesis
Doka27
Nemesis
0
3
0
0
W
Gilgamesh
Garbaddon
Gilgamesh
6
0
1
6.5
W
Yemoja
OnlyDrack
Yemoja
0
0
4
2
W
Bellona
OnlyEmpa
Bellona
0
4
1
0.13
L
0
4
0
0
W
Izanami
Xuflaes
Izanami
4
0
1
4.5
L
Olorun
Yoello
Olorun
0
3
0
0
W
Raijin
lenkar205
Raijin
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,266
Damage
16,046
24,246
Taken
27,299
6,791
Mitigated
10,956
5,615
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,921
745
0
250
4,170
935
162
124
4,046
20,053
0
L
Xbalanque
BolasDoOM
Xbalanque
4,221
1,069
104
1,766
4,135
938
0
576
3,559
0
31,751
L
Nemesis
Doka27
Nemesis
1,943
947
0
1,773
6,109
1,380
0
651
5,458
0
21,563
W
Gilgamesh
Garbaddon
Gilgamesh
3,988
1,403
0
3,134
7,394
2,919
0
557
6,767
0
33,500
W
Yemoja
OnlyDrack
Yemoja
1,045
306
807
959
4,720
2,361
130
439
4,231
7,654
0
W
Bellona
OnlyEmpa
Bellona
1,823
290
0
266
5,767
3,264
0
2,965
2,498
0
15,712
L
799
226
116
1,050
6,017
2,431
0
1,502
4,515
0
3,023
W
Izanami
Xuflaes
Izanami
4,788
3,174
0
1,220
5,186
1,188
1,101
383
4,753
0
40,062
L
Olorun
Yoello
Olorun
1,382
452
0
556
3,815
1,107
252
2,739
1,076
10,181
1,237
W
Raijin
lenkar205
Raijin
4,402
300
0
693
4,232
1,224
0
1,315
2,911
39,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,855
Gold Earned
29,743
201
Minions Killed
282
0
Camps Cleared
0
929,358
Distance Traveled
987,253
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,497
550
55
6
0
183,621
3
L
Xbalanque
5,003
500
70
7
0
203,501
7
L
Nemesis
4,575
458
44
4
0
228,545
2
W
Gilgamesh
6,799
680
77
8
0
219,929
1
W
Yemoja
5,404
540
14
1
0
195,056
4
W
Bellona
4,812
481
27
3
0
192,002
2
L
Horus
4,421
442
3
0
0
173,891
2
W
Izanami
6,261
626
87
9
0
184,081
2
L
Olorun
4,359
436
29
3
0
139,800
4
W
Raijin
6,467
647
77
8
0
196,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role