Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CoachkeithYTlive
Pele
Level 129
God Stats
0W - 1L
1,338 SR
Queue Stats
4W - 3L
1,560 Elo+
Solo
Horus
Horus
DaPancaker75
Horus
Level 101
God Stats
3W - 1L
1,901 SR
Queue Stats
104W - 121L
1,389 Elo+
Solo
Chaac
Chaac
Flexedmite7450
Chaac
Level 121
God Stats
7W - 9L
1,530 SR
Queue Stats
647W - 646L
1,563 Elo+
Solo
Team Averages
Level 110
1,554 SR
1,502 Elo+

VS

Team Averages
Level 107
1,452 SR
1,511 Elo+
Janus
Janus
DrXrae
Janus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,607 Elo+
Solo
Fafnir
Fafnir
Grayarea27
Fafnir
Level 105
God Stats
7W - 5L
1,493 SR
Queue Stats
685W - 660L
1,490 Elo+
Solo
Sol
Sol
LEGO SUMO
Sol
Level 129
God Stats
4W - 4L
1,584 SR
Queue Stats
260W - 260L
1,427 Elo+
Solo
Terra
Terra
TigerstripesX4
Terra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
joascapo
Sun Wukong
Level 108
God Stats
1W - 1L
1,185 SR
Queue Stats
140W - 106L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 3 / 7
8,093
809
12,194
16,422
13,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hera
 
Hera
14
1 / 4 / 6
7,177
718
16,424
8,066
3,216
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 6 / 5
8,065
807
9,746
15,840
8,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 3 / 6
7,493
749
6,147
18,369
15,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 1 / 0
5,468
547
0
936
187

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DrXrae
Janus
16
7 / 2 / 7
9,867
987
16,743
8,736
3,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Grayarea27
Fafnir
11
0 / 4 / 8
8,049
805
4,093
13,017
14,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 3 / 9
9,572
957
18,062
11,992
5,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 10
9,047
905
2,824
13,546
13,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
joascapo
Sun Wukong
13
2 / 2 / 7
8,613
861
6,999
16,728
17,615
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
10
Kills
17
17
Deaths
12
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
3
7
2.17
L
Hera
 
Hera
1
4
6
1
L
4
6
5
1.08
L
2
3
6
1.67
W
Janus
DrXrae
Janus
7
2
7
5.25
L
0
1
0
0
W
Fafnir
Grayarea27
Fafnir
0
4
8
1
W
5
3
9
3.17
W
3
1
10
8
W
Sun Wukong
joascapo
Sun Wukong
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,511
Damage
48,721
59,633
Taken
64,019
40,498
Mitigated
55,252
25,869
Healing
25,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,194
1,403
2,203
5,469
16,422
13,653
0
10,050
6,372
0
22,808
L
Hera
 
Hera
16,424
4,196
0
900
8,066
3,216
485
6,157
1,909
28,005
0
L
9,746
1,267
673
3,964
15,840
8,076
80
11,831
4,009
0
29,673
L
6,147
1,872
3,820
8,840
18,369
15,366
102
12,748
5,621
0
7,914
W
Janus
DrXrae
Janus
16,743
1,132
2,169
1,028
8,736
3,974
1,304
3,877
4,719
42,016
0
L
0
0
0
0
936
187
0
936
0
0
0
W
Fafnir
Grayarea27
Fafnir
4,093
1,448
1,927
2,764
13,017
14,418
228
2,383
10,452
7,408
0
W
18,062
7,460
89
1,429
11,992
5,938
3,266
4,436
7,389
40,164
0
W
2,824
874
6,571
2,511
13,546
13,307
63
2,622
10,474
7,732
0
W
Sun Wukong
joascapo
Sun Wukong
6,999
624
1,470
5,264
16,728
17,615
436
3,106
13,362
0
13,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,296
Gold Earned
45,148
79
Minions Killed
99
0
Camps Cleared
0
756,405
Distance Traveled
893,313
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,093
809
18
2
0
208,735
5
L
Hera
7,177
718
23
2
0
162,970
0
L
Pele
8,065
807
34
3
0
183,327
1
L
Horus
7,493
749
4
0
0
201,373
1
W
Janus
9,867
987
51
5
0
181,493
0
L
Chaac
5,468
547
0
0
0
0
0
W
Fafnir
8,049
805
1
0
0
116,507
0
W
Sol
9,572
957
36
4
0
165,477
0
W
Terra
9,047
905
6
1
0
222,580
1
W
Sun Wukong
8,613
861
5
1
0
207,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role