Player Matchup

Terra
Terra
Diamond IV
Evalyian
Terra
Diamond IV
Level 152
God Stats
2W - 1L
1,574 SR
Queue Stats
109W - 88L
2,099 MMR
Solo
Mulan
Mulan
Diamond III
OJsGloves
Mulan
Diamond III
Level 135
God Stats
20W - 13L
1,633 SR
Queue Stats
512W - 501L
2,227 MMR
Party 2
Chaac
Chaac
Diamond III
Vanillashakezz
Chaac
Diamond III
Level 157
God Stats
21W - 14L
1,693 SR
Queue Stats
436W - 420L
2,238 MMR
Solo
Vulcan
Vulcan
Diamond II
Xplicit 850
Vulcan
Diamond II
Level 129
God Stats
53W - 35L
1,717 SR
Queue Stats
121W - 103L
2,282 MMR
Solo
Skadi
Skadi
Diamond II
temp-797794
Skadi
Diamond II
Level 85
God Stats
7W - 8L
1,566 SR
Queue Stats
411W - 400L
2,384 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,637 SR
2,246 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,592 SR
2,086 MMR
Janus
Janus
Diamond II
 
Janus
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond I
Ayahkin
Neith
Diamond I
Level 159
God Stats
7W - 6L
1,685 SR
Queue Stats
217W - 191L
2,371 MMR
Party 1
Ymir
Ymir
Diamond IV
CISK Bishop
Ymir
Diamond IV
Level 147
God Stats
4W - 3L
1,604 SR
Queue Stats
107W - 85L
2,147 MMR
Solo
Loki
Loki
Platinum II
MeowMeowKiow
Loki
Platinum II
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
2,326 MMR
Party 1
Amaterasu
Amaterasu
Diamond V
OG ShocK4094
Amaterasu
Diamond V
Level 158
God Stats
5W - 3L
1,673 SR
Queue Stats
659W - 651L
2,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Evalyian
Terra
14
2 / 5 / 3
9,253
441
4,791
15,954
16,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
OJsGloves
Mulan
19
2 / 3 / 0
11,529
549
11,956
19,381
17,877
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 5 / 3
9,754
464
10,544
16,939
10,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
16
1 / 5 / 6
10,124
482
19,722
13,300
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 6 / 2
10,323
492
9,216
15,727
4,657
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
GilgameshOlorunGeb

VS

Bans
AthenaOdinArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
0 / 3 / 14
10,980
523
11,854
13,243
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Ayahkin
Neith
20
8 / 1 / 6
13,347
636
17,900
16,039
7,219
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 7 / 16
10,390
495
5,315
23,318
24,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 3 / 9
13,429
639
20,520
20,200
7,370
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
OG ShocK4094
Amaterasu
20
3 / 0 / 8
12,582
599
8,002
27,073
24,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
11
Kills
24
24
Deaths
14
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
3
14
2.33
W
Neith
Ayahkin
Neith
8
1
6
11
W
1
7
16
1.29
L
Terra
Evalyian
Terra
2
5
3
0.7
W
12
3
9
5.5
W
Amaterasu
OG ShocK4094
Amaterasu
3
0
8
7
L
Mulan
OJsGloves
Mulan
2
3
0
0.67
L
4
5
3
1.1
L
Vulcan
1
5
6
0.8
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,229
Damage
63,591
81,301
Taken
99,873
52,679
Mitigated
68,342
20,646
Healing
46,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,854
990
264
3,469
13,243
4,879
318
4,226
8,853
96,832
0
W
Neith
Ayahkin
Neith
17,900
7,033
0
9,674
16,039
7,219
2,167
4,032
11,993
0
126,257
W
5,315
1,222
1,216
5,401
23,318
24,410
0
9,653
13,364
21,715
0
L
Terra
Evalyian
Terra
4,791
527
397
3,434
15,954
16,271
0
6,647
9,175
30,112
0
W
20,520
7,493
0
8,490
20,200
7,370
2,615
4,575
15,300
0
117,429
W
Amaterasu
OG ShocK4094
Amaterasu
8,002
1,100
0
17,811
27,073
24,464
545
5,234
21,806
14,876
72,822
L
Mulan
OJsGloves
Mulan
11,956
1,753
0
6,087
19,381
17,877
1,074
2,716
16,653
0
90,560
L
10,544
331
0
5,326
16,939
10,108
0
5,793
10,965
0
71,073
L
Vulcan
19,722
5,590
0
1,690
13,300
3,766
0
2,574
10,680
75,051
0
L
9,216
3,879
0
3,712
15,727
4,657
0
2,946
12,741
0
75,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,983
Gold Earned
60,728
672
Minions Killed
714
0
Camps Cleared
0
1,998,911
Distance Traveled
2,189,776
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,980
523
175
8
0
478,353
5
W
Neith
13,347
636
204
10
0
393,050
4
W
Ymir
10,390
495
13
1
0
404,289
1
L
Terra
9,253
441
51
2
0
415,143
20
W
Loki
13,429
639
151
7
0
461,969
3
W
Amaterasu
12,582
599
171
8
0
452,115
7
L
Mulan
11,529
549
205
10
0
374,375
4
L
Chaac
9,754
464
113
5
0
399,596
1
L
Vulcan
10,124
482
152
7
0
421,875
8
L
Skadi
10,323
492
151
7
0
387,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role