Player Matchup

Ullr
Ullr
BIGDADAWILL
Ullr
Level 89
God Stats
48W - 73L
1,500 SR
Queue Stats
667W - 659L
1,539 Elo+
Solo
Tyr
Tyr
BatsuSan
Tyr
Level 98
God Stats
6W - 1L
1,741 SR
Queue Stats
71W - 55L
1,555 Elo+
Solo
Scylla
Scylla
CptSailorsalt
Scylla
Level 153
God Stats
2W - 0L
1,718 SR
Queue Stats
55W - 41L
1,519 Elo+
Solo
Geb
Geb
GodSwitch20
Geb
Level 97
God Stats
21W - 17L
1,467 SR
Queue Stats
538W - 501L
1,536 Elo+
Solo
Thanatos
Thanatos
WillyWu_YT
Thanatos
Level 67
God Stats
2W - 1L
1,391 SR
Queue Stats
212W - 211L
1,460 Elo+
Solo
Team Averages
Level 101
1,564 SR
1,522 Elo+

VS

Team Averages
Level 112
1,470 SR
1,486 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
CallMePatch
Geb
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 39L
1,515 Elo+
Solo
Rama
Rama
MegaPython2323
Rama
Level 120
God Stats
0W - 1L
1,339 SR
Queue Stats
155W - 148L
1,589 Elo+
Party 1
Cliodhna
Cliodhna
TrueVendetta
Cliodhna
Level 127
God Stats
5W - 8L
1,513 SR
Queue Stats
12W - 28L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,272
606
4,818
6,463
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
5 / 1 / 3
7,331
611
7,296
6,912
5,979
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 1 / 3
7,063
589
5,218
4,311
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
0 / 1 / 9
6,278
523
3,227
10,591
7,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
WillyWu_YT
Thanatos
11
3 / 1 / 6
6,953
579
2,968
6,926
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 3 / 0
6,630
553
3,409
6,110
2,209
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
 
Achilles
10
1 / 3 / 0
5,834
486
1,767
7,202
5,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 2
5,580
465
2,989
7,519
4,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 4 / 0
6,220
518
5,290
8,103
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
TrueVendetta
Cliodhna
9
0 / 4 / 3
5,539
462
3,904
7,886
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
5
5
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
0
0.67
L
Achilles
 
Achilles
1
3
0
0.33
W
3
1
2
4
W
5
1
3
6.5
L
0
2
2
0.5
W
4
1
3
5.5
W
0
1
9
4.5
L
2
4
0
0.5
L
Cliodhna
TrueVendetta
Cliodhna
0
4
3
0.38
W
Thanatos
WillyWu_YT
Thanatos
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,527
Damage
17,359
35,203
Taken
36,820
19,430
Mitigated
16,373
16,265
Healing
10,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,409
1,590
0
1,281
6,110
2,209
71
3,450
2,424
39,974
0
L
Achilles
 
Achilles
1,767
357
0
1,072
7,202
5,684
0
1,342
5,860
0
21,294
W
4,818
2,139
0
2,696
6,463
1,916
113
788
5,675
0
51,415
W
7,296
1,044
0
1,619
6,912
5,979
526
515
6,397
8,654
23,632
L
2,989
324
0
1,389
7,519
4,064
0
2,488
5,013
16,060
0
W
5,218
1,083
0
930
4,311
1,401
462
1,901
2,410
42,508
0
W
3,227
598
0
3,009
10,591
7,428
0
1,879
8,712
15,636
0
L
5,290
3,762
287
2,839
8,103
1,899
14
846
7,257
0
43,418
L
Cliodhna
TrueVendetta
Cliodhna
3,904
457
0
3,254
7,886
2,517
0
1,781
6,073
0
26,776
W
Thanatos
WillyWu_YT
Thanatos
2,968
569
0
8,011
6,926
2,706
491
1,315
5,611
0
37,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,897
Gold Earned
29,803
361
Minions Killed
290
0
Camps Cleared
0
1,184,343
Distance Traveled
1,082,768
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,630
553
80
7
0
202,090
7
L
Achilles
5,834
486
46
4
0
212,541
0
W
Ullr
7,272
606
101
8
0
222,498
0
W
Tyr
7,331
611
73
6
0
253,828
4
L
Geb
5,580
465
20
2
0
235,566
5
W
Scylla
7,063
589
90
8
0
221,752
4
W
Geb
6,278
523
24
2
0
215,521
5
L
Rama
6,220
518
86
7
0
194,049
2
L
Cliodhna
5,539
462
58
5
0
238,522
4
W
Thanatos
6,953
579
73
6
0
270,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role