Player Matchup

Tiamat
Tiamat
ElectricWarlock
Tiamat
Level 153
God Stats
4W - 6L
1,315 SR
Queue Stats
80W - 88L
1,519 Elo+
Solo
Nemesis
Nemesis
Flipman9090
Nemesis
Level 86
God Stats
7W - 3L
1,536 SR
Queue Stats
9W - 6L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
Garrettheogogog
Sun Wukong
Level 48
God Stats
6W - 1L
1,479 SR
Queue Stats
64W - 38L
1,553 Elo+
Solo
Geb
Geb
KyloGamer123
Geb
Level 98
God Stats
4W - 1L
1,574 SR
Queue Stats
64W - 76L
1,455 Elo+
Solo
Jing Wei
Jing Wei
SHxZoroxGM360
Jing Wei
Level 62
God Stats
1W - 0L
1,338 SR
Queue Stats
7W - 6L
1,387 Elo+
Solo
Team Averages
Level 89
1,448 SR
1,475 Elo+

VS

Team Averages
Level 122
1,403 SR
1,377 Elo+
Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ICoolMan2009
Ares
Level 17
God Stats
0W - 2L
1,184 SR
Queue Stats
0W - 8L
1,106 Elo+
Solo
Skadi
Skadi
MattN10
Skadi
Level 147
God Stats
1W - 6L
1,428 SR
Queue Stats
14W - 30L
1,258 Elo+
Solo
Nu Wa
Nu Wa
SUPERxUGLY
Nu Wa
Level 144
God Stats
5W - 6L
1,394 SR
Queue Stats
97W - 96L
1,539 Elo+
Solo
Kukulkan
Kukulkan
xxn0fatexx
Kukulkan
Level 157
God Stats
7W - 8L
1,508 SR
Queue Stats
134W - 142L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 8
9,374
852
7,737
7,811
4,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Flipman9090
Nemesis
16
4 / 0 / 10
9,806
891
6,737
7,080
4,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Garrettheogogog
Sun Wukong
16
11 / 0 / 6
11,167
1,015
11,700
9,513
8,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 2 / 9
8,031
730
4,459
13,147
13,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
SHxZoroxGM360
Jing Wei
16
2 / 0 / 5
8,984
817
6,112
6,369
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 1 / 2
7,538
685
4,189
9,423
11,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 5 / 0
7,270
661
1,158
11,737
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
MattN10
Skadi
13
0 / 7 / 0
6,728
612
5,982
9,137
3,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
14
0 / 4 / 1
7,328
666
9,438
7,300
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
xxn0fatexx
Kukulkan
15
2 / 3 / 0
8,126
739
7,567
6,430
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
20
Kills
2
2
Deaths
20
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
2
1
W
2
0
8
6
W
Nemesis
Flipman9090
Nemesis
4
0
10
9
W
Sun Wukong
Garrettheogogog
Sun Wukong
11
0
6
14
L
0
5
0
0
W
1
2
9
2.75
L
Skadi
MattN10
Skadi
0
7
0
0
W
Jing Wei
SHxZoroxGM360
Jing Wei
2
0
5
4.5
L
Nu Wa
0
4
1
0.13
L
Kukulkan
xxn0fatexx
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,745
Damage
28,334
43,920
Taken
44,027
33,847
Mitigated
27,367
10,958
Healing
5,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,189
375
391
2,085
9,423
11,991
35
2,434
6,989
13,594
0
W
7,737
1,106
0
4,922
7,811
4,399
1,806
3,830
3,895
48,338
0
W
Nemesis
Flipman9090
Nemesis
6,737
2,592
0
2,717
7,080
4,031
275
3,823
3,161
0
28,281
W
Sun Wukong
Garrettheogogog
Sun Wukong
11,700
2,145
344
759
9,513
8,939
422
6,022
3,383
0
24,273
L
1,158
61
0
1,791
11,737
6,825
105
3,726
8,011
14,436
0
W
4,459
305
285
920
13,147
13,930
275
5,219
7,812
20,578
0
L
Skadi
MattN10
Skadi
5,982
1,952
0
311
9,137
3,181
1
2,406
6,731
0
22,411
W
Jing Wei
SHxZoroxGM360
Jing Wei
6,112
4,478
0
1,011
6,369
2,548
845
3,701
2,590
0
36,665
L
Nu Wa
9,438
2,254
0
782
7,300
2,666
556
1,889
5,411
33,847
0
L
Kukulkan
xxn0fatexx
Kukulkan
7,567
162
0
0
6,430
2,704
356
2,097
4,333
33,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,362
Gold Earned
36,990
316
Minions Killed
266
12
Camps Cleared
5
1,216,179
Distance Traveled
1,023,520
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,538
685
16
1
2
234,526
4
W
Tiamat
9,374
852
117
11
6
216,592
6
W
Nemesis
9,806
891
63
6
5
258,938
2
W
Sun Wukong
11,167
1,015
29
3
0
257,262
0
L
Ares
7,270
661
27
2
0
207,980
0
W
Geb
8,031
730
23
2
0
241,519
3
L
Skadi
6,728
612
54
5
0
182,888
1
W
Jing Wei
8,984
817
84
8
1
241,868
1
L
Nu Wa
7,328
666
77
7
1
196,970
2
L
Kukulkan
8,126
739
92
8
2
201,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role