Player Matchup

Odin
Odin
Bronze III
ChaoticYT
Odin
Bronze III
Level 67
God Stats
1W - 1L
1,664 SR
Queue Stats
2W - 3L
1,461 MMR
Party 1
Chang'e
Chang'e
Bronze III
SolidRice
Chang'e
Bronze III
Level 86
God Stats
1W - 3L
1,725 SR
Queue Stats
2W - 3L
1,461 MMR
Party 1
Ullr
Ullr
Bronze III
Xerophy
Ullr
Bronze III
Level 83
God Stats
1W - 2L
1,503 SR
Queue Stats
2W - 3L
1,461 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,631 SR
1,461 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,505 SR
1,707 MMR
Cerberus
Cerberus
Diamond I
 
Cerberus
Diamond I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Bronze III
Butttnut
Geb
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,252 MMR
Solo
Anhur
Anhur
Diamond I
SëoulRëaper
Anhur
Diamond I
Level 158
God Stats
4W - 0L
1,514 SR
Queue Stats
67W - 19L
2,368 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
1 / 4 / 0
6,562
597
5,340
9,038
4,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
SolidRice
Chang'e
10
0 / 4 / 2
6,586
599
9,292
9,433
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Xerophy
Ullr
10
1 / 4 / 1
6,624
602
3,542
8,788
2,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayThothHou YiSolAres

VS

Bans
FenrirZeusOlorunKukulkanTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
6 / 1 / 6
8,339
758
11,023
11,749
9,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 0 / 11
8,059
733
3,342
8,574
7,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 1 / 6
8,261
751
9,084
6,689
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
12
12
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
6
9
W
0
0
11
5.5
L
Odin
1
4
0
0.25
L
Chang'e
SolidRice
Chang'e
0
4
2
0.25
W
6
1
6
9
L
Ullr
Xerophy
Ullr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,174
Damage
23,449
27,259
Taken
27,012
9,406
Mitigated
20,600
6,819
Healing
7,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,023
341
730
3,757
11,749
9,989
338
3,857
7,466
31,775
0
W
3,342
883
0
3,110
8,574
7,614
585
4,077
4,101
8,616
0
L
Odin
5,340
1,173
0
1,384
9,038
4,967
0
2,983
5,807
2,912
11,978
L
Chang'e
SolidRice
Chang'e
9,292
307
1,207
3,740
9,433
2,222
0
4,893
4,152
23,428
0
W
9,084
3,744
0
243
6,689
2,997
2,317
2,319
4,198
0
33,401
L
Ullr
Xerophy
Ullr
3,542
1,649
0
488
8,788
2,217
129
5,428
2,807
0
19,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,772
Gold Earned
24,659
118
Minions Killed
144
3
Camps Cleared
6
596,124
Distance Traveled
646,716
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,339
758
73
7
1
234,043
2
W
Geb
8,059
733
7
1
0
204,910
2
L
Odin
6,562
597
35
3
0
206,664
1
L
Chang'e
6,586
599
39
4
0
209,163
3
W
Anhur
8,261
751
64
6
5
207,763
3
L
Ullr
6,624
602
44
4
3
180,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role