Player Matchup

Neith
Neith
AGReboorn
Neith
Level 29
God Stats
6W - 7L
1,618 SR
Queue Stats
134W - 145L
1,484 Elo+
Party 1
Mulan
Mulan
CrackFlavored
Mulan
Level 25
God Stats
3W - 9L
1,500 SR
Queue Stats
51W - 53L
1,550 Elo+
Solo
Olorun
Olorun
Kyuv3614
Olorun
Level 21
God Stats
6W - 3L
1,619 SR
Queue Stats
89W - 88L
1,623 Elo+
Solo
King Arthur
King Arthur
matacollas1
King Arthur
Level 11
God Stats
1W - 1L
1,731 SR
Queue Stats
8W - 5L
1,595 Elo+
Solo
Ne Zha
Ne Zha
unsold_pause5
Ne Zha
Level 29
God Stats
6W - 8L
1,602 SR
Queue Stats
103W - 110L
1,457 Elo+
Party 1
Team Averages
Level 23
1,614 SR
1,542 Elo+

VS

Team Averages
Level 24
1,432 SR
1,503 Elo+
Ymir
Ymir
CHAMOPINKY
Ymir
Level 17
God Stats
1W - 1L
1,251 SR
Queue Stats
38W - 43L
1,538 Elo+
Solo
Geb
Geb
CRAZYTHRILLS
Geb
Level 24
God Stats
21W - 28L
1,258 SR
Queue Stats
97W - 126L
1,345 Elo+
Party 2
Heimdallr
Heimdallr
Cereaza
Heimdallr
Level 20
God Stats
3W - 0L
1,502 SR
Queue Stats
24W - 17L
1,512 Elo+
Solo
Zeus
Zeus
SenileCajin
Zeus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
189W - 192L
1,566 Elo+
Party 2
Erlang Shen
Erlang Shen
scarples
Erlang Shen
Level 29
God Stats
13W - 7L
1,650 SR
Queue Stats
239W - 227L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AGReboorn
Neith
8
0 / 4 / 1
5,078
462
3,982
7,067
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 3 / 0
5,286
481
2,803
10,228
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Kyuv3614
Olorun
11
1 / 3 / 0
6,315
574
2,263
7,171
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
matacollas1
King Arthur
9
0 / 1 / 0
5,299
482
4,043
8,554
4,167
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 1
5,750
523
2,842
8,298
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
7,618
693
6,660
8,901
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 4
5,019
456
2,067
5,484
3,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Cereaza
Heimdallr
10
4 / 1 / 2
6,281
571
7,546
6,273
2,114
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 2
7,304
664
6,676
3,940
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
scarples
Erlang Shen
12
0 / 0 / 2
6,610
601
5,115
7,038
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
14
14
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
AGReboorn
Neith
0
4
1
0.13
W
6
1
4
8
W
0
1
4
2
W
Heimdallr
Cereaza
Heimdallr
4
1
2
5
L
2
3
0
0.67
L
Olorun
Kyuv3614
Olorun
1
3
0
0.33
W
4
0
2
5
L
King Arthur
matacollas1
King Arthur
0
1
0
0
W
Erlang Shen
scarples
Erlang Shen
0
0
2
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,933
Damage
28,064
41,318
Taken
31,636
15,856
Mitigated
15,247
11,259
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AGReboorn
Neith
3,982
1,548
158
1,660
7,067
2,125
480
3,235
3,832
0
26,549
W
6,660
2,110
0
4,086
8,901
4,216
0
1,230
7,671
41,340
0
W
2,067
220
201
1,537
5,484
3,416
0
325
5,159
15,747
0
W
Heimdallr
Cereaza
Heimdallr
7,546
4,369
0
1,159
6,273
2,114
0
0
6,273
0
32,716
L
2,803
632
0
1,094
10,228
4,321
0
1,439
8,789
0
18,378
L
Olorun
Kyuv3614
Olorun
2,263
1,415
0
2,455
7,171
2,516
0
5,758
1,413
36,336
0
W
6,676
1,550
0
2,027
3,940
1,220
0
708
3,232
50,354
0
L
King Arthur
matacollas1
King Arthur
4,043
503
0
2,287
8,554
4,167
0
1,955
6,599
0
25,159
W
Erlang Shen
scarples
Erlang Shen
5,115
2,341
0
3,527
7,038
4,281
316
0
7,038
0
39,934
L
2,842
776
0
3,605
8,298
2,727
0
3,016
5,282
0
32,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,728
Gold Earned
32,832
298
Minions Killed
373
0
Camps Cleared
0
976,903
Distance Traveled
1,027,981
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,078
462
53
5
0
206,160
2
W
Ymir
7,618
693
97
9
0
211,624
2
W
Geb
5,019
456
22
2
0
183,905
2
W
Heimdallr
6,281
571
67
6
0
202,444
3
L
Mulan
5,286
481
33
3
0
206,917
2
L
Olorun
6,315
574
80
7
0
181,318
4
W
Zeus
7,304
664
98
9
0
189,764
3
L
King Arthur
5,299
482
54
5
0
199,310
0
W
Erlang Shen
6,610
601
89
8
0
240,244
5
L
Ne Zha
5,750
523
78
7
0
183,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role