Player Matchup

Izanami
Izanami
Chris899
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,673 Elo+
Party 1
Cthulhu
Cthulhu
SerTobito
Cthulhu
Level 22
God Stats
1W - 1L
1,506 SR
Queue Stats
11W - 12L
1,480 Elo+
Party 1
Cliodhna
Cliodhna
Wheatleythebix
Cliodhna
Level 15
God Stats
7W - 2L
1,779 SR
Queue Stats
17W - 14L
1,617 Elo+
Solo
Sun Wukong
Sun Wukong
thinatosthedeath
Sun Wukong
Level 27
God Stats
13W - 13L
1,674 SR
Queue Stats
23W - 19L
1,616 Elo+
Solo
Zeus
Zeus
zerotwo0o0o0o
Zeus
Level 26
God Stats
6W - 2L
1,264 SR
Queue Stats
94W - 90L
1,514 Elo+
Party 1
Team Averages
Level 22
1,545 SR
1,580 Elo+

VS

Team Averages
Level 21
1,549 SR
1,570 Elo+
Medusa
Medusa
Akame2
Medusa
Level 26
God Stats
5W - 1L
1,597 SR
Queue Stats
81W - 76L
1,356 Elo+
Solo
Erlang Shen
Erlang Shen
FeetPicsForElo
Erlang Shen
Level 27
God Stats
3W - 3L
1,479 SR
Queue Stats
131W - 84L
1,636 Elo+
Solo
Cthulhu
Cthulhu
Niroyu69
Cthulhu
Level 27
God Stats
4W - 4L
1,321 SR
Queue Stats
114W - 123L
1,328 Elo+
Solo
Nemesis
Nemesis
Vnjrx
Nemesis
Level 23
God Stats
4W - 0L
1,845 SR
Queue Stats
52W - 48L
1,600 Elo+
Solo
Sol
Sol
ФермерВася
Sol
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 0L
1,928 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chris899
Izanami
9
4 / 0 / 0
5,197
650
6,167
5,940
1,397
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
SerTobito
Cthulhu
6
0 / 4 / 1
4,007
501
1,205
6,585
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
4
0 / 2 / 0
3,564
446
784
2,370
501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
thinatosthedeath
Sun Wukong
7
1 / 3 / 0
4,231
529
2,410
7,845
2,686
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 6 / 0
4,380
548
2,081
5,264
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akame2
Medusa
8
2 / 1 / 0
4,489
561
2,844
3,930
898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
FeetPicsForElo
Erlang Shen
10
3 / 1 / 1
6,041
755
5,930
5,269
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Niroyu69
Cthulhu
4
0 / 3 / 1
3,547
443
1,810
4,625
1,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nemesis
Vnjrx
Nemesis
9
2 / 0 / 4
5,315
664
1,033
3,710
985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
8 / 0 / 1
6,138
767
7,846
4,525
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
5
Kills
15
15
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Akame2
Medusa
2
1
0
2
L
Izanami
Chris899
Izanami
4
0
0
4
W
Erlang Shen
FeetPicsForElo
Erlang Shen
3
1
1
3.5
W
Cthulhu
Niroyu69
Cthulhu
0
3
1
0.17
L
Cthulhu
SerTobito
Cthulhu
0
4
1
0.13
W
Nemesis
Vnjrx
Nemesis
2
0
4
4
L
Cliodhna
0
2
0
0
L
Sun Wukong
thinatosthedeath
Sun Wukong
1
3
0
0.33
L
0
6
0
0
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,647
Damage
19,463
28,004
Taken
22,059
9,688
Mitigated
7,629
6,304
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Akame2
Medusa
2,844
1,316
0
1,176
3,930
898
0
243
3,687
0
16,267
L
Izanami
Chris899
Izanami
6,167
4,181
0
2,178
5,940
1,397
54
1,331
4,379
0
36,420
W
Erlang Shen
FeetPicsForElo
Erlang Shen
5,930
2,766
0
2,709
5,269
2,582
47
0
5,269
0
35,714
W
Cthulhu
Niroyu69
Cthulhu
1,810
264
0
422
4,625
1,565
0
133
4,492
9,210
0
L
Cthulhu
SerTobito
Cthulhu
1,205
298
0
426
6,585
3,375
0
3,003
3,510
5,964
0
W
Nemesis
Vnjrx
Nemesis
1,033
486
0
2,732
3,710
985
0
580
3,130
0
25,688
L
Cliodhna
784
232
0
725
2,370
501
0
240
2,130
0
8,339
L
Sun Wukong
thinatosthedeath
Sun Wukong
2,410
715
0
2,486
7,845
2,686
0
0
7,845
0
15,753
L
2,081
834
0
489
5,264
1,729
0
3,908
1,356
23,185
0
W
7,846
4,083
0
2,799
4,525
1,599
640
2,330
2,195
29,489
4,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,379
Gold Earned
25,530
194
Minions Killed
252
0
Camps Cleared
0
628,612
Distance Traveled
803,986
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,489
561
36
5
0
156,582
2
L
Izanami
5,197
650
74
9
0
153,460
3
W
Erlang Shen
6,041
755
76
10
0
167,023
1
W
Cthulhu
3,547
443
10
1
0
129,106
0
L
Cthulhu
4,007
501
9
1
0
137,708
0
W
Nemesis
5,315
664
63
8
0
188,528
0
L
Cliodhna
3,564
446
21
3
0
69,966
1
L
Sun Wukong
4,231
529
39
5
0
140,746
2
L
Zeus
4,380
548
51
6
0
126,732
3
W
Sol
6,138
767
67
8
0
162,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role