Player Matchup

Artio
Artio
DJ-BLiTz
Artio
Level 85
God Stats
6W - 7L
1,415 SR
Queue Stats
330W - 319L
1,495 Elo+
Party 1
Olorun
Olorun
Ryanomatical
Olorun
Level 27
God Stats
5W - 9L
1,346 SR
Queue Stats
113W - 133L
1,416 Elo+
Solo
Vamana
Vamana
aaTillDeath
Vamana
Level 28
God Stats
0W - 1L
1,889 SR
Queue Stats
47W - 42L
1,416 Elo+
Party 1
Team Averages
Level 47
1,550 SR
1,442 Elo+

VS

Team Averages
Level 26
1,192 SR
1,403 Elo+
Morgan Le Fay
Morgan Le Fay
ShizuoHewajima98
Morgan Le Fay
Level 28
God Stats
2W - 9L
1,101 SR
Queue Stats
19W - 31L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXFearThePlayxX
Tsukuyomi
Level 23
God Stats
2W - 3L
1,221 SR
Queue Stats
30W - 28L
1,512 Elo+
Solo
Khepri
Khepri
xiTonzix
Khepri
Level 26
God Stats
2W - 2L
1,253 SR
Queue Stats
70W - 91L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DJ-BLiTz
Artio
15
3 / 6 / 4
12,350
618
11,833
38,495
53,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
6
0 / 0 / 0
9,120
456
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
16
6 / 7 / 1
11,823
591
23,030
30,428
37,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ShizuoHewajima98
Morgan Le Fay
15
4 / 5 / 2
12,640
632
16,779
14,218
8,410
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
xXFearThePlayxX
Tsukuyomi
18
8 / 4 / 4
14,008
700
29,422
19,224
19,221
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
xiTonzix
Khepri
17
1 / 0 / 11
13,760
688
8,296
11,607
14,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
13
13
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
DJ-BLiTz
Artio
3
6
4
0.83
L
Olorun
0
0
0
0
W
Morgan Le Fay
ShizuoHewajima98
Morgan Le Fay
4
5
2
1
L
Vamana
6
7
1
0.93
W
Tsukuyomi
xXFearThePlayxX
Tsukuyomi
8
4
4
2.5
W
Khepri
xiTonzix
Khepri
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,863
Damage
54,497
68,923
Taken
45,049
90,616
Mitigated
42,108
18,604
Healing
10,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
DJ-BLiTz
Artio
11,833
897
1,565
11,043
38,495
53,150
0
13,487
25,008
36,808
0
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
ShizuoHewajima98
Morgan Le Fay
16,779
3,671
685
1,531
14,218
8,410
858
4,475
9,743
41,244
0
L
Vamana
23,030
7,501
0
5,996
30,428
37,466
0
11,816
18,612
10,922
63,293
W
Tsukuyomi
xXFearThePlayxX
Tsukuyomi
29,422
10,581
0
3,284
19,224
19,221
1,702
7,486
11,738
0
75,242
W
Khepri
xiTonzix
Khepri
8,296
1,632
359
5,115
11,607
14,477
593
2,852
8,755
28,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,293
Gold Earned
40,408
123
Minions Killed
177
3
Camps Cleared
5
701,644
Distance Traveled
1,073,736
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,350
618
38
2
1
365,226
1
L
Olorun
9,120
456
0
0
0
4,253
0
W
Morgan Le Fay
12,640
632
53
3
0
316,429
0
L
Vamana
11,823
591
85
4
2
332,165
2
W
Tsukuyomi
14,008
700
85
4
4
361,426
7
W
Khepri
13,760
688
39
2
1
395,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role