Player Matchup

Yemoja
Yemoja
Hzawx
Yemoja
Level 148
God Stats
3W - 9L
1,533 SR
Queue Stats
908W - 829L
1,530 Elo+
Party 1
Fenrir
Fenrir
NeusFlexus
Fenrir
Level 24
God Stats
0W - 2L
1,243 SR
Queue Stats
95W - 107L
1,401 Elo+
Solo
Athena
Athena
Xachito
Athena
Level 98
God Stats
1W - 2L
1,612 SR
Queue Stats
45W - 45L
1,433 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
el_kas86
Ah Muzen Cab
Level 17
God Stats
1W - 1L
1,791 SR
Queue Stats
22W - 30L
1,549 Elo+
Party 1
Agni
Agni
АццкийПадонаг
Agni
Level 26
God Stats
2W - 1L
1,706 SR
Queue Stats
100W - 124L
1,463 Elo+
Solo
Team Averages
Level 63
1,577 SR
1,475 Elo+

VS

Team Averages
Level 56
1,646 SR
1,574 Elo+
Thor
Thor
FlubberTheGut
Thor
Level 18
God Stats
2W - 1L
1,746 SR
Queue Stats
86W - 75L
1,557 Elo+
Party 3
Xing Tian
Xing Tian
Kalires
Xing Tian
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
113W - 126L
1,431 Elo+
Solo
Agni
Agni
Murtukow
Agni
Level 129
God Stats
2W - 2L
1,811 SR
Queue Stats
83W - 66L
1,615 Elo+
Party 2
Hel
Hel
catman14
Hel
Level 28
God Stats
2W - 0L
1,857 SR
Queue Stats
30W - 9L
1,779 Elo+
Party 2
Sol
Sol
x HaZee
Sol
Level 80
God Stats
3W - 5L
1,319 SR
Queue Stats
390W - 361L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hzawx
Yemoja
20
5 / 3 / 8
13,133
597
15,108
18,554
16,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
NeusFlexus
Fenrir
20
4 / 7 / 7
13,437
611
13,249
38,193
34,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
Xachito
Athena
19
1 / 4 / 10
13,400
609
10,636
40,038
50,856
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
el_kas86
Ah Muzen Cab
20
2 / 3 / 12
13,431
611
37,395
23,300
13,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 4 / 10
13,813
628
26,445
22,287
11,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 9
13,364
607
21,905
21,413
9,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Kalires
Xing Tian
20
1 / 5 / 17
12,551
571
12,922
36,170
49,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Agni
20
8 / 2 / 12
14,068
639
43,992
21,747
9,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 3 / 14
14,106
641
33,715
23,013
14,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
20
1 / 1 / 16
12,856
584
19,144
14,792
6,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
89
15
Kills
21
21
Deaths
15
47
Assists
68
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
L
Yemoja
Hzawx
Yemoja
5
3
8
3
W
Xing Tian
Kalires
Xing Tian
1
5
17
1.9
W
Agni
8
2
12
7
L
Fenrir
NeusFlexus
Fenrir
4
7
7
1.07
L
Athena
Xachito
Athena
1
4
10
1.5
W
6
3
14
4.33
L
Ah Muzen Cab
el_kas86
Ah Muzen Cab
2
3
12
2.67
W
Sol
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,833
Damage
131,678
142,372
Taken
117,135
127,568
Mitigated
90,059
74,473
Healing
74,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,905
3,772
4,435
1,991
21,413
9,784
1,158
9,553
11,860
0
36,664
L
Yemoja
Hzawx
Yemoja
15,108
2,528
27,130
5,096
18,554
16,815
790
12,410
6,144
31,043
0
W
Xing Tian
Kalires
Xing Tian
12,922
1,439
2,991
4,423
36,170
49,599
608
17,306
18,864
22,516
0
W
Agni
43,992
2,987
1,206
1,052
21,747
9,940
1,109
9,304
12,443
74,072
0
L
Fenrir
NeusFlexus
Fenrir
13,249
1,317
3,146
10,613
38,193
34,744
285
29,068
9,125
577
16,021
L
Athena
Xachito
Athena
10,636
2,615
1,892
11,007
40,038
50,856
283
31,783
8,255
15,398
0
W
33,715
1,771
36,689
15,919
23,013
14,598
804
10,554
12,459
54,955
0
L
Ah Muzen Cab
el_kas86
Ah Muzen Cab
37,395
7,978
1,341
5,547
23,300
13,197
1,985
18,165
5,135
0
75,579
W
Sol
19,144
4,744
2,502
3,004
14,792
6,138
1,871
6,049
8,743
67,248
0
L
26,445
354
3,181
5,520
22,287
11,956
1,910
18,347
3,940
76,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,214
Gold Earned
66,945
232
Minions Killed
305
0
Camps Cleared
0
1,961,871
Distance Traveled
2,049,991
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,364
607
39
2
0
331,195
1
L
Yemoja
13,133
597
36
2
0
378,834
0
W
Xing Tian
12,551
571
25
1
0
451,248
0
W
Agni
14,068
639
67
3
0
387,512
3
L
Fenrir
13,437
611
6
0
0
392,567
0
L
Athena
13,400
609
7
0
0
409,949
2
W
Hel
14,106
641
50
2
0
467,319
0
L
Ah Muzen Cab
13,431
611
84
4
0
406,014
1
W
Sol
12,856
584
124
6
0
412,717
0
L
Agni
13,813
628
99
5
0
374,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role