Player Matchup

Cerberus
Cerberus
ClumsyDucker
Cerberus
Level 46
God Stats
0W - 3L
1,511 SR
Queue Stats
106W - 70L
1,610 Elo+
Party 4
Thanatos
Thanatos
GGhxul
Thanatos
Level 52
God Stats
1W - 3L
1,513 SR
Queue Stats
180W - 177L
1,514 Elo+
Party 3
Guan Yu
Guan Yu
Samchune
Guan Yu
Level 14
God Stats
1W - 1L
1,698 SR
Queue Stats
6W - 7L
1,564 Elo+
Party 3
Heimdallr
Heimdallr
SmiteSukMe
Heimdallr
Level 47
God Stats
10W - 7L
1,629 SR
Queue Stats
79W - 58L
1,633 Elo+
Party 4
Chang'e
Chang'e
novabunny
Chang'e
Level 112
God Stats
0W - 2L
1,590 SR
Queue Stats
31W - 28L
1,627 Elo+
Party 4
Team Averages
Level 54
1,588 SR
1,590 Elo+

VS

Team Averages
Level 78
1,723 SR
1,612 Elo+
Artio
Artio
ChrisMMXV
Artio
Level 129
God Stats
9W - 3L
1,840 SR
Queue Stats
193W - 145L
1,715 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Elgnairt
Ah Muzen Cab
Level 27
God Stats
2W - 4L
1,720 SR
Queue Stats
32W - 32L
1,458 Elo+
Party 2
Set
Set
GsingleOD
Set
Level 42
God Stats
4W - 2L
1,731 SR
Queue Stats
150W - 103L
1,715 Elo+
Party 1
Anubis
Anubis
MrBootyHoleMan
Anubis
Level 128
God Stats
13W - 1L
1,823 SR
Queue Stats
278W - 227L
1,723 Elo+
Party 1
Cabrakan
Cabrakan
Patchoulihou
Cabrakan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ClumsyDucker
Cerberus
13
2 / 4 / 12
8,950
497
9,905
20,382
17,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
GGhxul
Thanatos
14
6 / 8 / 4
9,222
512
8,150
16,903
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Samchune
Guan Yu
14
1 / 2 / 0
8,592
477
4,842
12,697
9,139
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
SmiteSukMe
Heimdallr
14
7 / 6 / 6
9,554
531
14,058
13,029
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
novabunny
Chang'e
12
1 / 12 / 4
7,820
434
6,033
16,090
5,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ChrisMMXV
Artio
17
2 / 0 / 3
10,009
556
7,236
12,135
11,348
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Elgnairt
Ah Muzen Cab
14
3 / 3 / 9
9,120
507
14,569
10,742
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
11 / 4 / 6
10,793
600
15,584
14,962
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
14 / 3 / 7
11,832
657
17,856
10,431
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Patchoulihou
Cabrakan
12
2 / 7 / 4
8,007
445
5,444
15,052
13,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
61
17
Kills
32
32
Deaths
17
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artio
ChrisMMXV
Artio
2
0
3
3.5
L
Cerberus
ClumsyDucker
Cerberus
2
4
12
2
W
Ah Muzen Cab
Elgnairt
Ah Muzen Cab
3
3
9
2.5
L
Thanatos
GGhxul
Thanatos
6
8
4
1
W
11
4
6
3.5
W
14
3
7
5.83
W
Cabrakan
Patchoulihou
Cabrakan
2
7
4
0.57
L
Guan Yu
Samchune
Guan Yu
1
2
0
0.5
L
Heimdallr
SmiteSukMe
Heimdallr
7
6
6
1.67
L
Chang'e
novabunny
Chang'e
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,988
Damage
60,689
79,101
Taken
63,322
41,782
Mitigated
37,307
24,312
Healing
25,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ChrisMMXV
Artio
7,236
652
106
6,329
12,135
11,348
0
1,068
11,011
69,264
0
L
Cerberus
ClumsyDucker
Cerberus
9,905
665
749
6,524
20,382
17,974
0
5,559
14,823
29,504
0
W
Ah Muzen Cab
Elgnairt
Ah Muzen Cab
14,569
6,534
0
4,389
10,742
3,407
990
4,600
6,128
0
61,581
L
Thanatos
GGhxul
Thanatos
8,150
2,356
0
7,854
16,903
4,570
0
5,781
11,122
0
41,556
W
15,584
6,541
0
6,625
14,962
4,653
52
3,259
11,562
0
67,320
W
17,856
840
127
5,159
10,431
4,470
1,070
2,569
7,688
95,632
0
W
Cabrakan
Patchoulihou
Cabrakan
5,444
1,045
206
2,114
15,052
13,429
0
4,231
10,775
12,768
0
L
Guan Yu
Samchune
Guan Yu
4,842
1,105
0
3,556
12,697
9,139
0
5,698
6,999
0
43,291
L
Heimdallr
SmiteSukMe
Heimdallr
14,058
7,675
0
1,927
13,029
4,713
0
3,997
9,032
0
64,041
L
Chang'e
novabunny
Chang'e
6,033
375
1,157
2,545
16,090
5,386
0
9,501
6,589
39,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,138
Gold Earned
49,761
436
Minions Killed
523
0
Camps Cleared
0
1,501,727
Distance Traveled
1,741,150
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,009
556
143
8
0
337,982
3
L
Cerberus
8,950
497
56
3
0
304,526
5
W
Ah Muzen Cab
9,120
507
101
6
0
304,302
1
L
Thanatos
9,222
512
73
4
0
311,980
4
W
Set
10,793
600
108
6
0
432,315
6
W
Anubis
11,832
657
158
9
0
311,330
6
W
Cabrakan
8,007
445
13
1
0
355,221
1
L
Guan Yu
8,592
477
111
6
0
319,137
2
L
Heimdallr
9,554
531
109
6
0
284,652
3
L
Chang'e
7,820
434
87
5
0
281,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role