Player Matchup

Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
AwsomeO_3000
Baba Yaga
Level 109
God Stats
9W - 13L
1,464 SR
Queue Stats
53W - 55L
1,361 Elo+
Solo
Mulan
Mulan
BernacciRoberto0
Mulan
Level 67
God Stats
9W - 11L
1,451 SR
Queue Stats
103W - 126L
1,397 Elo+
Solo
Charybdis
Charybdis
WARPATH1176
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,403 Elo+
Solo
Nemesis
Nemesis
survivorrXD
Nemesis
Level 125
God Stats
5W - 5L
1,474 SR
Queue Stats
411W - 466L
1,356 Elo+
Solo
Team Averages
Level 105
1,478 SR
1,403 Elo+

VS

Team Averages
Level 65
1,428 SR
1,353 Elo+
Fafnir
Fafnir
 
Fafnir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GhostDiamonds059
Morgan Le Fay
Level 26
God Stats
7W - 6L
1,336 SR
Queue Stats
11W - 10L
1,349 Elo+
Party 1
Hun Batz
Hun Batz
MickyFlow6041
Hun Batz
Level 105
God Stats
6W - 5L
1,444 SR
Queue Stats
294W - 329L
1,315 Elo+
Solo
Bellona
Bellona
TheFrey232
Bellona
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 32L
1,349 Elo+
Party 1
Izanami
Izanami
XCrimsonkushx
Izanami
Level 46
God Stats
19W - 26L
1,360 SR
Queue Stats
77W - 121L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 0 / 1
7,316
523
5,080
5,768
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baba Yaga
AwsomeO_3000
Baba Yaga
12
0 / 1 / 0
6,381
456
7,000
7,630
4,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 1
6,327
452
2,683
8,113
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
WARPATH1176
Charybdis
2
0 / 0 / 0
4,365
312
1,245
534
44
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
survivorrXD
Nemesis
13
1 / 3 / 1
7,047
503
4,778
11,681
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 1 / 5
7,038
503
3,711
12,089
13,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
GhostDiamonds059
Morgan Le Fay
11
3 / 1 / 0
7,096
507
6,176
6,309
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
MickyFlow6041
Hun Batz
13
1 / 0 / 3
7,430
531
3,578
9,534
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
TheFrey232
Bellona
14
3 / 0 / 2
8,103
579
4,590
6,229
4,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
10
0 / 2 / 0
6,310
451
2,450
7,113
2,105
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
7
7
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
0
1
2.5
W
Fafnir
 
Fafnir
0
1
5
2.5
L
Baba Yaga
AwsomeO_3000
Baba Yaga
0
1
0
0
L
1
3
1
0.5
W
Morgan Le Fay
GhostDiamonds059
Morgan Le Fay
3
1
0
3
W
Hun Batz
MickyFlow6041
Hun Batz
1
0
3
2.5
W
Bellona
TheFrey232
Bellona
3
0
2
4
L
Charybdis
WARPATH1176
Charybdis
0
0
0
0
W
Izanami
0
2
0
0
L
Nemesis
survivorrXD
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,786
Damage
20,505
33,726
Taken
41,274
17,008
Mitigated
25,406
12,831
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,080
891
0
1,848
5,768
4,604
0
1,485
4,265
35,033
0
W
Fafnir
 
Fafnir
3,711
1,267
0
5,157
12,089
13,157
452
4,753
7,336
14,712
0
L
Baba Yaga
AwsomeO_3000
Baba Yaga
7,000
615
182
3,780
7,630
4,664
0
3,754
3,586
41,747
0
L
2,683
459
0
2,343
8,113
3,507
0
2,408
5,654
0
25,787
W
Morgan Le Fay
GhostDiamonds059
Morgan Le Fay
6,176
573
0
1,138
6,309
2,114
658
2,917
3,392
35,547
0
W
Hun Batz
MickyFlow6041
Hun Batz
3,578
1,183
0
5,219
9,534
3,216
248
1,041
8,493
0
49,908
W
Bellona
TheFrey232
Bellona
4,590
1,625
0
1,299
6,229
4,814
406
292
5,937
0
39,271
L
Charybdis
WARPATH1176
Charybdis
1,245
805
0
0
534
44
0
0
534
0
4,120
W
Izanami
2,450
1,978
126
553
7,113
2,105
912
3,077
4,036
0
37,653
L
Nemesis
survivorrXD
Nemesis
4,778
1,507
0
4,678
11,681
4,189
0
1,823
9,800
0
45,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,436
Gold Earned
35,977
304
Minions Killed
350
0
Camps Cleared
0
1,083,255
Distance Traveled
1,319,560
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,316
523
75
5
0
267,153
0
W
Fafnir
7,038
503
20
1
0
240,402
0
L
Baba Yaga
6,381
456
64
5
0
256,107
1
L
Mulan
6,327
452
51
4
0
246,054
3
W
Morgan Le Fay
7,096
507
68
5
0
256,502
3
W
Hun Batz
7,430
531
94
7
0
294,607
3
W
Bellona
8,103
579
85
6
0
272,533
4
L
Charybdis
4,365
312
8
1
0
40,965
0
W
Izanami
6,310
451
83
6
0
255,516
3
L
Nemesis
7,047
503
106
8
0
272,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role