Player Matchup

Rama
Rama
Dorfo1
Rama
Level 28
God Stats
34W - 16L
1,591 SR
Queue Stats
105W - 90L
1,402 Elo+
Solo
Neith
Neith
DustinRipper69
Neith
Level 5
God Stats
1W - 0L
1,374 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
LeoZac
Chaac
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
TMillzzz
Yemoja
Level 8
God Stats
1W - 1L
1,169 SR
Queue Stats
5W - 8L
1,112 Elo+
Party 1
Cliodhna
Cliodhna
sebsuleysuki
Cliodhna
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,427 SR
1,403 Elo+

VS

Team Averages
Level 17
1,461 SR
1,352 Elo+
King Arthur
King Arthur
 
King Arthur
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FilipMits
Hou Yi
Level 28
God Stats
6W - 9L
1,554 SR
Queue Stats
118W - 139L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
Skinark
Baron Samedi
Level 26
God Stats
0W - 4L
1,541 SR
Queue Stats
105W - 112L
1,468 Elo+
Solo
Thor
Thor
Thunder777GOD
Thor
Level 22
God Stats
10W - 10L
1,348 SR
Queue Stats
61W - 80L
1,281 Elo+
Solo
Ravana
Ravana
iPyknic
Ravana
Level 8
God Stats
1W - 3L
1,361 SR
Queue Stats
4W - 14L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dorfo1
Rama
17
10 / 1 / 4
10,997
647
9,949
10,561
3,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 4
8,517
501
5,102
6,895
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
LeoZac
Chaac
18
11 / 1 / 3
11,614
683
15,332
16,458
14,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
TMillzzz
Yemoja
13
2 / 2 / 2
8,476
499
1,980
8,084
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
sebsuleysuki
Cliodhna
17
8 / 2 / 5
10,803
635
11,975
13,513
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 8 / 0
6,433
378
2,613
11,771
7,831
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
FilipMits
Hou Yi
14
2 / 5 / 2
8,358
492
9,695
14,827
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Skinark
Baron Samedi
13
3 / 7 / 0
8,352
491
8,734
12,596
5,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 1
7,783
458
4,162
15,054
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
iPyknic
Ravana
11
1 / 6 / 2
7,109
418
4,783
10,693
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
33
Kills
8
8
Deaths
33
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
8
0
0
W
Rama
Dorfo1
Rama
10
1
4
12
W
2
2
4
2
L
Hou Yi
FilipMits
Hou Yi
2
5
2
0.6
W
Chaac
LeoZac
Chaac
11
1
3
12.5
L
Baron Samedi
Skinark
Baron Samedi
3
7
0
0.43
W
Yemoja
TMillzzz
Yemoja
2
2
2
1.5
L
2
7
1
0.36
L
Ravana
iPyknic
Ravana
1
6
2
0.33
W
Cliodhna
sebsuleysuki
Cliodhna
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,338
Damage
29,987
55,511
Taken
64,941
30,593
Mitigated
26,578
20,115
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,613
1,078
0
250
11,771
7,831
0
902
10,869
0
21,145
W
Rama
Dorfo1
Rama
9,949
8,849
81
5,906
10,561
3,647
4,104
4,162
6,096
0
60,340
W
5,102
1,434
0
1,313
6,895
2,071
3,932
98
6,797
0
46,505
L
Hou Yi
FilipMits
Hou Yi
9,695
3,619
0
4,562
14,827
4,947
212
1,823
13,004
0
59,224
W
Chaac
LeoZac
Chaac
15,332
2,775
0
7,564
16,458
14,147
2,704
541
15,874
7,416
68,144
L
Baron Samedi
Skinark
Baron Samedi
8,734
853
104
1,272
12,596
5,082
0
41
12,555
45,786
0
W
Yemoja
TMillzzz
Yemoja
1,980
314
833
653
8,084
6,016
501
150
7,934
19,703
0
L
4,162
1,158
0
4,304
15,054
4,893
78
743
14,311
0
36,615
L
Ravana
iPyknic
Ravana
4,783
870
0
2,562
10,693
3,825
0
314
10,379
0
33,252
W
Cliodhna
sebsuleysuki
Cliodhna
11,975
2,216
0
3,765
13,513
4,712
0
3,548
9,828
0
74,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,407
Gold Earned
38,035
524
Minions Killed
353
0
Camps Cleared
0
1,656,634
Distance Traveled
1,455,307
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,433
378
35
2
0
337,555
6
W
Rama
10,997
647
121
7
0
341,357
2
W
Neith
8,517
501
103
6
0
300,670
0
L
Hou Yi
8,358
492
107
6
0
276,461
5
W
Chaac
11,614
683
144
8
0
339,820
1
L
Baron Samedi
8,352
491
85
5
0
232,554
0
W
Yemoja
8,476
499
38
2
0
304,518
0
L
Thor
7,783
458
58
3
0
279,018
0
L
Ravana
7,109
418
68
4
0
329,719
0
W
Cliodhna
10,803
635
118
7
0
370,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role