Player Matchup

Fafnir
Fafnir
Fafnir_000
Fafnir
Level 28
God Stats
87W - 76L
1,607 SR
Queue Stats
150W - 152L
1,579 Elo+
Solo
Kukulkan
Kukulkan
GreywolfHunter24
Kukulkan
Level 3
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 3L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
LoRezBootyHoez
Sun Wukong
Level 29
God Stats
37W - 45L
1,460 SR
Queue Stats
257W - 288L
1,507 Elo+
Solo
Hera
Hera
NathyQlona
Hera
Level 17
God Stats
7W - 5L
1,678 SR
Queue Stats
106W - 79L
1,535 Elo+
Solo
Izanami
Izanami
celeli5
Izanami
Level 27
God Stats
4W - 8L
1,557 SR
Queue Stats
136W - 121L
1,533 Elo+
Solo
Team Averages
Level 21
1,599 SR
1,527 Elo+

VS

Team Averages
Level 9
1,590 SR
1,634 Elo+
Loki
Loki
Bigbodyburke922
Loki
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,726 Elo+
Party 1
Skadi
Skadi
KenSmerfing
Skadi
Level 3
God Stats
4W - 1L
1,778 SR
Queue Stats
4W - 1L
1,726 Elo+
Party 1
Ymir
Ymir
Mooniama
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,522 Elo+
Solo
Neith
Neith
NiaqraFallz
Neith
Level 3
God Stats
7W - 8L
1,671 SR
Queue Stats
61W - 49L
1,641 Elo+
Solo
Chang'e
Chang'e
mekhij02
Chang'e
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 93L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fafnir_000
Fafnir
6
0 / 0 / 1
3,940
657
1,684
2,384
1,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 6 / 0
3,167
528
983
3,575
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
LoRezBootyHoez
Sun Wukong
1
0 / 0 / 0
2,697
450
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 3 / 0
3,600
600
1,090
3,103
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
celeli5
Izanami
6
2 / 2 / 0
4,171
695
2,081
3,714
691

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
7 / 1 / 1
5,128
855
3,274
3,312
810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
1 / 0 / 0
3,814
636
1,483
3,407
712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
6
0 / 1 / 1
3,841
640
525
2,761
1,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
1 / 0 / 4
4,199
700
1,201
2,492
727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
mekhij02
Chang'e
8
2 / 0 / 0
4,691
782
1,891
2,581
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
11
11
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
Fafnir
Fafnir_000
Fafnir
0
0
1
0.5
L
0
6
0
0
W
1
0
0
1
L
Sun Wukong
LoRezBootyHoez
Sun Wukong
0
0
0
0
W
Ymir
0
1
1
0.5
L
0
3
0
0
W
1
0
4
3
L
Izanami
celeli5
Izanami
2
2
0
1
W
Chang'e
mekhij02
Chang'e
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,838
Damage
8,374
12,776
Taken
14,553
4,057
Mitigated
4,525
2,072
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,274
735
0
1,440
3,312
810
0
253
3,059
0
19,219
L
Fafnir
Fafnir_000
Fafnir
1,684
286
0
871
2,384
1,743
0
368
2,016
12,115
0
L
983
225
0
0
3,575
710
16
157
3,418
4,873
0
W
1,483
737
71
1,383
3,407
712
0
954
2,288
0
15,101
L
Sun Wukong
LoRezBootyHoez
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
525
84
0
285
2,761
1,540
0
979
1,782
11,861
0
L
1,090
445
0
770
3,103
913
0
1,891
1,212
18,374
0
W
1,201
767
0
606
2,492
727
450
533
1,959
0
9,785
L
Izanami
celeli5
Izanami
2,081
1,619
0
431
3,714
691
66
0
3,714
0
17,704
W
Chang'e
mekhij02
Chang'e
1,891
218
0
1,813
2,581
736
25
873
1,708
22,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,575
Gold Earned
21,673
101
Minions Killed
181
0
Camps Cleared
0
462,821
Distance Traveled
599,723
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,128
855
44
7
0
147,048
0
L
Fafnir
3,940
657
20
3
0
102,474
1
L
Kukulkan
3,167
528
9
2
0
134,246
0
W
Skadi
3,814
636
40
7
0
126,128
3
L
Sun Wukong
2,697
450
0
0
0
6,483
0
W
Ymir
3,841
640
18
3
0
115,993
1
L
Hera
3,600
600
31
5
0
115,683
1
W
Neith
4,199
700
16
3
0
104,297
2
L
Izanami
4,171
695
41
7
0
103,935
2
W
Chang'e
4,691
782
63
11
0
106,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role