Player Matchup

Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Kiimi97
Merlin
Level 129
God Stats
4W - 1L
1,878 SR
Queue Stats
78W - 91L
1,518 Elo+
Solo
Hercules
Hercules
Nenter
Hercules
Level 158
God Stats
26W - 13L
1,662 SR
Queue Stats
267W - 239L
1,541 Elo+
Solo
Tiamat
Tiamat
honeyclover
Tiamat
Level 80
God Stats
1W - 1L
1,413 SR
Queue Stats
5W - 17L
1,411 Elo+
Solo
Team Averages
Level 134
1,591 SR
1,494 Elo+

VS

Team Averages
Level 110
1,656 SR
1,550 Elo+
Hou Yi
Hou Yi
Brorsan
Hou Yi
Level 118
God Stats
10W - 12L
1,553 SR
Queue Stats
75W - 80L
1,426 Elo+
Party 1
Aphrodite
Aphrodite
Rubyl
Aphrodite
Level 158
God Stats
6W - 0L
2,018 SR
Queue Stats
138W - 72L
1,697 Elo+
Party 2
Eset
Eset
ThreeGudFiveU
Eset
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 7L
1,666 Elo+
Party 2
Bastet
Bastet
ciderfylla
Bastet
Level 128
God Stats
5W - 5L
1,518 SR
Queue Stats
188W - 186L
1,475 Elo+
Party 1
Geb
Geb
pedrao88
Geb
Level 129
God Stats
10W - 5L
1,693 SR
Queue Stats
163W - 167L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 7 / 1
8,354
759
6,564
13,809
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
 
Bastet
13
1 / 6 / 2
7,386
671
9,513
14,562
4,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Kiimi97
Merlin
15
0 / 1 / 2
7,475
680
9,688
7,383
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Nenter
Hercules
12
0 / 10 / 4
7,020
638
7,398
17,702
12,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
11
2 / 5 / 0
7,032
639
5,910
6,241
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Brorsan
Hou Yi
15
4 / 2 / 12
9,555
869
7,005
8,111
3,580
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Rubyl
Aphrodite
16
5 / 1 / 17
10,287
935
10,130
10,828
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
9 / 2 / 13
11,119
1,011
15,031
14,061
6,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
ciderfylla
Bastet
15
7 / 0 / 11
10,548
959
14,888
11,557
5,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 13
10,135
921
6,515
12,457
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
95
5
Kills
29
29
Deaths
5
9
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
7
1
0.36
L
Bastet
 
Bastet
1
6
2
0.33
W
Hou Yi
Brorsan
Hou Yi
4
2
12
5
L
Merlin
Kiimi97
Merlin
0
1
2
1
L
Hercules
Nenter
Hercules
0
10
4
0.2
W
Aphrodite
Rubyl
Aphrodite
5
1
17
13.5
W
9
2
13
7.75
W
Bastet
ciderfylla
Bastet
7
0
11
12.5
L
Tiamat
2
5
0
0.4
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,073
Damage
53,569
59,697
Taken
57,014
28,183
Mitigated
37,830
6,601
Healing
24,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,564
3,344
0
1,681
13,809
5,087
1
5,651
7,928
0
27,317
L
Bastet
 
Bastet
9,513
1,558
0
1,266
14,562
4,556
0
6,812
7,564
0
16,137
W
Hou Yi
Brorsan
Hou Yi
7,005
3,677
0
1,285
8,111
3,580
3,789
1,882
6,145
0
28,295
L
Merlin
Kiimi97
Merlin
9,688
214
0
295
7,383
2,445
0
3,418
3,863
38,340
0
L
Hercules
Nenter
Hercules
7,398
1,306
0
2,952
17,702
12,730
0
11,371
6,142
0
19,299
W
Aphrodite
Rubyl
Aphrodite
10,130
1,400
7,560
7,083
10,828
6,117
1,742
3,320
7,380
29,170
0
W
15,031
1,386
594
3,311
14,061
6,421
1,385
3,074
10,797
52,199
0
W
Bastet
ciderfylla
Bastet
14,888
1,892
0
2,783
11,557
5,159
491
3,193
8,158
0
29,334
L
Tiamat
5,910
816
0
407
6,241
3,365
0
3,668
2,524
10,194
0
W
6,515
696
0
1,624
12,457
16,553
150
3,493
8,842
16,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,267
Gold Earned
51,644
197
Minions Killed
302
3
Camps Cleared
12
959,807
Distance Traveled
1,241,445
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,354
759
65
6
2
202,928
1
L
Bastet
7,386
671
24
2
1
234,815
2
W
Hou Yi
9,555
869
61
6
2
202,005
5
L
Merlin
7,475
680
72
7
0
237,818
0
L
Hercules
7,020
638
24
2
0
176,926
1
W
Aphrodite
10,287
935
51
5
3
249,610
0
W
Eset
11,119
1,011
106
10
4
234,674
3
W
Bastet
10,548
959
53
5
1
280,856
3
L
Tiamat
7,032
639
12
1
0
107,320
1
W
Geb
10,135
921
31
3
2
274,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role